Christian Speckner
aa5be284cb
Add a note on ystart autodetection.
2017-07-10 00:49:09 +02:00
Stephen Anthony
7f6637a802
Updated ZLIB and PNG libraries to latest released versions.
2017-07-09 16:49:17 -02:30
Stephen Anthony
fadf9d5535
Updated ROM properties to RomHunter version 13.
2017-07-09 15:48:10 -02:30
Christian Speckner
12dad0543e
TIA tab: document old / new registers and delay queue.
2017-07-08 00:58:39 +02:00
Stephen Anthony
10c53bce89
Make 'listtraps' less verbose ( fixes #157 ).
2017-07-06 21:05:52 -02:30
Stephen Anthony
7f2b6a8983
Debugger documentation and screenshot updates.
2017-07-06 20:55:01 -02:30
Stephen Anthony
f177aed814
Fix debugger trap documentation ( fixes #156 from #164 )
2017-07-06 19:45:12 -02:30
Stephen Anthony
e1bc5c92e4
Trakball documentation fixes and other minor updates (from issue #164 ).
2017-07-06 19:30:11 -02:30
Christian Speckner
2111340785
Fix compile with gcc 5.4.0.
2017-07-06 00:00:05 +02:00
Stephen Anthony
6d4a98d735
Updated version for next pre-release.
2017-07-05 18:04:27 -02:30
Stephen Anthony
970804b9f3
Optimization: modify RGB pixel data locally instead of calling functions.
...
This is allowed, since after analyzing the code, we see the pixel format
will always be ARGB8888 mode, so we can hard-code the logic to do the
conversion.
This leads to a measurable performance improvement, since we eliminate
3 function calls per RGB colour lookup. And the calls themselves involved
IF statements and various other shifts that weren't needed. Assuming
normal phosphor mode with 160x210 pixels, this saves 100,800 function calls
per frame!
2017-07-05 14:48:43 -02:30
Stephen Anthony
ea59fdd3f2
Code cleanups, commenting fixes, etc for Blargg-related code.
2017-07-05 14:11:41 -02:30
Stephen Anthony
6da07d8dc7
Optimization: eliminate redundant access through a struct.
2017-07-05 13:06:44 -02:30
Stephen Anthony
09af9d09a5
Finally fixed issue #75 (phosphor mode now works with Blargg).
2017-07-05 12:48:39 -02:30
Stephen Anthony
1d293df782
Updated changes for system label lower vs. upper case.
2017-07-04 20:24:19 -02:30
Stephen Anthony
d88969adcb
Store and lookup system labels (aka, equates) in case-insensitive manner.
...
This fixes a bug in the debugger parser, where typing (for example)
'trap swchb' doesn't work but 'trap SWCHB' does.
2017-07-04 19:50:32 -02:30
Stephen Anthony
087fccd29f
Updated OSX project file for recent class additions.
...
Eliminated some dead code.
2017-07-03 19:16:14 -02:30
Stephen Anthony
588cd82be9
Updated Visual Studio project file for recent class additions.
2017-07-02 21:08:12 -02:30
Stephen Anthony
7b57d52260
My neverending quest to protect against raw pointers.
...
Changed many 'const char* ...' to 'const char* const ...'.
2017-07-02 20:46:27 -02:30
Stephen Anthony
9972af022a
Fairly huge refactoring of the cart autodetection code.
...
This has been in patch form for about a year, and I'm finally
getting around to applying it. Basically, we separate the Cart
class into 3 classes:
- Cart: stuff specific to cartridge emulation
- BSTypes: various bankswitch types, both as enum and strings
- CartDetector: actual bankswitch auto-detection code
Also made more use of smart pointers, and added const in a few
more places.
I promise to get back to the phosphor stuff soon. This is just
to clear my head a little.
2017-07-02 19:27:27 -02:30
Stephen Anthony
2e776b05b8
Introduced 'tia.dbgcolors' commandline argument, which allows to set
...
the fixed debug colors to user-defined preferences. Note that there
are 6 registers (P0,M0,P1,M1,PF,BL), and the option takes a string
of 6 characters, where each represents a colour for the respective
positional register (ROYGBP are the choices).
I may add a UI item for this, but this is as far as I will go with
allowing user editing.
2017-07-01 19:54:02 -02:30
Stephen Anthony
bd78683274
Rearranged some Blargg code, added comments, general cleanups.
...
For now, Blargg phosphor mode simply shows the same image as without phosphor.
This is a WIP, and if we can't get it finished for 5.0, it will be released as-is.
Phosphor blend now defaults to 0 in the base properties, and is converted to
50 before being passed to higher levels. This needs to change when we
get to issue #144 .
2017-06-30 14:10:14 -02:30
Christian Speckner
fa76042790
Make sure that pending RDY is handled after stepping the CPU. Closes #155 .
2017-06-24 00:35:17 +02:00
Christian Speckner
4515e79b4e
Jitter only of frame height has changed for three or more consecutive frames.
2017-06-24 00:09:34 +02:00
Christian Speckner
628133d2dd
Don't jitter if frame height differes by less than 3 lines.
2017-06-23 01:01:36 +02:00
Christian Speckner
b30ca12731
Fix TIA info in debugger after RSYNC.
2017-06-22 01:08:22 +02:00
Christian Speckner
ccafbf2bbd
Tie state transitions directly to hctr in order to avoid edge cases during RSYNC.
2017-06-22 01:08:22 +02:00
Stephen Anthony
881dc86ab7
Oops, we need to handle the case where the controller is undefined.
2017-06-18 21:59:04 -02:30
Stephen Anthony
0bc8a928f0
Minor optimization in creating controller device in Console.
2017-06-18 21:52:59 -02:30
Stephen Anthony
21195c20cb
Updated OSX project file for recent Blargg changes.
2017-06-17 20:51:32 -02:30
Stephen Anthony
705d42edd8
Updated Visual Studio project file for Blargg code changes.
2017-06-17 20:40:11 -02:30
Stephen Anthony
0f2df7e87b
Fairly large reorganization of the Blargg NTSC TV effects code:
...
- converted many pointers to references
- merged code from several files into one class
- broke up some methods into more managable chunks
This will allow it to be easy to add the phosphor code during
NTSC TV emulation.
2017-06-17 20:08:36 -02:30
Christian Speckner
5da20a3a7a
Savestate handling.
2017-06-15 17:16:06 +02:00
Christian Speckner
bdded5e600
Wait for frame handling to stabilize before drawing.
2017-06-15 17:12:39 +02:00
Christian Speckner
c2ce1943ca
Fix loading and saving TIA state.
2017-06-15 16:13:07 +02:00
Christian Speckner
cf55f5d413
Fix buggy blanking of line 0.
2017-06-14 12:37:57 +02:00
Stephen Anthony
861778f627
Fixed minor datatype difference in Blargg filtering.
2017-06-11 18:48:15 -02:30
Stephen Anthony
4a2e4b666c
Started cleaning up Blargg code:
...
- Converted some stuff to C++
- PAL colour-loss now works with Blargg enabled, but not yet for phosphor mode
2017-06-11 17:01:40 -02:30
Stephen Anthony
a7b3ee4448
Debugger lst and sym files now follow ROM filename, not properties filename.
2017-06-11 13:02:47 -02:30
Stephen Anthony
44ead7b926
Updated std::map to use emplace instead of insert (optimization).
2017-06-09 14:50:11 -02:30
Stephen Anthony
3355183d03
Updated OSX build script for change from Deployment to Release.
2017-06-04 18:21:43 -02:30
C.W. Betts
c9a3097946
Add some retina formats to Stella.icns.
2017-06-04 17:44:17 -02:30
C.W. Betts
04ad81ce67
Use more modern names for the build configurations: Debug and Release, and delete Default.
2017-06-04 17:34:21 -02:30
C.W. Betts
15a7d1e520
Add the Atari cartridge file type to the InfoPlist.strings file.
...
It is localizable.
Update the version number in InfoPlist.Strings.
2017-06-04 17:34:21 -02:30
C.W. Betts
649c054d54
Add src/macosx/M6502.ins to the git ignore file.
2017-06-04 17:34:21 -02:30
C.W. Betts
fbf642a130
Xcode project maintenance:
...
Fix the docs name.
Bring back InfoPlist.strings.
Have the Xcode groups point to the project's directory structure.
2017-06-04 17:34:21 -02:30
C.W. Betts
6c5ce1081a
More Mac improvements:
...
Use UTF-8 for saving/getting preferences: It's more reliable.
Retain defaults in the Preferences Objective-C class.
Fill out the types for the IBOutlet
2017-06-04 17:11:38 -02:30
C.W. Betts
9dce4c9db1
Fix possible issue resulting from being launched from Finder in 10.9 and later OSes.
...
Taken from SDL 1.2.
2017-06-04 13:33:52 -02:30
C.W. Betts
c3397d271d
Add Xcode files to ignore .gitignore.
2017-06-04 13:27:30 -02:30
C.W. Betts
b489a61e03
Fix over-release.
...
Add autorelease around the Preferences methods.
2017-06-04 13:27:30 -02:30