mirror of https://github.com/stella-emu/stella.git
Debugger lst and sym files now follow ROM filename, not properties filename.
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@ -19,14 +19,13 @@
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* New TIA core: TODO - gather info on all new functionality:
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- RSYNC
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- YStart autodetection
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- Proper emulation of RDY during write cycles (WSYNC).
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- ...
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* Implemented new phosphor emulation mode, which is much closer to real
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TV output. Special thanks to Thomas Jentzsch for the idea and
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implementation.
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* Proper emulation of RDY during write cycles.
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* Much improved RIOT timer emulation never before seen in any emulator.
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Special thanks to DirtyHairy for the implementation, and alex_79 for
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finding documentation that finally describes in more detail how the
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@ -60,6 +59,8 @@
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- In general, input error checking is much more strictly enforced
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- Read-only UI items now have a different background color, to
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clearly indicate if an item can be modified.
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- Debugger '.lst' and '.sym' files are now searched based on the name
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of the ROM file, and not on the internal properties name.
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* Mouse grabbing is now enabled in windowed mode only when the ROM is
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using a virtual analog controller (paddles, trakball, etc).
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@ -676,19 +676,16 @@ int CartDebug::getAddress(const string& label) const
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string CartDebug::loadListFile()
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{
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// Currently, the default naming/location for list files is:
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// 1) ROM dir based on properties entry name
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// The default naming/location for list files is the ROM dir based on the
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// actual ROM filename
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if(myListFile == "")
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{
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const string& propsname =
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myConsole.properties().get(Cartridge_Name) + ".lst";
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FilesystemNode case1(myOSystem.romFile().getParent().getPath() + propsname);
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if(case1.isFile() && case1.isReadable())
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myListFile = case1.getPath();
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FilesystemNode lst(myOSystem.romFile().getPathWithExt("") + ".lst");
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if(lst.isFile() && lst.isReadable())
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myListFile = lst.getPath();
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else
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return DebuggerParser::red("list file not found in:\n " + case1.getShortPath());
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return DebuggerParser::red("list file not found in:\n " + lst.getShortPath());
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}
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FilesystemNode node(myListFile);
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@ -740,19 +737,16 @@ string CartDebug::loadListFile()
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string CartDebug::loadSymbolFile()
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{
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// Currently, the default naming/location for symbol files is:
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// 1) ROM dir based on properties entry name
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// The default naming/location for symbol files is the ROM dir based on the
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// actual ROM filename
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if(mySymbolFile == "")
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{
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const string& propsname =
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myConsole.properties().get(Cartridge_Name) + ".sym";
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FilesystemNode case1(myOSystem.romFile().getParent().getPath() + propsname);
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if(case1.isFile() && case1.isReadable())
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mySymbolFile = case1.getPath();
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FilesystemNode sym(myOSystem.romFile().getPathWithExt("") + ".sym");
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if(sym.isFile() && sym.isReadable())
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mySymbolFile = sym.getPath();
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else
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return DebuggerParser::red("symbol file not found in:\n " + case1.getShortPath());
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return DebuggerParser::red("symbol file not found in:\n " + sym.getShortPath());
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}
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FilesystemNode node(mySymbolFile);
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