thrust26
8c2c9ebb60
Added global hot keys for debug options
2020-07-02 23:33:13 +02:00
thrust26
2245d87875
suppress fullscreen mode switches in Time Machine mode ( fixes #670 )
2020-07-02 09:33:16 +02:00
thrust26
d3455ed607
Added new interface palette 'Dark'
2020-06-21 15:58:58 +02:00
Stephen Anthony
186ead46fb
Revert "Remove superfluous 'deltax' parameter in drawString; I have no idea what it was doing there."
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This reverts commit 6a180aeda0
.
And as soon as I committed it, I suspected it would cause problems :(
2020-06-19 20:25:00 -02:30
Stephen Anthony
6a180aeda0
Remove superfluous 'deltax' parameter in drawString; I have no idea what it was doing there.
2020-06-19 20:02:00 -02:30
Stephen Anthony
eafa29a520
Make sure long messages overlaid on framebuffer don't overflow display surface.
2020-06-19 19:55:27 -02:30
thrust26
66be9cf320
updated doc (adapting refresh not available for macOS)
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added event and hotkey for adapting refresh rate
fixed endless loop in global hotkeys
2020-05-24 10:03:53 +02:00
thrust26
0f751d268c
fix window position saving when switching from/to fullscreen mode
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suppress fullscreen UI message outside emulation mode
2020-05-19 08:53:11 +02:00
thrust26
987bfaab1d
improved refresh rate code
2020-05-18 21:13:18 +02:00
thrust26
16f5797e31
added two more methods to global hotkeys
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updated and restructured hotkey documentation
2020-05-16 13:00:38 +02:00
thrust26
16a3280b56
added four global hotkeys which allow selecting and changing several adjustable settings (addresses #631 )
2020-05-16 09:50:16 +02:00
thrust26
c06a60d704
added global hotkeys (pageup/down) for current displayed setting (or volume)
2020-05-14 21:18:55 +02:00
thrust26
a6df70db89
a little bit of polishing
2020-05-14 11:12:56 +02:00
thrust26
020dea9cc8
added UI messages with gauge bars for variable values (partially addresses #631 )
2020-05-13 09:32:11 +02:00
thrust26
36c18c2e28
Fixed minimal zoom and message area width
2020-05-11 21:18:49 +02:00
thrust26
754cd90f90
fix window position saving when changing zoom via hotkey
2020-05-07 23:09:11 +02:00
thrust26
d857eaa2b1
Make windows positioning independent for launcher, emulator and debugger ( resolves #615 )
2020-05-02 16:46:37 +02:00
thrust26
3de15a4250
adjust minimal launcher size based on dialog font
2020-04-30 11:24:10 +02:00
thrust26
17354af0f3
Part 2 of the changes for #600 (UI fonts)
2020-04-29 23:49:00 +02:00
thrust26
b9ec835ef5
Part 1 of the changes for #600 (UI fonts)
2020-04-29 14:25:54 +02:00
thrust26
bdb685644d
added 'Turbo" mode
2020-04-19 23:23:11 +02:00
thrust26
b0af3891fe
larger infoFont for minimal UI dialogs
2020-03-16 09:26:45 +01:00
thrust26
d3ff85cf1f
add 3 large fonts (Terminus 12x24, 14x28 and 16x32)
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use 12x24 font for R77 (launcher and dialogs)
improve font selection for ROM info viewer
minor fix for convbdf.c
2020-03-15 17:16:37 +01:00
thrust26
a623843d37
trying to fix compile issues
2020-03-15 08:23:54 +01:00
thrust26
2646934596
add one more intermediate font option to ROM info viewer
2020-03-14 23:29:58 +01:00
thrust26
e4c394a0ac
replace launcher font value "small medium" with "small_medium"
2020-03-14 13:52:37 +01:00
thrust26
da3d183e75
replace launcher's small font with bold version
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add 'small medium' font to launcher font options
doc update for variable ROM viewer widths and new launcher font size
2020-03-14 11:14:24 +01:00
thrust26
de7284c1a0
define R77 paddle mapping for front ports AND OTA adapter
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use "Grab Mouse" to switch mouse cursor in light gun games
2020-02-22 19:03:21 +01:00
thrust26
e3f1a0f49f
initial commit before refactoring
2020-01-19 15:45:32 +01:00
Christian Speckner
cef81e0bb5
Settings: remove aspect in favor of scanlines adjust.
2020-01-05 00:36:10 +01:00
Stephen Anthony
9ad47ae5f3
Updated copyright to 2020. Happy New Year to anyone reading this!
2019-12-31 13:48:56 -03:30
thrust26
1295bd5cf6
get lightgun working preliminary
2019-12-30 17:27:28 +01:00
thrust26
24faa4955c
Merge branch 'master' of https://github.com/stella-emu/stella into feature-lightgun
2019-12-30 09:48:04 +01:00
thrust26
bfb5bee208
make user aware of grab mouse limitations
2019-12-30 09:46:46 +01:00
thrust26
dbb4328ad5
initial work on lightgun
2019-12-30 09:11:46 +01:00
Stephen Anthony
b2c70d7677
First pass at moving to default member initialization.
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This fixes potential issues with forgetting to initialize in c'tors.
2019-12-28 21:14:52 -03:30
Stephen Anthony
041af0736c
And yet more std::array conversions. Also a fix for overlaid UI message not being displayed.
2019-12-28 15:46:38 -03:30
Stephen Anthony
0c0f732e5f
More conversions of C-style to std::array.
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That's it for a little while; getting tired now ...
2019-12-27 19:22:09 -03:30
Stephen Anthony
b276a1e6a7
Huge refactoring of the palette-related code.
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This has been developed ad-hoc over the years, with different subsystems (TIA, UI, phosphor, Blargg, etc). This is an attempt to consolidate the code, and also move to C++-style arrays.
Still TODO is look into refactoring phosphor stuff out of TIASurface and AtariNTSC classes, since the code is exactly the same, and doesn't really belong in either.
This is a major change, so some testing is definitely required.
2019-12-26 17:28:55 -03:30
Stephen Anthony
5d59be800e
Use logical OR instead of bitwise OR.
2019-12-25 13:07:03 -03:30
Christian Speckner
c38febc2c1
Update scaling in video dialog instead of framebuffer.
2019-12-17 17:16:37 +01:00
Christian Speckner
5977c8561a
Connect tia.filter.
2019-12-17 17:16:37 +01:00
Christian Speckner
c4d1473f81
Get rid of smoothing in favor of scaling settings.
2019-12-13 22:46:31 +01:00
Stephen Anthony
025eeba38c
Convert some raw arrays to std::array.
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Some fixes for warnings from Coverity.
2019-11-14 20:12:45 -03:30
Thomas Jentzsch
05cecb95b9
refactored logging and removed magic numbers
2019-08-14 12:01:15 +02:00
Thomas Jentzsch
0b2ca6572a
fix #511
2019-08-10 18:08:53 +02:00
Stephen Anthony
9191f63da2
Fix dirty framebuffer issues in fullscreen TIA mode.
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This requires some testing, since it potentially causes slowdowns on older systems.
I cannot find any difference on my test system (and documentation I've read seems to imply
that you should clear the screen before each update, and that it is very fast on most hardware).
2019-06-08 23:01:59 -02:30
Stephen Anthony
4a8f2f80b6
Fix PopupWidget/ContextMenu not positioned correctly in fullscreen mode.
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Refactored Rect class.
2019-06-03 19:28:56 -02:30
Stephen Anthony
58b8c3458b
Fix UI drawing modes when overlaid on TIA image.
2019-06-03 17:09:07 -02:30
Stephen Anthony
d7754aee77
Dialogs drawn outside the underlying basedialog area no longer leave parts around.
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There is still some work TODO for TIA mode; that is coming next.
2019-06-03 14:32:59 -02:30