Fixed formatting in changelog, and bumped version number.

This commit is contained in:
Stephen Anthony 2017-07-15 20:47:54 -02:30
parent 30f1e2681b
commit 86734a4c1e
2 changed files with 12 additions and 12 deletions

View File

@ -26,8 +26,8 @@
- Meltdown emulates correct - Meltdown emulates correct
- The lap number in Pole Positions displays correctly - The lap number in Pole Positions displays correctly
- Artifacts in the mountains on Snoopy and the Red baron are gone - Artifacts in the mountains on Snoopy and the Red baron are gone
- Line artifacts in Title Match Pro Wrestling and Realsports Boxing are - Line artifacts in Title Match Pro Wrestling and Realsports Boxing
fixed are fixed
- The spurious line at the left border of Video Chess now displays - The spurious line at the left border of Video Chess now displays
correctly correctly
- All 32 char text demos from AtariAge now work perfectly (Stella 4 - All 32 char text demos from AtariAge now work perfectly (Stella 4
@ -39,17 +39,17 @@
- RSYNC emulation has improved, all testcases now match real - RSYNC emulation has improved, all testcases now match real
hardware hardware
- Several other ROMs that have never worked in any emulator are now - Several other ROMs that have never worked in any emulator are now
emulated correctly. emulated correctly
- RDY behavior with respect to write cycles is accurate - RDY behavior with respect to write cycles is accurate
- Optional YStart autodetect and more robust frame handling - Optional YStart autodetect and more robust frame handling
- NUSIZ during player draw matches hardware - NUSIZ during player draw matches hardware
- RESMx during missile draw matches hardware - RESMx during missile draw matches hardware
- Paddle emulation is slightly more accurate. As a consequence, the - Paddle emulation is slightly more accurate. As a consequence, the
"paddle feel" may be slightly different from Stella 4 "paddle feel" may be slightly different from Stella 4
- Fixed debug colors can now be set for each graphical object, from a - Fixed debug colors can now be set for each graphical object, from
choice of 'red', 'orange', 'yellow', 'green', 'blue' and 'purple'. a choice of 'red', 'orange', 'yellow', 'green', 'blue' and
This is accessible through the new 'tia.dbgcolors' commandline 'purple'. This is accessible through the new 'tia.dbgcolors'
argument. commandline argument and within the UI.
* Implemented new phosphor emulation mode, which is much closer to real * Implemented new phosphor emulation mode, which is much closer to real
TV output. Related to this, added ability to change the default TV output. Related to this, added ability to change the default
@ -68,9 +68,9 @@
less memory and in some cases run faster than before. less memory and in some cases run faster than before.
* Much improved RIOT timer emulation never before seen in any emulator. * Much improved RIOT timer emulation never before seen in any emulator.
Special thanks to Christian Speckner (DirtyHairy) for the implementation, Special thanks to Christian Speckner (DirtyHairy) for the
and alex_79 for finding documentation that finally describes in more detail implementation, and alex_79 for finding documentation that finally
how the M6532 chip actually works. describes in more detail how the M6532 chip actually works.
* Added BUS (experimental) and CDF bankswitching schemes, and also * Added BUS (experimental) and CDF bankswitching schemes, and also
ARM Timer 1 support; special thanks to SpiceWare for the code. ARM Timer 1 support; special thanks to SpiceWare for the code.

View File

@ -18,7 +18,7 @@
#ifndef VERSION_HXX #ifndef VERSION_HXX
#define VERSION_HXX #define VERSION_HXX
#define STELLA_VERSION "5.0.0-pre10" #define STELLA_VERSION "5.0"
#define STELLA_BUILD "3444" #define STELLA_BUILD "3474"
#endif #endif