snes9x/win32
Brandon Wright 23a0e1251e win32:opengl: Use DWM sync in windowed, Vsync in fullscreen exclusive. 2019-03-05 14:25:50 -06:00
..
DirectXMath@ffb2edbd16 win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
ddraw win32: include ddraw libs, compile with ddraw support by default 2018-06-24 13:12:59 +02:00
docs Update version to 1.59.2. 2019-02-27 20:36:00 -06:00
glslang win32: disable xp deprecation warnings for new projects 2019-02-23 14:01:29 +01:00
libpng win32: get rid of some more warnings 2018-12-15 19:28:14 +01:00
rsrc Update version to 1.59.2. 2019-02-27 20:36:00 -06:00
zlib win32: disable xp deprecation warnings for new projects 2019-02-23 14:01:29 +01:00
AVIOutput.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
AVIOutput.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CCGShader.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CCGShader.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CD3DCG.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CD3DCG.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CDirect3D.cpp win32: remove unused xml class 2018-12-15 14:10:19 +01:00
CDirect3D.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CDirectDraw.cpp Snes9x, not Snes9X 2019-02-18 15:15:28 -06:00
CDirectDraw.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CGLCG.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
CGLCG.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
COpenGL.cpp win32:opengl: Use DWM sync in windowed, Vsync in fullscreen exclusive. 2019-03-05 14:25:50 -06:00
COpenGL.h win32:opengl: Use DWM sync in windowed, Vsync in fullscreen exclusive. 2019-03-05 14:25:50 -06:00
CShaderParamDlg.cpp win32: Shaders: Save parameters and restore on cancel. 2019-02-02 19:08:19 -06:00
CShaderParamDlg.h win32: Shaders: Save parameters and restore on cancel. 2019-02-02 19:08:19 -06:00
CWaveOut.cpp win32: fix buffer overflows 2019-02-16 15:42:26 +01:00
CWaveOut.h win32: add device selection to WaveOut 2019-02-12 19:42:03 +01:00
CXAudio2.cpp win32: fix buffer overflows 2019-02-16 15:42:26 +01:00
CXAudio2.h win32: add device selection to WaveOut 2019-02-12 19:42:03 +01:00
DumpAtEnd.cpp win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit 2017-10-13 22:38:37 +02:00
IS9xDisplayOutput.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
IS9xSoundOutput.h Remove S9xFinalizeSamples. 2019-02-12 18:27:33 -06:00
InputCustom.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
InputCustom.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
_tfwopen.cpp win32: make _twfullpath work with NULL destination 2019-01-15 23:23:39 +01:00
_tfwopen.h win32: make _twfullpath work with NULL destination 2019-01-15 23:23:39 +01:00
cgFunctions.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cgFunctions.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cgMini.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dxerr.cpp Fix building in VS2015 2017-09-28 10:03:35 -07:00
dxerr.h ANSI support for dxerr 2017-02-17 19:27:11 -08:00
gl_core_3_1.c Load glGetString before trying to use it. 2018-05-29 16:20:54 -05:00
gl_core_3_1.h win32: switch to OpenGL Loader Generator files 2018-05-20 20:51:20 +02:00
image_functions.cpp win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
image_functions.h win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
objfix.c Initial 1.52 import 2010-09-25 17:46:12 +02:00
render.cpp win32: disable scanlines when checkbox is unset 2019-02-23 13:58:30 +01:00
render.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
s9x.props win32: disable winxp deprecation warnings 2018-12-14 23:54:20 +01:00
snes9xw.sln win32: add glslang submodule, compile with USE_SLANG 2019-01-31 22:44:34 +01:00
snes9xw.vcxproj win32: report a more appropriate __cplusplus value 2019-02-23 14:31:56 +01:00
snes9xw.vcxproj.filters win32: Fix poor performance with OpenGL/snes_ntsc. 2019-02-19 16:57:42 -06:00
wconfig.cpp Reword. 2019-03-04 14:42:40 -06:00
wglext.h Import latest win32-dev changes 2010-09-25 19:35:19 +02:00
win32.cpp Snes9x, not Snes9X 2019-02-18 15:15:28 -06:00
win32_display.cpp win32:opengl: Use DWM sync in windowed, Vsync in fullscreen exclusive. 2019-03-05 14:25:50 -06:00
win32_display.h win32: pass around active shader to parameter dialog 2019-02-01 22:41:29 +01:00
win32_sound.cpp Remove extra parameter from S9xInitSound 2019-02-27 11:02:22 -06:00
win32_sound.h win32: add audio device selection (xaudio2 only for the moment) 2018-12-15 19:28:08 +01:00
wlanguage.h Bump version number and copyright date. 2019-02-20 16:25:56 -06:00
wsnes9x.cpp And missing comma. 2019-02-19 14:31:32 -06:00
wsnes9x.h win32: Change DWMTweaks to DWMSync option. 2019-03-04 14:40:32 -06:00