Snes9x - Portable Super Nintendo Entertainment System (TM) emulator
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Brandon Wright 6db085dc23 win32: Fix glslang include directory. 2020-07-28 18:24:27 -05:00
apu Fix out-of-bounds memory access. (Sour via byuu) 2019-08-01 13:07:44 -05:00
data Cheats: Use "name" instead of "description". Allow whitespace. 2018-06-04 10:29:46 -05:00
docs Update changes.txt, appveyor.yml. 2019-04-23 13:57:18 -05:00
filter Merge `FORCE_INLINE` macro to `alwaysinline` into port.h. 2019-04-08 01:07:16 +09:00
gtk Gtk: Don't expand shader parameter widgets. 2020-07-27 17:58:03 -05:00
jma Remove useless 'register' storage class. 2018-11-17 15:02:37 -06:00
libretro libretro win32: Really fix build. 2019-10-18 16:50:57 -05:00
macosx Mac: Remove 1-pixel border that was cutting into the window 2020-06-20 17:35:14 -07:00
shaders Add glslang to shaders directory. 2020-07-28 17:25:27 -05:00
unix Merge pull request #573 from greg-kennedy/master 2019-09-16 12:01:13 -05:00
unzip Remove useless 'register' storage class. 2018-11-17 15:02:37 -06:00
win32 win32: Fix glslang include directory. 2020-07-28 18:24:27 -05:00
.cirrus.yml cirrus: Add libgtkmm-3.0-dev to linux packages. 2020-07-17 14:56:41 -05:00
.gitignore Add automated builds via Cirrus CI (Linux & macOS) 2019-12-15 22:01:44 +06:00
.gitmodules Add glslang to shaders directory. 2020-07-28 17:25:27 -05:00
65c816.h Missed a couple. 2018-11-15 17:35:52 -06:00
LICENSE Update some documents. 2019-02-26 16:36:05 -06:00
README.md Add Linux & FreeBSD X11 CI builds 2019-12-16 13:21:57 +06:00
appveyor.yml Update changes.txt, appveyor.yml. 2019-04-23 13:57:18 -05:00
bml.cpp Trim data elements beginning with colons in bml. 2019-06-23 16:43:28 -05:00
bml.h C++ification of bml parser. 2019-06-02 19:09:52 -05:00
bsx.cpp Fix unused variables. 2018-11-17 15:27:53 -06:00
bsx.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
c4.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
c4.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
c4emu.cpp C4: Do the sign extend manually. 2019-02-12 22:27:36 -06:00
cheats.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cheats.h Reduce manual allocation in BML parser and cheats. 2019-05-14 17:42:41 -05:00
cheats2.cpp Reduce manual allocation in BML parser and cheats. 2019-05-14 17:42:41 -05:00
clip.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
conffile.cpp win32: fix compilation error in vs2019 2020-01-19 12:48:06 +09:00
conffile.h win32: fix compilation error in vs2019 2020-01-19 12:48:06 +09:00
controls.cpp Remove out-of-bounds access with macs rifle data. 2020-06-20 11:05:25 -05:00
controls.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpu.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpuaddr.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpuexec.cpp Fix Chou Aniki. Remove hack. 2019-03-09 17:16:54 -06:00
cpuexec.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpumacro.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
cpuops.cpp Fix Chou Aniki. Remove hack. 2019-03-09 17:16:54 -06:00
cpuops.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
crosshairs.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
crosshairs.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
debug.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
debug.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
display.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dma.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dma.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp1.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp2.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp3.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
dsp4.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
font.h Add special S9xDisplayStringType to pass additional info. 2018-12-12 16:15:56 -06:00
fxdbg.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
fxemu.cpp Revert "SFX: Make SFX2 1/3 faster than 1.59.2." 2019-05-31 12:25:08 -05:00
fxemu.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
fxinst.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
fxinst.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
getset.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
gfx.cpp add unlimited sprites (range) 2019-11-13 03:25:56 +00:00
gfx.h add unlimited sprites (range) 2019-11-13 03:25:56 +00:00
globals.cpp Remove most of GFX_MULTI_FORMAT. 2019-03-07 17:14:51 -06:00
language.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
loadzip.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
logger.cpp Get rid of "ignore" warnings. 2018-11-18 12:03:14 -06:00
logger.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
memmap.cpp Fix some warnings. 2020-06-20 10:44:11 -05:00
memmap.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
messages.h BUildfix for PS3 - error: comma at end of enumerator list 2018-12-29 11:50:22 -06:00
missing.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
movie.cpp Fix some warnings. 2020-06-20 10:44:11 -05:00
movie.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
msu1.cpp Restore MSU1_AUDIO_POS. 2019-04-17 12:27:16 -05:00
msu1.h Fix Windows build. Tweak XAudio a bit. 2019-02-09 16:46:08 -06:00
netplay.cpp Merge pull request #428 from CapnCrinklepants/master 2019-03-09 18:14:50 -06:00
netplay.h Merge pull request #428 from CapnCrinklepants/master 2019-03-09 18:14:50 -06:00
obc1.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
obc1.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
pixform.h Proper 16-bit color conversion. 2019-03-21 15:28:31 -05:00
port.h Fix some warnings. 2020-06-20 10:44:11 -05:00
ppu.cpp Fix Chou Aniki. Remove hack. 2019-03-09 17:16:54 -06:00
ppu.h Fix PPU blending with unoptimized change. 2019-03-06 19:00:29 -06:00
sa1.cpp SA1: Remove memory remapping at load state. 2020-06-07 15:38:01 -05:00
sa1.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sa1cpu.cpp Revert "Don't spin when SA1 is stopped." 2019-01-14 14:08:03 -06:00
sar.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
screenshot.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
screenshot.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1emu.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sdd1emu.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
server.cpp Merge pull request #428 from CapnCrinklepants/master 2019-03-09 18:14:50 -06:00
seta.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta010.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta011.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
seta018.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
sha256.cpp (PS3) Buildfixes 2018-08-29 09:49:51 -05:00
sha256.h Add bml parser and sha256 sum support. 2018-04-24 16:16:22 -05:00
snapshot.cpp Increase SRAM size to 512KB 2020-03-31 06:35:29 -04:00
snapshot.h Add function to load only screenshot from snapshot file 2019-12-19 18:18:45 +01:00
snes9x.cpp Only show if DisplayTime is enabled in settings 2019-05-11 23:24:17 -04:00
snes9x.h Only show if DisplayTime is enabled in settings 2019-05-11 23:24:17 -04:00
spc7110.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
spc7110.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
spc7110dec.cpp Get rid of some more warnings 2019-02-23 15:01:59 +01:00
spc7110dec.h Get rid of some more warnings 2019-02-23 15:01:59 +01:00
spc7110emu.cpp Add support for Tengai Makyou Zero English patch mapping 2017-10-23 09:03:19 -07:00
spc7110emu.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
srtc.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
srtc.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
srtcemu.cpp Initial 1.52 import 2010-09-25 17:46:12 +02:00
srtcemu.h Initial 1.52 import 2010-09-25 17:46:12 +02:00
statemanager.cpp Move statemanager to s9x folder, add rewind support to unix port 2012-03-29 15:31:41 +02:00
statemanager.h Move statemanager to s9x folder, add rewind support to unix port 2012-03-29 15:31:41 +02:00
stream.cpp Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
stream.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
tile.cpp tile: Divide instantiations. This enables parallel compilation. 2019-05-04 15:01:01 +09:00
tile.h Use a license stub everywhere. 2018-11-15 17:31:39 -06:00
tileimpl-h2x1.cpp Fix Mode7 mosaic glitch from tile cleanup. 2019-10-10 17:59:16 -05:00
tileimpl-n1x1.cpp Fix Mode7 mosaic glitch from tile cleanup. 2019-10-10 17:59:16 -05:00
tileimpl-n2x1.cpp Fix Mode7 mosaic glitch from tile cleanup. 2019-10-10 17:59:16 -05:00
tileimpl.h Fix Mode7 mosaic glitch from tile cleanup. 2019-10-10 17:59:16 -05:00

README.md

Snes9x

Snes9x - Portable Super Nintendo Entertainment System (TM) emulator

This is the official source code repository for the Snes9x project.

Please check the Wiki for additional information.

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Download nightly builds from continuous integration:

snes9x

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