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docs
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Win32: Fix typos in Readme
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2011-11-18 16:30:47 -05:00 |
rsrc
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win32: add slot0
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2013-03-26 15:09:49 +01:00 |
zlib
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Win32: use asm in custom zlib proj
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2012-04-10 23:36:09 +02:00 |
AVIOutput.cpp
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
AVIOutput.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CCGShader.cpp
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win32: add frame_count_mod to cg shaders
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2013-03-26 15:39:17 +01:00 |
CCGShader.h
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win32: add frame_count_mod to cg shaders
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2013-03-26 15:39:17 +01:00 |
CD3DCG.cpp
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win32: add frame_count_mod to cg shaders
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2013-03-26 15:39:17 +01:00 |
CD3DCG.h
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win32: add frame_count_mod to cg shaders
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2013-03-26 15:39:17 +01:00 |
CDirect3D.cpp
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win32: add+use CXML wrapper class
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2012-11-04 13:47:41 +01:00 |
CDirect3D.h
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
CDirectDraw.cpp
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Change ZeroMemory to memset
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2012-01-23 18:12:47 +01:00 |
CDirectDraw.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CDirectSound.cpp
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Win32: use event for soundsync
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2012-01-22 20:18:15 +01:00 |
CDirectSound.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CFMOD.cpp
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Win32: use event for soundsync
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2012-01-22 20:18:15 +01:00 |
CFMOD.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CFMODEx.cpp
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Win32: use event for soundsync
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2012-01-22 20:18:15 +01:00 |
CFMODEx.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
CGLCG.cpp
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win32: add frame_count_mod to cg shaders
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2013-03-26 15:39:17 +01:00 |
CGLCG.h
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win32: add frame_count_mod to cg shaders
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2013-03-26 15:39:17 +01:00 |
COpenGL.cpp
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win32: map pbo with GL_READ_WRITE
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2012-10-22 19:48:01 +02:00 |
COpenGL.h
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Win32: add support for cg meta shaders (currently opengl only)
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2011-07-02 04:25:13 +02:00 |
CXAudio2.cpp
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win32: fix xaudio2 mixing loop
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2013-03-26 15:09:49 +01:00 |
CXAudio2.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
CXML.cpp
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win32: fix ansi build
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2013-01-31 14:04:30 +01:00 |
CXML.h
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win32: add+use CXML wrapper class
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2012-11-04 13:47:41 +01:00 |
IS9xDisplayOutput.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
IS9xSoundOutput.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
InputCustom.cpp
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Win32: add rewind support
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2012-03-28 20:52:15 +02:00 |
InputCustom.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
_tfwopen.cpp
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win32: fix ansi build
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2013-01-31 14:04:30 +01:00 |
_tfwopen.h
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win32: fix ansi build
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2013-01-31 14:04:30 +01:00 |
cgFunctions.cpp
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
cgFunctions.h
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Win32: match D3D/OGL cg meta shader capability and update to latest spec
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2011-12-10 15:52:41 +01:00 |
glext.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
objfix.c
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
render.cpp
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win32: fix blargg for regular width hires
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2012-10-24 13:54:13 +02:00 |
render.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
snes9xw.sln
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Win32: remove ASM project configurations, batch file and compile txt paragraph
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2011-01-22 15:40:14 +01:00 |
snes9xw.vcproj
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win32: add+use CXML wrapper class
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2012-11-04 13:47:41 +01:00 |
snes_ntsc.c
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc_config.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
snes_ntsc_impl.h
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Initial 1.52 import
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2010-09-25 17:46:12 +02:00 |
wconfig.cpp
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win32: fix unicode file loading via command line
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2012-09-11 17:14:18 +02:00 |
wglext.h
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Import latest win32-dev changes
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2010-09-25 19:35:19 +02:00 |
win32.cpp
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win32: fix newly introduced bug of S9xBasename. I guess it could provide a wrong result when it processes a string which has both slash and backslash.
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2012-07-22 14:15:24 +02:00 |
win32_display.cpp
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Win32: only save window position if not in fullscreen
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2011-12-10 15:35:22 +01:00 |
win32_display.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
win32_sound.cpp
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
win32_sound.h
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Update copyright in all files
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2011-04-11 21:51:20 +02:00 |
wlanguage.h
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win32: remove "Toggled fast forward mode" checkbox, and give "fast forward toggle" hotkey
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2012-08-07 19:22:59 +02:00 |
wsnes9x.cpp
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win32: add slot0
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2013-03-26 15:09:49 +01:00 |
wsnes9x.h
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win32: add+use CXML wrapper class
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2012-11-04 13:47:41 +01:00 |