BearOso
9972e2df56
Change S9xInterlaceField to an inline function.
2023-03-07 14:01:29 -06:00
BearOso
daf8fba09c
Remove extra variables for interlace field.
...
Keeping unsynchronized copies around is just asking for trouble.
Instead, use a macro to check the actual memory address.
2023-03-07 14:01:29 -06:00
BearOso
596e84af2a
Start simplifying filesystem stuff.
2023-03-07 13:58:21 -06:00
BearOso
d99f79bcc0
Fix more warnings.
2023-03-07 13:58:21 -06:00
BearOso
a32d391483
Make S9xSetInfoString own its string.
2023-03-07 13:58:21 -06:00
BearOso
1085ed6fad
Remove Settings.SupportHires
...
There's no point in disabling it at this point, so it's always supported.
2022-04-13 15:06:13 -05:00
Nikos Chantziaras
1ea6ef5061
libretro: Fix audio when video rendering is disabled
...
In commit 6628042fe3
, audio upload was
moved from retro_run() to S9xDeinitUpdate(). This breaks audio when
runahead is enabled in RetroArch.
With second-instance runahead, S9xDeinitUpdate() is not called when
video rendering is disabled and thus the core instance responsible for
audio is not uploading the audio. With single-instance runahead, audio
is uploaded twice because video rendering is always enabled and thus
S9xDeinitUpdate() gets called twice per frame.
Fix this by introducing a callback that gets called at the end of every
screen refresh, regardless of whether or not rendering is active for
this frame. We can then decide in the callback whether or not audio
should be uploaded.
2022-04-12 16:08:54 +03:00
BearOso
aa6abace40
Create output buffer in core.
...
TODO: Fix Windows.
2022-04-10 16:41:16 -05:00
jSTE0
305cafc8c8
gfx: Use simpler equality test for IPPU.FrameCount
...
As it's only incremented here and then reset to 0, avoids integer
division, which can be be expensive on CPUs without this instruction
such as pre-ARMv7 classic ARMs.
2022-02-04 22:48:48 +00:00
BearOso
e322bbf109
Remove S9xSetPalette
2020-08-07 14:08:51 -05:00
tryal-star
c064706aad
add unlimited sprites (range)
2019-11-13 03:25:56 +00:00
bearoso
bf4e6f8b62
Merge pull request #523 from yoffy/unmacro-tile
...
Unmacro tile.cpp
2019-06-26 16:46:12 -05:00
Taimoor Ahmad
d16c9775a9
Only show if DisplayTime is enabled in settings
2019-05-11 23:24:17 -04:00
Taimoor Ahmad
ed4804ce85
Move to bottom left corner. Fix formatting for time.
2019-05-11 23:04:57 -04:00
Taimoor Ahmad
35531f2962
DisplayTime shows in corner now
2019-05-11 22:53:16 -04:00
Kenta Yoshimura
4ec594f53a
Fix syntax error.
2019-04-03 08:28:10 +09:00
Brandon Wright
76b6342ca1
Remove most of GFX_MULTI_FORMAT.
2019-03-07 17:14:51 -06:00
Brandon Wright
f2b5f26a35
Move interlace flags to S9xSoftResetPPU.
...
Windows is calling S9xGraphicsInit on BPP changes, and this
could reset the interlace interval.
2019-02-17 15:57:23 -06:00
Brandon Wright
7c90ccbd0d
Fix GCC warning about indentation.
2019-02-14 11:43:25 -06:00
Brandon Wright
5b7c329134
GFX.DoInterlace-- should occur even if we don't render frame.
...
Also, adjust the turbo frames label.
2019-02-13 18:20:55 -06:00
Brandon Wright
8a2cd602da
Add special S9xDisplayStringType to pass additional info.
...
Add some arrow characters for displayed keys.
2018-12-12 16:15:56 -06:00
Brandon Wright
0bce7c6fdd
Use 1 instead of 0 as first # for pressed key display.
2018-12-10 14:58:51 -06:00
Brandon Wright
7e61653051
Fix uninitialized warning and aliased pointers.
2018-12-04 16:07:01 -06:00
Brandon Wright
7bb5b00504
GTK+: Patch into S9xCustomDisplayString.
...
Fix issue with overlay on overscanned height.
2018-11-17 16:12:06 -06:00
Brandon Wright
e307633c7d
Fix pragma warning on clang.
2018-11-17 15:16:03 -06:00
Brandon Wright
68e13e9044
Remove useless 'register' storage class.
...
It's deprecated, and any compiler we use now ignores it.
2018-11-17 15:02:37 -06:00
Brandon Wright
5f56cadafb
Use a license stub everywhere.
...
This points to the full license in the root directory.
2018-11-15 17:31:39 -06:00
retrotalker
1067b3d0ca
resize viewport on load state
2018-08-23 17:35:15 -05:00
Brandon Wright
cf5681ad32
Add overclock and sprite limit options.
2018-08-06 15:51:35 -05:00
Brandon Wright
42a2bc6e72
Put back the stuff that broke the Mac port.
2018-07-02 17:41:52 -05:00
Brandon Wright
ff1925cc0a
Disable interlace mode for bg modes not 5 or 6.
2018-06-25 18:02:10 -05:00
Brandon Wright
5fd4265440
Fix wrong tile choice in mosaic mode.
2018-06-16 15:23:27 -05:00
kps501
239404d28b
add macs rifle controller (win32)
2018-06-04 01:45:53 +00:00
Brandon Wright
9151880046
Disable tree-vrp on GCC for this function. GCC miscompiles it.
2018-06-02 14:28:43 -05:00
Brandon Wright
382db4d9d4
Fix line doubling in interlaced mode.
2018-06-01 11:22:22 -05:00
Brandon Wright
37be67d9ee
Use older calculation for non-mosaic offset-per-tile mode.
2018-05-28 13:09:25 -05:00
Brandon Wright
20bd60a3c6
Update copyright dates.
2018-05-25 15:44:52 -05:00
Brandon Wright
eba29c569a
Fix tile selection in mosaic offset-per-tile mode. Fixes first Contra 3 boss.
2018-05-22 15:58:10 -05:00
Brandon Wright
eabfc07c1d
Remove left edge set.
2018-05-22 15:22:12 -05:00
Brandon Wright
d7492f1804
Left edge must be retested because we're not using whole tile widths.
2018-05-22 15:16:14 -05:00
Brandon Wright
a42498b161
Fix a bunch of warnings.
2018-05-13 20:19:21 -05:00
Nebuleon Fumika
c64bfbf614
gfx.cpp: memset less memory at once for FirstSprite+Y, accelerating sprite rendering if not all lines have sprites.
2018-05-02 18:03:56 -05:00
Brandon Wright
0d102b72ff
Revamping cheats support.
2018-04-25 19:29:26 -05:00
Brandon Wright
5285ec4e9d
Move color table generation out of tile renderer.
2018-04-11 12:45:06 -05:00
Brandon Wright
9641b6999e
Don't break interlace syncopation on frame skip.
...
Unfortunately, save states with the wrong field are now broken forever.
2017-11-22 12:36:02 -06:00
Brandon Wright
7a2ca6dc2a
Update copyrights.
2017-11-17 16:00:58 -06:00
Brandon Wright
1661fc838c
Add copyrights.
2016-10-15 11:31:26 -05:00
Brandon Wright
ddb1527236
Bump OV2 Windows port copyright.
2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb
Add byuu copyright for his S-SMP
2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00