mirror of https://github.com/snes9xgit/snes9x.git
libretro: Get audio samples during frame callback.
This commit is contained in:
parent
ba472fe3ef
commit
6628042fe3
|
@ -1833,16 +1833,6 @@ void retro_run()
|
|||
poll_cb();
|
||||
report_buttons();
|
||||
S9xMainLoop();
|
||||
|
||||
static std::vector<int16_t> audio_buffer;
|
||||
|
||||
size_t avail = S9xGetSampleCount();
|
||||
|
||||
if (audio_buffer.size() < avail)
|
||||
audio_buffer.resize(avail);
|
||||
|
||||
S9xMixSamples((uint8*)&audio_buffer[0], avail);
|
||||
audio_batch_cb(&audio_buffer[0], avail >> 1);
|
||||
}
|
||||
|
||||
void retro_deinit()
|
||||
|
@ -2067,6 +2057,16 @@ bool8 S9xDeinitUpdate(int width, int height)
|
|||
video_cb(GFX.Screen + ((int)(GFX.Pitch >> 1) * overscan_offset), width, height, GFX.Pitch);
|
||||
}
|
||||
|
||||
static std::vector<int16_t> audio_buffer;
|
||||
|
||||
size_t avail = S9xGetSampleCount();
|
||||
|
||||
if (audio_buffer.size() < avail)
|
||||
audio_buffer.resize(avail);
|
||||
|
||||
S9xMixSamples((uint8*)&audio_buffer[0], avail);
|
||||
audio_batch_cb(&audio_buffer[0], avail >> 1);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue