OV2
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33cdfd8806
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Merge pull request #12 from bl0ckeduser/patch-5
Win32: only use zlib if it is turned on
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2011-11-18 07:04:29 -08:00 |
OV2
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596697217a
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Merge pull request #11 from bl0ckeduser/patch-4
Win32: add notice on removal of DirectDraw in recent DX APIs
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2011-11-18 07:02:09 -08:00 |
bl0ckeduser
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2a939e6d9b
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Fix crash in config file loader
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2011-11-17 14:00:30 -05:00 |
bl0ckeduser
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bdc68a6283
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Win32: handle lack of libpng
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2011-11-17 00:01:48 -05:00 |
bl0ckeduser
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cd2715e3a4
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Win32: only use zlib if it is turned on
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2011-11-16 23:23:03 -05:00 |
bl0ckeduser
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4f4e1de2d0
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Win32: add notice on removal of DirectDraw in recent DX APIs
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2011-11-16 23:19:05 -05:00 |
bl0ckeduser
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c2fa8a2cbf
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Gtk: more improvements to French translation.
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2011-11-16 13:07:25 -05:00 |
BearOso
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2e275c4599
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Merge pull request #9 from bl0ckeduser/patch-2
Fix typos in French translation
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2011-11-16 01:32:29 -08:00 |
bl0ckeduser
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009276f9d0
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Fix typos in French translation
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2011-11-15 20:10:58 -05:00 |
OV2
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ca13eb017c
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Merge pull request #8 from bl0ckeduser/patch-1
Make Microsoft-specific enum code more portable
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2011-11-15 15:56:38 -08:00 |
OV2
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3086eb6901
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Merge pull request #7 from bl0ckeduser/master
Fix mising header file; fix Windows "about" dialog
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2011-11-15 15:55:44 -08:00 |
bl0ckeduser
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4e2d3854ab
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Make Microsoft-specific enum code more portable
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2011-11-15 15:09:29 -05:00 |
bl0ckeduser
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f35b8005d5
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Win32: add scrollbar to accomodate large about dialog text
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2011-11-14 20:11:10 -05:00 |
bl0ckeduser
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d98ed475eb
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Win32: fix about dialog text layout
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2011-11-14 20:10:15 -05:00 |
Bl0ckeduser
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5286891441
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Fix missing header (ctype.h for isalnum)
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2011-11-13 13:07:34 -05:00 |
adventureoflink
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a5176752fd
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forgot to edit in the latest Snes9X EX version number for Android and to reflect on the file being edited today, my bad!
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2011-11-02 13:46:17 -03:00 |
adventureoflink
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b0b176a126
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Updated the Snes9X EX description due to the Android Marketplace unfairly taking down Snes9X EX and including instructions on how to copy the ROMs and such to the iOS device
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2011-11-02 13:21:31 -03:00 |
OV2
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c188725ee4
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Fix crash when drawing crosshair on screen edges (remove old workaround)
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2011-11-01 00:55:17 +01:00 |
OV2
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2c3230a8da
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Rework mid-frame interlace handling (ASP briefing screen)
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2011-10-23 23:33:45 +02:00 |
OV2
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fe6b9f257f
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Win32: remove legacy snapshot extensions
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2011-10-23 23:33:44 +02:00 |
BearOso
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3cbe3c68f0
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Merge pull request #6 from tensorpudding/master
Updated POTFILES.in for GTK translations
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2011-10-18 12:31:54 -07:00 |
Brandon Wright
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13c55b9260
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Allow switching between 3 SMP cores at compile-time.
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2011-10-18 13:10:06 -05:00 |
Brandon Wright
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bbdd19b22e
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Fix file path issue. Rebuild UI file so it works on GTK+ 2.24+.
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2011-10-18 09:10:39 -05:00 |
Michael Moorman
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efd1a6dd38
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Updating POTFILES.in to replace .glade with .ui and add netplay translations
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2011-09-28 03:55:19 -04:00 |
Brandon Wright
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70159fd939
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Pair opcode read with first instruction cycle. Remove opcode_cycle switching from unneeded cases.
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2011-09-19 15:15:19 -05:00 |
Brandon Wright
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b97e56d64d
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Group some MOV opcode cycles together.
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2011-09-14 17:12:03 -05:00 |
Brandon Wright
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6b9d6caf54
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Remove extra case bracker from 2-cycle MOV opcodes.
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2011-09-14 17:02:26 -05:00 |
Brandon Wright
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d6e2f1c8e6
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More pseudo-cycle modifications.
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2011-09-14 16:20:14 -05:00 |
Brandon Wright
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a50f6989ef
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Finish converting opcycle_misc/opcycle_rmw to pseudo-cycle.
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2011-09-14 15:45:18 -05:00 |
Brandon Wright
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a19395ee3c
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Start converting some opcodes to cycle-based.
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2011-09-14 12:54:51 -05:00 |
OV2
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b4f07bc9be
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Add bps soft-patching support
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2011-09-10 16:20:00 +02:00 |
OV2
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b442002071
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Win32: only display cg error message if shader file has been set
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2011-09-09 23:54:09 +02:00 |
OV2
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6ebc68c017
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Win32: fix multirom dialog
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2011-09-09 23:54:09 +02:00 |
Brandon Wright
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4668ae5850
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Fix save state error.
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2011-09-07 11:46:52 -05:00 |
adventureoflink
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1a774e9f27
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Fixed the dates, sorry for these constant one change and commit things, I need to work on that :/
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2011-08-29 00:19:32 -03:00 |
adventureoflink
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cf6715c9e1
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re-worded some of the Wii section, forgot to add this in the first two times, whoops
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2011-08-29 00:09:51 -03:00 |
adventureoflink
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a2b407dace
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Forgot to fix the PSP port's homepage to instead go to the Google Code page for the source code, my bad!
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2011-08-29 00:08:08 -03:00 |
adventureoflink
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9974967eef
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Fixed the formatting of the docs file, now it's at 80 characters/line again; fixed a few inconsistencies.
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2011-08-29 00:07:05 -03:00 |
adventureoflink
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e84f4f1a25
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Changed the current version numbers to make this more up to date and to include a message about Zack discontinuing the PSP port.
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2011-08-27 00:13:36 -03:00 |
zones
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f141d498d9
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G-NEXT combined image support
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2011-07-20 21:03:03 +09:00 |
zones
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1f4f1f06d9
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G-NEXT add-on cart support (untested)
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2011-07-18 22:11:30 +09:00 |
Brandon Wright
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4fdc7af7da
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Set the output buffer after loading state so the first set of samples
isn't excluded.
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2011-07-06 09:20:31 -05:00 |
Brandon Wright
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baa4de3713
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Save a few more mmapped registers to SPC files. Fix key-on trigger.
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2011-07-05 14:05:36 -05:00 |
Brandon Wright
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2b5a54b401
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Inline ticks. This should fix speed issues.
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2011-07-05 06:23:24 -05:00 |
Brandon Wright
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63b0a6d45e
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Add DSP clock remainder to save state.
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2011-07-04 17:33:09 -05:00 |
OV2
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85cc112b44
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Win32: add PREV support to cg meta shaders, clean up code
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2011-07-03 23:12:41 +02:00 |
OV2
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7dd4f944ee
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Win32: fix various meta shader problems and edge cases (themaister)
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2011-07-03 20:42:28 +02:00 |
OV2
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4d2fbc241a
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Win32: add support for cg meta shaders (currently opengl only)
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2011-07-02 04:25:13 +02:00 |
Brandon Wright
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e3788c39e4
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Zero clock at appropriate times.
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2011-06-27 16:28:45 -05:00 |
Brandon Wright
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91e69af029
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Loosen SMP<->DSP synchronization.
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2011-06-27 15:41:17 -05:00 |