Commit Graph

294 Commits

Author SHA1 Message Date
OV2 c474f081ad win32: fix compile with newest studio 2017 2018-08-25 19:51:42 +02:00
OV2 67effe4b42 win32: add dx9 error dialog with download link 2018-08-14 21:30:48 +02:00
OV2 72686f0f76 win32: get rid of some warnings 2018-08-07 18:37:14 +02:00
OV2 55e5cd6272 win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
Brandon Wright 6d15bf7d94 Make interpolation config a little cleaner.
Add config file option to all ports.
2018-08-06 12:31:07 -05:00
OV2 cb5b6651f4 win32: save custom rom dialog position and column sizes 2018-07-03 22:39:20 +02:00
OV2 b65b07112c win32: only enable cheat if it was valid 2018-07-03 20:42:11 +02:00
OV2 2a3cafb6b2 win32: use WM_CLOSE when exiting via menu (fixes #349) 2018-06-28 14:29:03 +02:00
OV2 dfaae04670 win32: make custom rom dialog resizable, reactivate splitter 2018-06-24 16:18:50 +02:00
OV2 44eb9c7926 win32: include ddraw libs, compile with ddraw support by default 2018-06-24 13:12:59 +02:00
OV2 f2c9386f9f win32: move shader param dialog to VideoDriver container 2018-06-19 22:36:50 +02:00
Brandon Wright de593cbe6f Bump version number to 1.56.2. Update changes.txt. 2018-06-16 17:10:13 -05:00
Brandon Wright c28a86dfd0 win32: Allow disabling of NTSC Filter Scanlines. 2018-06-16 16:35:56 -05:00
Brandon Wright f10e8d1114 When image is below 1x scale, don't use integer scaling. 2018-06-16 14:25:58 -05:00
OV2 6c4954c5be win32: clear extra line when doubling for blargg so that mixing does not
access random bytes (fixes #332)
2018-06-13 14:55:38 +02:00
Brandon Wright 094cb425b8 win32: Add integer scaling option. 2018-06-12 17:50:24 -05:00
Brandon Wright 3578139270 Bump version number. 2018-06-07 16:02:48 -05:00
Brandon Wright 83480765f1 Sanity check input rate better. 2018-06-07 15:49:41 -05:00
Brandon Wright 4b6130262e win32: Populate cheat dialog in correct order. 2018-06-07 15:23:23 -05:00
Brandon Wright 692c8f58b7 Sanity check automatic input rate for deviations > 5%. 2018-06-07 09:43:29 -05:00
Brandon Wright dbb91e0ef7 Update readme-windows.txt. 2018-06-06 15:33:08 -05:00
kps501 239404d28b
add macs rifle controller (win32) 2018-06-04 01:45:53 +00:00
Brandon Wright 642ce83e47 Switch back to .cht format. Update to byuu's new form. 2018-06-03 18:02:48 -05:00
Brandon Wright 315c606e94 Update readme-windows.txt slightly. 2018-05-31 17:34:00 -05:00
OV2 d7ff305c96 Expose debug command to ports 2018-05-31 12:53:38 +02:00
bearoso fb7c599bd4
Load glGetString before trying to use it. 2018-05-29 16:20:54 -05:00
Brandon Wright 2b4806b9ca Support loading with older functions. 2018-05-29 16:14:16 -05:00
OV2 18fb82c2b6 win32: add superfx speed setting 2018-05-29 20:47:21 +02:00
Brandon Wright 171a20cb6d Use some more compatible OpenGL version checking. 2018-05-28 18:40:29 -05:00
OV2 1cd8d65705 win32: clear sound buffer when not using default frame time (fixes #310) 2018-05-28 12:04:35 +02:00
Brandon Wright eb82a9f706 Load QueryDisplayConfig symbols on-demand. 2018-05-27 17:56:53 -05:00
Brandon Wright b64eaba633 Bump version number, except Appveyor. 2018-05-25 16:01:02 -05:00
Brandon Wright 20bd60a3c6 Update copyright dates. 2018-05-25 15:44:52 -05:00
OV2 75b76e3bb7 win32: add up/down controls to all parameters 2018-05-25 22:24:32 +02:00
OV2 2a685b558c win32: hide gfx dialog while displaying parameter dialog, disable button
when shaders are disabled
2018-05-25 20:56:21 +02:00
Brandon Wright 98d3d276d5 Add automatic input rate adjustment to win32. 2018-05-24 18:52:43 -05:00
OV2 636ac85b85 win32: free allocated full path 2018-05-24 18:22:20 +02:00
OV2 ba76c1c2be win32: handle unicode when loading glsl shaders 2018-05-24 18:19:00 +02:00
OV2 4b770e0997 win32: add missing parameter dialog files 2018-05-24 18:12:35 +02:00
OV2 c72675a03b win32: handle shader loading errors 2018-05-24 16:14:50 +02:00
OV2 ec5980b1af win32: reset texture size vars on deinit and creation 2018-05-24 15:54:06 +02:00
OV2 9a78a04a90 win32: properly adjust height for filters (fixes #305) 2018-05-24 15:54:06 +02:00
OV2 06f84ee6b3 win32: add shader parameters dialog 2018-05-24 15:54:06 +02:00
OV2 a911503d4a win32: restore old style OGL .shader support 2018-05-22 21:43:51 +02:00
OV2 69f5e03ac5 win32: use npot textures in OGL if available, use glsl viewport callback 2018-05-22 21:30:59 +02:00
OV2 3b5ca2397b win32: do not overwrite glsl output 2018-05-22 21:26:38 +02:00
OV2 ad2c72d26c win32: fist step glsl shaders 2018-05-20 20:51:20 +02:00
OV2 f883561d11 win32: use bilinear setting in core 2018-05-20 20:51:20 +02:00
OV2 af71ef55cd win32: switch to OpenGL Loader Generator files 2018-05-20 20:51:20 +02:00
OV2 94f90fc94b win32: use rewinding setting in core 2018-05-20 20:51:20 +02:00