OV2
|
695e4b6b8e
|
Win32: Use accurate calculation for client area->window size conversion (gocha)
|
2011-01-14 20:20:05 +01:00 |
OV2
|
46bc2d4c5c
|
Win32: Add and fix Autofire for D-pad (gocha)
|
2011-01-14 00:26:22 +01:00 |
OV2
|
63706037a5
|
Win32: Fix "Turbo Down mode" hotkey assignment (gocha)
Also remove deprecated GLCube hotkey
|
2011-01-14 00:26:12 +01:00 |
OV2
|
cae2aebb72
|
Win32: Pass fullscreen setting when applying directdraw display changes
|
2011-01-14 00:20:56 +01:00 |
Brandon Wright
|
32edb0315e
|
Use XConfigureWindow instead of creating new ones. This doesn't exhibit
the expose problem that XResizeWindow shows.
|
2011-01-09 05:34:26 -06:00 |
Brandon Wright
|
52defdc17a
|
Use XConfigureWindow instead of creating new ones. This doesn't exhibit
the expose problem that XResizeWindow shows.
|
2011-01-09 05:32:43 -06:00 |
Brandon Wright
|
583f2a7ef8
|
Add support for glXSwapIntervalEXT.
|
2011-01-09 03:33:25 -06:00 |
Brandon Wright
|
a1e9887d58
|
Add support for glXSwapIntervalEXT.
|
2011-01-09 03:32:38 -06:00 |
Brandon Wright
|
68492491dd
|
Fix crash relating to double-closed descriptor.
|
2011-01-08 06:29:26 -06:00 |
Brandon Wright
|
f362195fb4
|
Fix crash relating to double-closed descriptor.
|
2011-01-08 06:28:23 -06:00 |
Brandon Wright
|
8b6dd06977
|
(gocha) Fix assertion fault on VS2008 debug build
|
2011-01-07 07:08:23 -06:00 |
Brandon Wright
|
a5fd29f4d0
|
(gocha) "Fix wrong logic of snapshot inconsistent with movie"
|
2011-01-07 07:08:05 -06:00 |
Brandon Wright
|
4bc60510f8
|
(gocha) Fix assertion fault on VS2008 debug build
|
2011-01-07 07:05:37 -06:00 |
Brandon Wright
|
42e98fcd42
|
(gocha) "Fix wrong logic of snapshot inconsistent with movie"
|
2011-01-07 06:58:27 -06:00 |
OV2
|
c9ba70cabd
|
Win32: set SoundInputRate to 32000 during avi recording
|
2010-12-27 19:52:19 +01:00 |
Brandon Wright
|
6b2eac9b49
|
Work around PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis)
|
2010-12-25 18:33:13 -06:00 |
Brandon Wright
|
b8bdd151a2
|
Yield before glFinish to lighten load with frame sync. Helps cases where glFinish is a busy loop.
|
2010-12-25 18:32:56 -06:00 |
Brandon Wright
|
f582cb26c3
|
Yield before glFinish to lighten load with frame sync. Helps cases where glFinish is a busy loop.
|
2010-12-25 18:30:09 -06:00 |
Brandon Wright
|
a925747bbd
|
Work around PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis)
|
2010-12-25 18:26:28 -06:00 |
Brandon Wright
|
a7d6cb6164
|
Enable Settings.ApplyCheats.
|
2010-12-25 05:02:25 -06:00 |
Brandon Wright
|
6ada867da9
|
Enable Settings.ApplyCheats.
|
2010-12-25 05:00:31 -06:00 |
OV2
|
6574b5591e
|
Merge branch 'win32-dev'
Conflicts:
win32/wconfig.cpp
|
2010-12-02 22:01:22 +01:00 |
OV2
|
d1e90b9ab8
|
Remove deprecated defines from project file
|
2010-12-02 21:43:01 +01:00 |
OV2
|
d92504e8ac
|
Let DirectDraw react to display changes
|
2010-12-02 20:22:18 +01:00 |
OV2
|
8218618c6c
|
Fix menu commands, add predefined window sizes
|
2010-12-02 20:09:49 +01:00 |
OV2
|
8774ddb4e3
|
Add missing import to debug.h
|
2010-12-02 18:52:23 +01:00 |
Brandon Wright
|
9237c99257
|
Remove ability to compile broken assembly cores.
|
2010-12-01 18:18:50 -06:00 |
Brandon Wright
|
69b281d6e7
|
Remove ability to compile broken assembly cores.
|
2010-12-01 18:17:57 -06:00 |
OV2
|
938a2e28ef
|
Remove DisableHDMA and DisableIRQ from windows port
|
2010-11-29 02:54:16 +01:00 |
Brandon Wright
|
8ae75f9391
|
Fix GTK+ version compilation with latest removals.
|
2010-11-28 16:29:56 -06:00 |
Brandon Wright
|
c865491043
|
Fix GTK+ version compilation with latest removals.
|
2010-11-28 16:28:55 -06:00 |
zones
|
2f167567f5
|
Fix HIRQ
|
2010-11-28 22:35:41 +09:00 |
Brandon Wright
|
caf474e710
|
Remove POSIX dup and access calls, and rename qword to fix compilation
with Cell SDK.
|
2010-11-19 05:04:15 -06:00 |
Brandon Wright
|
45ca5f3eb6
|
Remove POSIX dup and access calls, and rename qword to fix compilation
with Cell SDK.
|
2010-11-19 05:02:34 -06:00 |
Brandon Wright
|
f03baac6e4
|
Code spacing fix.
|
2010-11-18 06:43:47 -06:00 |
Brandon Wright
|
21cd874de1
|
Code spacing fix.
|
2010-11-18 06:42:55 -06:00 |
Brandon Wright
|
f6039eb1a0
|
Align OpenGL viewport using top screen edge.
|
2010-11-18 06:41:40 -06:00 |
Brandon Wright
|
ce8e73a0ac
|
Align OpenGL viewport using top screen edge.
|
2010-11-18 06:40:57 -06:00 |
Brandon Wright
|
2ccee69fee
|
Allow bilinear filtering in GTK output driver.
|
2010-11-18 06:32:18 -06:00 |
Brandon Wright
|
5a5d3f9192
|
Allow bilinear filtering in GTK output driver.
|
2010-11-18 06:31:27 -06:00 |
Brandon Wright
|
a37db4c09d
|
Use cairo for scaling in software driver.
|
2010-11-18 05:30:27 -06:00 |
Brandon Wright
|
6880eacd5e
|
Use cairo for scaling in software driver.
|
2010-11-18 05:28:48 -06:00 |
OV2
|
084d459635
|
Remove shutdown/master from windows port
|
2010-11-15 13:04:36 +01:00 |
Brandon Wright
|
c052e66ae0
|
Fix GTK+ build failure from removed symbols.
|
2010-11-14 20:37:26 -06:00 |
Brandon Wright
|
a46151869a
|
Fix GTK+ build failure from removed symbols.
|
2010-11-14 20:25:35 -06:00 |
zones
|
c3ce28b49d
|
Rewrite IRQ / Update SA-1 / Remove CPUShutdown
|
2010-11-14 21:29:48 +09:00 |
OV2
|
f8fcdcbd72
|
Use bSNES-style XML-based .shader files for both OpenGL and Direct3D
.shader files are parsed with MSXML. A wrapper-class would be nice,
but it does its job.
|
2010-11-13 20:41:38 +01:00 |
OV2
|
1c3d31828c
|
Dynamically bind to SHCreateItemFromParsingName
SHCreateItemFromParsingName requires a windows version >= vista.
It's only needed for the jumplist, so we'll look for it dynamically.
|
2010-11-13 20:38:33 +01:00 |
OV2
|
371be9b5da
|
Add "Display Frame Rate" menu toggle, change accelerators
|
2010-11-13 17:29:35 +01:00 |
zones
|
eb6a59cb8c
|
Deleted unnecesary file .DS_store, sorry
|
2010-11-03 19:46:31 +09:00 |