Brandon Wright
|
a5fd29f4d0
|
(gocha) "Fix wrong logic of snapshot inconsistent with movie"
|
2011-01-07 07:08:05 -06:00 |
OV2
|
c9ba70cabd
|
Win32: set SoundInputRate to 32000 during avi recording
|
2010-12-27 19:52:19 +01:00 |
Brandon Wright
|
6b2eac9b49
|
Work around PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis)
|
2010-12-25 18:33:13 -06:00 |
Brandon Wright
|
b8bdd151a2
|
Yield before glFinish to lighten load with frame sync. Helps cases where glFinish is a busy loop.
|
2010-12-25 18:32:56 -06:00 |
Brandon Wright
|
a7d6cb6164
|
Enable Settings.ApplyCheats.
|
2010-12-25 05:02:25 -06:00 |
OV2
|
6574b5591e
|
Merge branch 'win32-dev'
Conflicts:
win32/wconfig.cpp
|
2010-12-02 22:01:22 +01:00 |
OV2
|
d1e90b9ab8
|
Remove deprecated defines from project file
|
2010-12-02 21:43:01 +01:00 |
OV2
|
d92504e8ac
|
Let DirectDraw react to display changes
|
2010-12-02 20:22:18 +01:00 |
OV2
|
8218618c6c
|
Fix menu commands, add predefined window sizes
|
2010-12-02 20:09:49 +01:00 |
OV2
|
8774ddb4e3
|
Add missing import to debug.h
|
2010-12-02 18:52:23 +01:00 |
Brandon Wright
|
9237c99257
|
Remove ability to compile broken assembly cores.
|
2010-12-01 18:18:50 -06:00 |
Brandon Wright
|
8ae75f9391
|
Fix GTK+ version compilation with latest removals.
|
2010-11-28 16:29:56 -06:00 |
Brandon Wright
|
caf474e710
|
Remove POSIX dup and access calls, and rename qword to fix compilation
with Cell SDK.
|
2010-11-19 05:04:15 -06:00 |
Brandon Wright
|
f03baac6e4
|
Code spacing fix.
|
2010-11-18 06:43:47 -06:00 |
Brandon Wright
|
f6039eb1a0
|
Align OpenGL viewport using top screen edge.
|
2010-11-18 06:41:40 -06:00 |
Brandon Wright
|
5a5d3f9192
|
Allow bilinear filtering in GTK output driver.
|
2010-11-18 06:31:27 -06:00 |
Brandon Wright
|
a37db4c09d
|
Use cairo for scaling in software driver.
|
2010-11-18 05:30:27 -06:00 |
Brandon Wright
|
c052e66ae0
|
Fix GTK+ build failure from removed symbols.
|
2010-11-14 20:37:26 -06:00 |
OV2
|
f8fcdcbd72
|
Use bSNES-style XML-based .shader files for both OpenGL and Direct3D
.shader files are parsed with MSXML. A wrapper-class would be nice,
but it does its job.
|
2010-11-13 20:41:38 +01:00 |
OV2
|
1c3d31828c
|
Dynamically bind to SHCreateItemFromParsingName
SHCreateItemFromParsingName requires a windows version >= vista.
It's only needed for the jumplist, so we'll look for it dynamically.
|
2010-11-13 20:38:33 +01:00 |
OV2
|
371be9b5da
|
Add "Display Frame Rate" menu toggle, change accelerators
|
2010-11-13 17:29:35 +01:00 |
zones
|
eb6a59cb8c
|
Deleted unnecesary file .DS_store, sorry
|
2010-11-03 19:46:31 +09:00 |
zones
|
b402733eb2
|
more fix for SA-1 NMI
|
2010-11-03 19:41:21 +09:00 |
zones
|
73e1f68c22
|
Added SA-1 NMI and fixed its override mode.
|
2010-11-02 22:28:27 +09:00 |
Brandon Wright
|
0b95675cc8
|
Merge branch 'master' of github.com:snes9xgit/snes9x
|
2010-10-30 10:58:05 -05:00 |
Brandon Wright
|
8b00a1fa54
|
Improve cheat dialog and fix cheats on ROM load.
|
2010-10-30 10:56:44 -05:00 |
Brandon Wright
|
c6677d8292
|
Add hidden option for enabling non-modal dialogs.
|
2010-10-30 09:21:26 -05:00 |
OV2
|
898de0d0dd
|
Apply APUAllowTimeOverflow to "The Mask"
|
2010-10-28 22:30:46 +02:00 |
Brandon Wright
|
ab6f76a9a3
|
Use CLAMP_TO_BORDER with shaders and POT textures.
|
2010-10-28 11:27:07 -05:00 |
Brandon Wright
|
4fe52bd398
|
Add fallbacks for Simple filters when dealing with the SNES's high
resolutions.
|
2010-10-28 08:01:07 -05:00 |
Brandon Wright
|
4aa58f6dbd
|
Add simple 2x-4x filters.
|
2010-10-28 05:05:23 -05:00 |
OV2
|
f2e5dc3136
|
Change GLSL to use bsnes 071's unified XML files
|
2010-10-22 21:51:50 +02:00 |
Brandon Wright
|
8b64d6d5a8
|
Allow use of only vertex or fragment programs.
|
2010-10-21 21:32:47 -05:00 |
Brandon Wright
|
007f73c2b3
|
Change GLSL to use bsnes 071's unified files.
|
2010-10-21 21:18:56 -05:00 |
OV2
|
3018f8dac0
|
Fix menu IDs; always look for valid.ext in DEFAULT_DIR
|
2010-10-21 23:07:11 +02:00 |
Brandon Wright
|
63b355430d
|
Lower the joystick threshold default to 40% to guarantee 50% on circular diagonals.
Ideally, this should be sqrt(2) - 1, but users would likely wonder about a value of 41 or 42.
|
2010-10-20 20:55:59 -05:00 |
Brandon Wright
|
a6562ef3ae
|
Clean up the about dialog.
|
2010-10-19 19:43:25 -05:00 |
OV2
|
10f9b72b84
|
Fix -invalidvramaccess command line arg
|
2010-10-18 21:07:51 +02:00 |
OV2
|
59f68745be
|
New menu structure
|
2010-10-18 21:06:56 +02:00 |
Brandon Wright
|
5869118074
|
Request keyboard focus before entering event loop.
|
2010-10-18 05:08:31 -05:00 |
Brandon Wright
|
e61dd2aba0
|
Fix potential compile bug with useless callback.
|
2010-10-17 02:29:09 -05:00 |
OV2
|
56f57e01ac
|
Merge branch 'master' of github.com:snes9xgit/snes9x
|
2010-10-17 02:50:51 +02:00 |
OV2
|
33b1a63238
|
Introduce new APU timing hack
Timings.APUAllowTimeOverflow allows the SPC to cross the time limit
set by CPU.Cycles. Currently fixes Earthworm Jim 2, Ms. Pacman and
NBA Hang Time.
|
2010-10-17 02:49:36 +02:00 |
OV2
|
270cd4fe06
|
Config file option to always center image
|
2010-10-17 02:47:53 +02:00 |
OV2
|
7ccb77739f
|
Intoduce new APU timing hack
Timings.APUAllowTimeOverflow allows the SPC to cross the time limit
set by CPU.Cycles. Currently fixes Earthworm Jim 2, Ms. Pacman and
NBA Hang Time.
|
2010-10-16 21:55:03 +02:00 |
OV2
|
872c1d8fb6
|
Take control of win7 jumplist
Register snes9x in OpenWithProgid for all supported extensions
Sync win7 jumplist with recent roms list
|
2010-10-16 20:15:59 +02:00 |
OV2
|
6df2bb515a
|
Remove redundant S9xNPStopServer call (Brian Friesen)
This stops the socket from being closed twice
|
2010-10-04 17:43:45 +02:00 |
OV2
|
3a3245bc48
|
OpenGL: use correct glEnableClientState instead of glEnable
|
2010-10-04 17:36:17 +02:00 |
OV2
|
c4c2204f6c
|
Fix access violations on systems with no sound card (Brian Friesen)
|
2010-10-04 17:33:42 +02:00 |
OV2
|
ccd8c5edfd
|
DirectDraw: fix access violation on systems with default vga driver (Brian Friesen)
|
2010-10-04 17:30:03 +02:00 |