Commit Graph

73 Commits

Author SHA1 Message Date
OV2 695e4b6b8e Win32: Use accurate calculation for client area->window size conversion (gocha) 2011-01-14 20:20:05 +01:00
OV2 46bc2d4c5c Win32: Add and fix Autofire for D-pad (gocha) 2011-01-14 00:26:22 +01:00
OV2 63706037a5 Win32: Fix "Turbo Down mode" hotkey assignment (gocha)
Also remove deprecated GLCube hotkey
2011-01-14 00:26:12 +01:00
OV2 cae2aebb72 Win32: Pass fullscreen setting when applying directdraw display changes 2011-01-14 00:20:56 +01:00
Brandon Wright 32edb0315e Use XConfigureWindow instead of creating new ones. This doesn't exhibit
the expose problem that XResizeWindow shows.
2011-01-09 05:34:26 -06:00
Brandon Wright a1e9887d58 Add support for glXSwapIntervalEXT. 2011-01-09 03:32:38 -06:00
Brandon Wright 68492491dd Fix crash relating to double-closed descriptor. 2011-01-08 06:29:26 -06:00
Brandon Wright 8b6dd06977 (gocha) Fix assertion fault on VS2008 debug build 2011-01-07 07:08:23 -06:00
Brandon Wright a5fd29f4d0 (gocha) "Fix wrong logic of snapshot inconsistent with movie" 2011-01-07 07:08:05 -06:00
OV2 c9ba70cabd Win32: set SoundInputRate to 32000 during avi recording 2010-12-27 19:52:19 +01:00
Brandon Wright 6b2eac9b49 Work around PS3 version save state crash by using heap allocation for soundsnapshot. (danieldematteis) 2010-12-25 18:33:13 -06:00
Brandon Wright b8bdd151a2 Yield before glFinish to lighten load with frame sync. Helps cases where glFinish is a busy loop. 2010-12-25 18:32:56 -06:00
Brandon Wright a7d6cb6164 Enable Settings.ApplyCheats. 2010-12-25 05:02:25 -06:00
OV2 6574b5591e Merge branch 'win32-dev'
Conflicts:
	win32/wconfig.cpp
2010-12-02 22:01:22 +01:00
OV2 d1e90b9ab8 Remove deprecated defines from project file 2010-12-02 21:43:01 +01:00
OV2 d92504e8ac Let DirectDraw react to display changes 2010-12-02 20:22:18 +01:00
OV2 8218618c6c Fix menu commands, add predefined window sizes 2010-12-02 20:09:49 +01:00
OV2 8774ddb4e3 Add missing import to debug.h 2010-12-02 18:52:23 +01:00
Brandon Wright 9237c99257 Remove ability to compile broken assembly cores. 2010-12-01 18:18:50 -06:00
Brandon Wright 8ae75f9391 Fix GTK+ version compilation with latest removals. 2010-11-28 16:29:56 -06:00
Brandon Wright caf474e710 Remove POSIX dup and access calls, and rename qword to fix compilation
with Cell SDK.
2010-11-19 05:04:15 -06:00
Brandon Wright f03baac6e4 Code spacing fix. 2010-11-18 06:43:47 -06:00
Brandon Wright f6039eb1a0 Align OpenGL viewport using top screen edge. 2010-11-18 06:41:40 -06:00
Brandon Wright 5a5d3f9192 Allow bilinear filtering in GTK output driver. 2010-11-18 06:31:27 -06:00
Brandon Wright a37db4c09d Use cairo for scaling in software driver. 2010-11-18 05:30:27 -06:00
Brandon Wright c052e66ae0 Fix GTK+ build failure from removed symbols. 2010-11-14 20:37:26 -06:00
OV2 f8fcdcbd72 Use bSNES-style XML-based .shader files for both OpenGL and Direct3D
.shader files are parsed with MSXML. A wrapper-class would be nice,
but it does its job.
2010-11-13 20:41:38 +01:00
OV2 1c3d31828c Dynamically bind to SHCreateItemFromParsingName
SHCreateItemFromParsingName requires a windows version >= vista.
It's only needed for the jumplist, so we'll look for it dynamically.
2010-11-13 20:38:33 +01:00
OV2 371be9b5da Add "Display Frame Rate" menu toggle, change accelerators 2010-11-13 17:29:35 +01:00
zones eb6a59cb8c Deleted unnecesary file .DS_store, sorry 2010-11-03 19:46:31 +09:00
zones b402733eb2 more fix for SA-1 NMI 2010-11-03 19:41:21 +09:00
zones 73e1f68c22 Added SA-1 NMI and fixed its override mode. 2010-11-02 22:28:27 +09:00
Brandon Wright 0b95675cc8 Merge branch 'master' of github.com:snes9xgit/snes9x 2010-10-30 10:58:05 -05:00
Brandon Wright 8b00a1fa54 Improve cheat dialog and fix cheats on ROM load. 2010-10-30 10:56:44 -05:00
Brandon Wright c6677d8292 Add hidden option for enabling non-modal dialogs. 2010-10-30 09:21:26 -05:00
OV2 898de0d0dd Apply APUAllowTimeOverflow to "The Mask" 2010-10-28 22:30:46 +02:00
Brandon Wright ab6f76a9a3 Use CLAMP_TO_BORDER with shaders and POT textures. 2010-10-28 11:27:07 -05:00
Brandon Wright 4fe52bd398 Add fallbacks for Simple filters when dealing with the SNES's high
resolutions.
2010-10-28 08:01:07 -05:00
Brandon Wright 4aa58f6dbd Add simple 2x-4x filters. 2010-10-28 05:05:23 -05:00
OV2 f2e5dc3136 Change GLSL to use bsnes 071's unified XML files 2010-10-22 21:51:50 +02:00
Brandon Wright 8b64d6d5a8 Allow use of only vertex or fragment programs. 2010-10-21 21:32:47 -05:00
Brandon Wright 007f73c2b3 Change GLSL to use bsnes 071's unified files. 2010-10-21 21:18:56 -05:00
OV2 3018f8dac0 Fix menu IDs; always look for valid.ext in DEFAULT_DIR 2010-10-21 23:07:11 +02:00
Brandon Wright 63b355430d Lower the joystick threshold default to 40% to guarantee 50% on circular diagonals.
Ideally, this should be sqrt(2) - 1, but users would likely wonder about a value of 41 or 42.
2010-10-20 20:55:59 -05:00
Brandon Wright a6562ef3ae Clean up the about dialog. 2010-10-19 19:43:25 -05:00
OV2 10f9b72b84 Fix -invalidvramaccess command line arg 2010-10-18 21:07:51 +02:00
OV2 59f68745be New menu structure 2010-10-18 21:06:56 +02:00
Brandon Wright 5869118074 Request keyboard focus before entering event loop. 2010-10-18 05:08:31 -05:00
Brandon Wright e61dd2aba0 Fix potential compile bug with useless callback. 2010-10-17 02:29:09 -05:00
OV2 56f57e01ac Merge branch 'master' of github.com:snes9xgit/snes9x 2010-10-17 02:50:51 +02:00