Commit Graph

580 Commits

Author SHA1 Message Date
bl0ckeduser 4f4e1de2d0 Win32: add notice on removal of DirectDraw in recent DX APIs 2011-11-16 23:19:05 -05:00
bl0ckeduser c2fa8a2cbf Gtk: more improvements to French translation. 2011-11-16 13:07:25 -05:00
BearOso 2e275c4599 Merge pull request #9 from bl0ckeduser/patch-2
Fix typos in French translation
2011-11-16 01:32:29 -08:00
bl0ckeduser 009276f9d0 Fix typos in French translation 2011-11-15 20:10:58 -05:00
OV2 ca13eb017c Merge pull request #8 from bl0ckeduser/patch-1
Make Microsoft-specific enum code more portable
2011-11-15 15:56:38 -08:00
OV2 3086eb6901 Merge pull request #7 from bl0ckeduser/master
Fix mising header file; fix Windows "about" dialog
2011-11-15 15:55:44 -08:00
bl0ckeduser 4e2d3854ab Make Microsoft-specific enum code more portable 2011-11-15 15:09:29 -05:00
bl0ckeduser f35b8005d5 Win32: add scrollbar to accomodate large about dialog text 2011-11-14 20:11:10 -05:00
bl0ckeduser d98ed475eb Win32: fix about dialog text layout 2011-11-14 20:10:15 -05:00
Bl0ckeduser 5286891441 Fix missing header (ctype.h for isalnum) 2011-11-13 13:07:34 -05:00
adventureoflink a5176752fd forgot to edit in the latest Snes9X EX version number for Android and to reflect on the file being edited today, my bad! 2011-11-02 13:46:17 -03:00
adventureoflink b0b176a126 Updated the Snes9X EX description due to the Android Marketplace unfairly taking down Snes9X EX and including instructions on how to copy the ROMs and such to the iOS device 2011-11-02 13:21:31 -03:00
OV2 c188725ee4 Fix crash when drawing crosshair on screen edges (remove old workaround) 2011-11-01 00:55:17 +01:00
OV2 2c3230a8da Rework mid-frame interlace handling (ASP briefing screen) 2011-10-23 23:33:45 +02:00
OV2 fe6b9f257f Win32: remove legacy snapshot extensions 2011-10-23 23:33:44 +02:00
BearOso 3cbe3c68f0 Merge pull request #6 from tensorpudding/master
Updated POTFILES.in for GTK translations
2011-10-18 12:31:54 -07:00
Brandon Wright 13c55b9260 Allow switching between 3 SMP cores at compile-time. 2011-10-18 13:10:06 -05:00
Brandon Wright bbdd19b22e Fix file path issue. Rebuild UI file so it works on GTK+ 2.24+. 2011-10-18 09:10:39 -05:00
Michael Moorman efd1a6dd38 Updating POTFILES.in to replace .glade with .ui and add netplay translations 2011-09-28 03:55:19 -04:00
Brandon Wright 70159fd939 Pair opcode read with first instruction cycle. Remove opcode_cycle switching from unneeded cases. 2011-09-19 15:15:19 -05:00
Brandon Wright b97e56d64d Group some MOV opcode cycles together. 2011-09-14 17:12:03 -05:00
Brandon Wright 6b9d6caf54 Remove extra case bracker from 2-cycle MOV opcodes. 2011-09-14 17:02:26 -05:00
Brandon Wright d6e2f1c8e6 More pseudo-cycle modifications. 2011-09-14 16:20:14 -05:00
Brandon Wright a50f6989ef Finish converting opcycle_misc/opcycle_rmw to pseudo-cycle. 2011-09-14 15:45:18 -05:00
Brandon Wright a19395ee3c Start converting some opcodes to cycle-based. 2011-09-14 12:54:51 -05:00
OV2 b4f07bc9be Add bps soft-patching support 2011-09-10 16:20:00 +02:00
OV2 b442002071 Win32: only display cg error message if shader file has been set 2011-09-09 23:54:09 +02:00
OV2 6ebc68c017 Win32: fix multirom dialog 2011-09-09 23:54:09 +02:00
Brandon Wright 4668ae5850 Fix save state error. 2011-09-07 11:46:52 -05:00
adventureoflink 1a774e9f27 Fixed the dates, sorry for these constant one change and commit things, I need to work on that :/ 2011-08-29 00:19:32 -03:00
adventureoflink cf6715c9e1 re-worded some of the Wii section, forgot to add this in the first two times, whoops 2011-08-29 00:09:51 -03:00
adventureoflink a2b407dace Forgot to fix the PSP port's homepage to instead go to the Google Code page for the source code, my bad! 2011-08-29 00:08:08 -03:00
adventureoflink 9974967eef Fixed the formatting of the docs file, now it's at 80 characters/line again; fixed a few inconsistencies. 2011-08-29 00:07:05 -03:00
adventureoflink e84f4f1a25 Changed the current version numbers to make this more up to date and to include a message about Zack discontinuing the PSP port. 2011-08-27 00:13:36 -03:00
zones f141d498d9 G-NEXT combined image support 2011-07-20 21:03:03 +09:00
zones 1f4f1f06d9 G-NEXT add-on cart support (untested) 2011-07-18 22:11:30 +09:00
Brandon Wright 4fdc7af7da Set the output buffer after loading state so the first set of samples
isn't excluded.
2011-07-06 09:20:31 -05:00
Brandon Wright baa4de3713 Save a few more mmapped registers to SPC files. Fix key-on trigger. 2011-07-05 14:05:36 -05:00
Brandon Wright 2b5a54b401 Inline ticks. This should fix speed issues. 2011-07-05 06:23:24 -05:00
Brandon Wright 63b0a6d45e Add DSP clock remainder to save state. 2011-07-04 17:33:09 -05:00
OV2 85cc112b44 Win32: add PREV support to cg meta shaders, clean up code 2011-07-03 23:12:41 +02:00
OV2 7dd4f944ee Win32: fix various meta shader problems and edge cases (themaister) 2011-07-03 20:42:28 +02:00
OV2 4d2fbc241a Win32: add support for cg meta shaders (currently opengl only) 2011-07-02 04:25:13 +02:00
Brandon Wright e3788c39e4 Zero clock at appropriate times. 2011-06-27 16:28:45 -05:00
Brandon Wright 91e69af029 Loosen SMP<->DSP synchronization. 2011-06-27 15:41:17 -05:00
Brandon Wright 02a3b83c87 Fix landing buffer size claim. 2011-06-27 13:20:26 -05:00
Brandon Wright 7be5976159 Remove unneeded echo buffer hacks. 2011-06-27 10:23:58 -05:00
Brandon Wright ebc9e721f6 Add SPC dumping support. 2011-06-26 05:33:14 -05:00
Brandon Wright 2e94b98e90 Clear up CYCLE_ACCURATE confusion. Rename dsp.* to sdsp.*. 2011-06-25 03:10:42 -05:00
Brandon Wright 7963d0e66b Remove serialization.cpp. 2011-06-24 18:09:08 -05:00