Commit Graph

201 Commits

Author SHA1 Message Date
BearOso 2c7d5f7a4d Working Win32/Vulkan shader support. 2023-03-07 13:58:22 -06:00
BearOso daa0e168e8 Getting win32 ready for Vulkan. 2023-03-07 13:58:22 -06:00
BearOso 11dd6b1e6d Fix up Windows build errors. 2023-03-07 13:58:22 -06:00
OV2 5c889d9488 win32: add st to rom file extensions (#793) 2022-11-06 00:44:45 +01:00
BearOso a953721967 win32: Adapt to GFX.Screen in core. 2022-04-10 17:26:32 -05:00
OV2 bdb27635e0 win32: fix frame advance hotkey no longer working after 25 days
(fixes #716)
2022-01-31 17:29:01 +01:00
Jamiras 32f3f81a2c fix custom key bind for frame advance 2021-12-13 13:24:45 -07:00
OV2 cc7e028179 win32: poll joypads in hotkey handler if paused or stopped (#684) 2021-01-11 20:31:23 +01:00
BearOso c283df610c Fix misspelling.
Complement, not compliment.
2020-11-03 10:28:01 -06:00
BearOso e705e71a97 Remove S9xChooseMovieFilename
This is integration of the frontend with the core. Disable
the button mappings that use it. The frontend should implement on
its own.
2020-08-07 14:08:51 -05:00
BearOso f04f1bbe44 Remove S9xChooseFilename
This is integration of the frontend with the core. Disable
the snapshot button mappings that use it. Any frontend should
implement those port commands its own.
2020-08-07 14:08:51 -05:00
OV2 5a4c5be0e2 win32: add save banks, hotkeys, menu changes 2019-12-30 17:03:06 +01:00
OV2 10fe4be245 win32: display the actual region number for unknown regions 2019-12-29 23:14:30 +01:00
OV2 c5c1268db0 win32: default reset game hotkey to one that actually works 2019-12-27 17:48:59 +01:00
OV2 9e871a29a4 win32: print additional command line options, also react to -h /? 2019-12-26 14:57:54 +01:00
OV2 0291042e1c win32: easier definition of hotkey config dialog layout, change order of
hotkeys
2019-12-26 14:12:50 +01:00
OV2 e47e41627f win32: add hotkeys for preview dialog 2019-12-20 16:39:42 +01:00
OV2 04a15d9a2e win32: only load screenshots in preview dialogs 2019-12-19 18:19:50 +01:00
OV2 2e7a345dca win32: add dialog for saving/loading with preview images 2019-09-18 18:12:27 +02:00
OV2 f47b4ee5ca win32: add menu entry to load oops files 2019-08-03 15:55:37 +02:00
OV2 9377e50a7d win32: add option to confirm save/load operations (#555) 2019-08-03 15:55:31 +02:00
Brandon Wright 38d2d2773c win32: Set inactive pause on minimize size event. 2019-05-13 15:29:42 -05:00
Brandon Wright 5195200b78 Win32: Remove break I accidentally put in. 2019-04-16 15:27:35 -05:00
OV2 f53a6697dd win32: add warning icon to warn message 2019-04-16 21:17:18 +02:00
Brandon Wright ea8e016631 Win32: Add set defaults and warning to hacks dialog. 2019-04-16 12:18:11 -05:00
Brandon Wright 07f1976dcf Win32: Fix accidental frametime reversion. 2019-04-09 10:54:29 -05:00
Brandon Wright 6a789f9947 Add the separate echo buffer option. 2019-04-08 17:16:24 -05:00
Brandon Wright 3c879cc2b3 Win32: Add hacks dialog. 2019-04-08 16:54:24 -05:00
Brandon Wright 8513ecec51 win32: Nominal frame time NTSC: 60.09881... 2019-03-25 16:17:22 -05:00
Brandon Wright f211d878a5 And missing comma. 2019-02-19 14:31:32 -06:00
Brandon Wright be64fcf518 Fix extraneous ] 2019-02-19 14:27:44 -06:00
Brandon Wright 504be0917b win32: Readd version to title string. 2019-02-19 14:26:48 -06:00
Brandon Wright 6757f93830 Snes9x, not Snes9X
Win32 title will display "ROM base name - Snes9x"
2019-02-18 15:15:28 -06:00
Brandon Wright e48f077f6c win32: Don't encourage 32000Hz sound.
It's not relevant or helpful in this case, since sound is resampled
anyway, DSP output is actually 32040Hz, the MSU1 is 44100Hz, and the
Windows sound server uses 48000Hz by default.
2019-02-15 12:59:18 -06:00
OV2 28f8ac8341 win32: correct audio buffer size values 2019-02-12 19:42:03 +01:00
OV2 4aa65d1df6 win32: move sound sync to sound drivers 2019-02-12 17:56:01 +01:00
OV2 bbc4bd2d9d win32: remove DirectSound, hook up WaveOut 2019-02-12 17:09:59 +01:00
Alias Letterman 893c719ef4 win32: Process input after waiting for SoundSync. 2019-02-11 12:30:32 -06:00
OV2 3c928d0824 win32: remove nonexistent options 2019-02-11 17:45:08 +01:00
OV2 7045cd8478 win32: pass around active shader to parameter dialog 2019-02-01 22:41:29 +01:00
OV2 1ea9bcf560 win32: let shader param dialog save slangp 2019-02-01 22:33:24 +01:00
OV2 1dc7eec15d win32: display slang shaders in selection dialog 2019-01-31 23:18:18 +01:00
OV2 625448333b win32: return before restoring old output device on ok (fixes #471) 2018-12-29 15:28:43 +01:00
Brandon Wright 881d64c2e9 Move ChangeInputDevice after controller option set. 2018-12-18 19:22:29 -06:00
Brandon Wright 4b2ce429cd win32: Try to propagate controller enabled state. 2018-12-18 19:15:36 -06:00
Brandon Wright 5edd667f11 win32: Disable controller port 2 if controller 2 is disabled. 2018-12-18 16:48:50 -06:00
OV2 3e95c7f052 win32: get rid of some more warnings 2018-12-15 19:28:14 +01:00
OV2 879ad3e119 win32: do not immediately apply automatic input rate checkbox 2018-12-15 19:28:14 +01:00
OV2 3832ec3607 win32: add audio device selection (xaudio2 only for the moment) 2018-12-15 19:28:08 +01:00
Brandon Wright 68e13e9044 Remove useless 'register' storage class.
It's deprecated, and any compiler we use now ignores it.
2018-11-17 15:02:37 -06:00