Commit Graph

36 Commits

Author SHA1 Message Date
BearOso 79f6e911f3 Vulkan: Use helper for image transitions. 2024-10-17 15:15:21 -05:00
BearOso 8559143576 Fix compile on Windows. 2024-08-10 18:03:55 -05:00
BearOso ebf2e9981e win32: Get win32 working with variable font. 2023-05-04 15:55:11 -05:00
BearOso 0bbecf042a win32: Use simple vulkan output. 2023-03-07 13:58:22 -06:00
BearOso daa0e168e8 Getting win32 ready for Vulkan. 2023-03-07 13:58:22 -06:00
BearOso 11dd6b1e6d Fix up Windows build errors. 2023-03-07 13:58:22 -06:00
BearOso f3fafab8b3 Remove unused logger.cpp and logger.h. 2022-04-25 15:45:39 -05:00
BearOso 93d538dfaf Fix errant h. 2022-03-18 16:12:15 -05:00
BearOso 470e55650a win32: Adjust to moved external deps. 2022-03-18 15:50:05 -05:00
OV2 2e7a345dca win32: add dialog for saving/loading with preview images 2019-09-18 18:12:27 +02:00
bearoso bf4e6f8b62
Merge pull request #523 from yoffy/unmacro-tile
Unmacro tile.cpp
2019-06-26 16:46:12 -05:00
Kenta Yoshimura 7603ed09d2 tile: Divide instantiations. This enables parallel compilation. 2019-05-04 15:01:01 +09:00
Brandon Wright 3c879cc2b3 Win32: Add hacks dialog. 2019-04-08 16:54:24 -05:00
Brandon Wright df9e37d718 win32: Fix poor performance with OpenGL/snes_ntsc.
Switch to root copy of snes_ntsc.
Change framebuffer format and access hint.
2019-02-19 16:57:42 -06:00
Brandon Wright 8106d02de9 win32: Correct wrong file removed from project. 2019-02-12 18:27:19 -06:00
OV2 bbc4bd2d9d win32: remove DirectSound, hook up WaveOut 2019-02-12 17:09:59 +01:00
Alias Letterman ed3beae304 win32: Add a WaveOut driver. 2019-02-11 18:45:45 -06:00
OV2 cdf2061612 win32: adjust glslang projects to use same intermed/output folders 2019-01-31 22:57:23 +01:00
OV2 8c677dd91e win32: add glslang submodule, compile with USE_SLANG 2019-01-31 22:44:34 +01:00
OV2 4ede9b18cc win32: remove non existing header from project 2019-01-15 23:23:15 +01:00
OV2 a8119d531a win32: remove unused xml class 2018-12-15 14:10:19 +01:00
OV2 55e5cd6272 win32: switch to DirectXMath to remove d3d9x dependency, remove HLSL 2018-08-07 18:37:14 +02:00
OV2 f2c9386f9f win32: move shader param dialog to VideoDriver container 2018-06-19 22:36:50 +02:00
OV2 06f84ee6b3 win32: add shader parameters dialog 2018-05-24 15:54:06 +02:00
OV2 ad2c72d26c win32: fist step glsl shaders 2018-05-20 20:51:20 +02:00
OV2 af71ef55cd win32: switch to OpenGL Loader Generator files 2018-05-20 20:51:20 +02:00
Brandon Wright 21a4fe3163 Updated for Windows support. 2018-04-27 15:42:19 -05:00
Brandon Wright bbfeb19b08 Calculate SHA256 checksum for later use. 2018-04-24 17:06:32 -05:00
OV2 146ab1bd5f Update to xBRZ 1.6 2018-02-27 21:39:50 +01:00
OV2 e014129b12 win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit 2017-10-13 22:38:37 +02:00
OV2 76c2d05187 win32: remove cg toolkit requirement for compilation 2017-04-29 19:51:30 +02:00
OV2 93c65d9253 win32: remove FMOD and FMOD_EX 2017-04-29 18:13:57 +02:00
OV2 2fe115c276 win32: move msu files to apu files 2016-11-27 18:05:28 +01:00
qwertymodo fb24fc63ba Add msu1.h/cpp to VS project file 2016-11-06 12:21:56 -08:00
OV2 f060f06d31 Win32: switch to VS2015 2016-10-08 17:52:23 +02:00
gocha 7aafcd0d67 Windows: Migrate to Visual Studio 2013 <https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx>
Library files <https://onedrive.live.com/redir?resid=b489e346390b4f82!600&authkey=!AHuA4W8o0eCQtWQ&ithint=file%2c7z>
2015-04-19 19:32:19 +09:00