BearOso
ebf2e9981e
win32: Get win32 working with variable font.
2023-05-04 15:55:11 -05:00
BearOso
7726cc65d5
Remove some unused, misplaced, or ancient code.
2023-05-01 15:29:39 -05:00
BearOso
a953721967
win32: Adapt to GFX.Screen in core.
2022-04-10 17:26:32 -05:00
OV2
9398d21e01
win32: specify filter scale for blargg rf ( fixes #704 )
2021-05-27 15:15:54 +02:00
Brandon Wright
ae84135f10
win32: Fix RF filter size.
2019-09-15 16:53:29 -05:00
Brandon Wright
583ed1004c
win32: Add RF NTSC filter name.
2019-09-15 16:05:19 -05:00
Brandon Wright
406de85e0d
win32: Add RF NTSC filter name.
2019-09-15 16:04:52 -05:00
Brandon Wright
ca8ca040ad
win32: Add RF version of blargg NTSC filter.
...
Also, add the burst phase to the blit function.
2019-09-15 16:03:06 -05:00
Kenta Yoshimura
9cec789d1b
Try to fix syntax error.
2019-04-03 21:17:47 +09:00
OV2
dabda7186d
win32: disable scanlines when checkbox is unset
2019-02-23 13:58:30 +01:00
Brandon Wright
df9e37d718
win32: Fix poor performance with OpenGL/snes_ntsc.
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Switch to root copy of snes_ntsc.
Change framebuffer format and access hint.
2019-02-19 16:57:42 -06:00
Brandon Wright
3215788e26
win32: Fix TVMode in non-directdraw.
2019-02-13 17:28:45 -06:00
Brandon Wright
68e13e9044
Remove useless 'register' storage class.
...
It's deprecated, and any compiler we use now ignores it.
2018-11-17 15:02:37 -06:00
Brandon Wright
5f56cadafb
Use a license stub everywhere.
...
This points to the full license in the root directory.
2018-11-15 17:31:39 -06:00
OV2
63126dfc48
win32: remove bogus height reduction
2018-10-31 20:54:57 +01:00
Brandon Wright
c28a86dfd0
win32: Allow disabling of NTSC Filter Scanlines.
2018-06-16 16:35:56 -05:00
OV2
6c4954c5be
win32: clear extra line when doubling for blargg so that mixing does not
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access random bytes (fixes #332 )
2018-06-13 14:55:38 +02:00
Brandon Wright
20bd60a3c6
Update copyright dates.
2018-05-25 15:44:52 -05:00
OV2
9a78a04a90
win32: properly adjust height for filters ( fixes #305 )
2018-05-24 15:54:06 +02:00
OV2
69f5e03ac5
win32: use npot textures in OGL if available, use glsl viewport callback
2018-05-22 21:30:59 +02:00
Brandon Wright
7a2ca6dc2a
Update copyrights.
2017-11-17 16:00:58 -06:00
OV2
17b3a81419
Fix some on-exit memory leaks
2017-10-13 22:38:37 +02:00
Brandon Wright
1661fc838c
Add copyrights.
2016-10-15 11:31:26 -05:00
OV2
26914fa9b0
Win32: update xbrz
2016-10-07 23:57:02 +02:00
Brandon Wright
ddb1527236
Bump OV2 Windows port copyright.
2016-10-07 12:53:18 -05:00
Brandon Wright
006fc22ebb
Add byuu copyright for his S-SMP
2016-10-07 12:47:07 -05:00
Brandon Wright
91aebfe759
Update some copyrights, bump version number.
2016-10-01 20:03:03 -05:00
OV2
1d140638da
Win32: update xbrz to 1.2
2015-01-29 21:42:32 +01:00
OV2
da9409b0e4
win32: add 2xbrz/3xbrz
2014-06-25 23:16:52 +02:00
OV2
54bfd407bb
win32: add xbrz
2014-06-24 21:55:42 +02:00
OV2
2d1ceb4fb5
win32: use correct color conversion (Zenju)
2014-05-25 18:12:53 +02:00
OV2
59b0a71a43
win32: fix blargg for regular width hires
2012-10-24 13:54:13 +02:00
OV2
dce8f6a1ff
Win32: use event for soundsync
2012-01-22 20:18:15 +01:00
OV2
c47598f3cf
Update copyright in all files
2011-04-11 21:51:20 +02:00
OV2
481bf0647f
Win32: rework hi-res blending
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Only blend on filters that do not blend themself.
2011-03-02 23:13:02 +01:00
OV2
85d30d5c5f
Win32: Fix hires blending interfering with avi recording
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Blending is now done onto a separate surface, leaving GFX.Screen
intact for avi recording. This also makes it possible to preview
the effect in the video settings.
2011-02-12 18:41:40 +01:00
zones
78d2b51efe
I apologize my mistake. Commit changes I deleted by mistake.
2011-01-30 21:32:06 +09:00
OV2
8c665e6299
Merged in two snes9x-rr GUI changes
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drag&drop support for ROMs (no movies atm)
unified avi recording menu item
removed a few legacy leftovers
disabling the strech option no longer disables bilinear filtering
2010-09-29 13:48:26 +02:00
OV2
dec64a5d80
Update win32-dev branch to 1.52fix4
2010-09-25 17:52:32 +02:00
OV2
d1666860e0
Initial 1.52 import
2010-09-25 17:46:12 +02:00