From 6d03d238b6222dbe262bb6652396b210fc5a73c9 Mon Sep 17 00:00:00 2001 From: OV2 Date: Sat, 22 Jan 2011 15:42:39 +0100 Subject: [PATCH] Win32: use less aggressive waiting for soundsync --- win32/wsnes9x.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/win32/wsnes9x.cpp b/win32/wsnes9x.cpp index cdd0d5b3..904c03f0 100644 --- a/win32/wsnes9x.cpp +++ b/win32/wsnes9x.cpp @@ -3404,7 +3404,7 @@ int WINAPI WinMain( sSyncTime=timeGetTime(); while(!S9xSyncSound()) { - Sleep(0); + Sleep(2); sSyncWaited=timeGetTime(); if(sSyncWaited-sSyncTime > 1000) { S9xClearSamples();