Add hint about SPIRV-Cross

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OV2 2019-02-27 12:59:33 +01:00
parent a277eddd33
commit 441fbeaf9d
1 changed files with 1 additions and 0 deletions

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@ -27,6 +27,7 @@ NOTE: Unicode support requires a special zlib build - see the end of the zlib en
* glslang (optional, USE_SLANG define, enabled by default) - the default solution includes
a series of projects encompassing glslang that build appropriately.
The glslang source files should reside in win32/glslang/src
USE_SLANG also requires SPIRV-Cross, which should be placed in shaders/SPIRV-Cross
- To compile Snes9x:
Start up VS2017.