diff --git a/win32/docs/how2compile.txt b/win32/docs/how2compile.txt index 05c3695a..528896e8 100644 --- a/win32/docs/how2compile.txt +++ b/win32/docs/how2compile.txt @@ -27,6 +27,7 @@ NOTE: Unicode support requires a special zlib build - see the end of the zlib en * glslang (optional, USE_SLANG define, enabled by default) - the default solution includes a series of projects encompassing glslang that build appropriately. The glslang source files should reside in win32/glslang/src + USE_SLANG also requires SPIRV-Cross, which should be placed in shaders/SPIRV-Cross - To compile Snes9x: Start up VS2017.