quickerNES/source/emuInstanceBase.hpp

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#pragma once
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#include "sha1/sha1.hpp"
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#include <utils.hpp>
#include <controller.hpp>
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#define _LOW_MEM_SIZE 0x800
#define _HIGH_MEM_SIZE 0x2000
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#define _NAMETABLES_MEM_SIZE 0x1000
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// Size of image generated in graphics buffer
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static const uint16_t image_width = 256;
static const uint16_t image_height = 240;
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class EmuInstanceBase
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{
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public:
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EmuInstanceBase() = default;
virtual ~EmuInstanceBase() = default;
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inline void advanceState(const std::string &move)
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{
bool isInputValid = _controller.parseInputString(move);
if (isInputValid == false) EXIT_WITH_ERROR("Move provided cannot be parsed: '%s'\n", move.c_str());
// Parsing power
if (_controller.getPowerButtonState() == true) EXIT_WITH_ERROR("Power button pressed, but not supported: '%s'\n", move.c_str());
// Parsing reset
if (_controller.getResetButtonState() == true) doSoftReset();
// Parsing Controllers
const auto controller1 = _controller.getController1Code();
const auto controller2 = _controller.getController2Code();
advanceStateImpl(controller1, controller2);
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}
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inline void setController1Type(const std::string& type)
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{
bool isTypeRecognized = false;
if (type == "None") { _controller.setController1Type(Controller::controller_t::none); isTypeRecognized = true; }
if (type == "Joypad") { _controller.setController1Type(Controller::controller_t::joypad); isTypeRecognized = true; }
if (type == "FourScore1") { _controller.setController1Type(Controller::controller_t::fourscore1); isTypeRecognized = true; }
if (type == "FourScore2") { _controller.setController1Type(Controller::controller_t::fourscore2); isTypeRecognized = true; }
if (isTypeRecognized == false) EXIT_WITH_ERROR("Input type not recognized: '%s'\n", type.c_str());
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}
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inline void setController2Type(const std::string& type)
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{
bool isTypeRecognized = false;
if (type == "None") { _controller.setController2Type(Controller::controller_t::none); isTypeRecognized = true; }
if (type == "Joypad") { _controller.setController2Type(Controller::controller_t::joypad); isTypeRecognized = true; }
if (type == "FourScore1") { _controller.setController2Type(Controller::controller_t::fourscore1); isTypeRecognized = true; }
if (type == "FourScore2") { _controller.setController2Type(Controller::controller_t::fourscore2); isTypeRecognized = true; }
if (isTypeRecognized == false) EXIT_WITH_ERROR("Input type not recognized: '%s'\n", type.c_str());
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}
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inline std::string getRomSHA1() const { return _romSHA1String; }
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inline hash_t getStateHash() const
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{
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MetroHash128 hash;
hash.Update(getLowMem(), _LOW_MEM_SIZE);
// hash.Update(getHighMem(), _HIGH_MEM_SIZE);
// hash.Update(getNametableMem(), _NAMETABLES_MEM_SIZE);
// hash.Update(getChrMem(), getChrMemSize());
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hash_t result;
hash.Finalize(reinterpret_cast<uint8_t *>(&result));
return result;
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}
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inline void enableRendering() { _doRendering = true; };
inline void disableRendering() { _doRendering = false; };
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inline void loadStateFile(const std::string &stateFilePath)
{
std::string stateData;
bool status = loadStringFromFile(stateData, stateFilePath);
if (status == false) EXIT_WITH_ERROR("Could not find/read state file: %s\n", stateFilePath.c_str());
deserializeFullState((uint8_t *)stateData.data());
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}
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inline void saveStateFile(const std::string &stateFilePath) const
{
std::string stateData;
stateData.resize(_fullStateSize);
serializeFullState((uint8_t *)stateData.data());
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saveStringToFile(stateData, stateFilePath.c_str());
}
inline void loadROMFile(const std::string &romFilePath)
{
// Loading ROM data
bool status = loadStringFromFile(_romData, romFilePath);
if (status == false) EXIT_WITH_ERROR("Could not find/read ROM file: %s\n", romFilePath.c_str());
// Calculating ROM hash value
_romSHA1String = SHA1::GetHash((uint8_t *)_romData.data(), _romData.size());
// Actually loading rom file
status = loadROMFileImpl(_romData);
if (status == false) EXIT_WITH_ERROR("Could not process ROM file: %s\n", romFilePath.c_str());
// Detecting full state size
_fullStateSize = getFullStateSize();
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// Detecting lite state size
_liteStateSize = getLiteStateSize();
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}
// Virtual functions
virtual bool loadROMFileImpl(const std::string &romFilePath) = 0;
virtual void advanceStateImpl(const Controller::port_t controller1, const Controller::port_t controller2) = 0;
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virtual uint8_t *getLowMem() const = 0;
virtual uint8_t *getNametableMem() const = 0;
virtual uint8_t *getHighMem() const = 0;
virtual const uint8_t *getChrMem() const = 0;
virtual size_t getChrMemSize() const = 0;
virtual void serializeFullState(uint8_t *state) const = 0;
virtual void deserializeFullState(const uint8_t *state) = 0;
virtual void serializeLiteState(uint8_t *state) const = 0;
virtual void deserializeLiteState(const uint8_t *state) = 0;
virtual size_t getFullStateSize() const = 0;
virtual size_t getLiteStateSize() const = 0;
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virtual void enableLiteStateBlock(const std::string& block) = 0;
virtual void disableLiteStateBlock(const std::string& block) = 0;
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virtual void doSoftReset() = 0;
virtual void doHardReset() = 0;
virtual std::string getCoreName() const = 0;
virtual void *getInternalEmulatorPointer() const = 0;
protected:
// Storage for the light state size
size_t _liteStateSize;
// Storage for the full state size
size_t _fullStateSize;
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// Flag to determine whether to enable/disable rendering
bool _doRendering = true;
private:
// Storage for the ROM data
std::string _romData;
// SHA1 rom hash
std::string _romSHA1String;
// Controller class for input parsing
Controller _controller;
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};