project64/Config
oddMLan 730e3bcfbe Set CF=1 for the Ganbare Goemon games
Fixes the out-of-sync intro
Compared against a real N64

Also made Culling=1 consistent across all the games that support it for small speedup using Jabo's D3D8
2016-03-13 21:24:24 -07:00
..
Glide64.rdb R6 software depth buffer enable 2016-01-30 17:59:55 +10:00
Project64.cfg.development Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00
Project64.cht Revert "revert twisted edge change" 2016-01-29 21:48:50 +08:00
Project64.rdb Set CF=1 for the Ganbare Goemon games 2016-03-13 21:24:24 -07:00
Project64.rdx Updated RDX version 2015-03-30 01:22:34 -03:00
RDB Info.txt typo fixes 2015-04-13 21:00:59 -03:00