N64 Emulator
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oddMLan 730e3bcfbe Set CF=1 for the Ganbare Goemon games
Fixes the out-of-sync intro
Compared against a real N64

Also made Culling=1 consistent across all the games that support it for small speedup using Jabo's D3D8
2016-03-13 21:24:24 -07:00
Artwork [Artwork] Add publisherlogo.psd 2015-11-16 20:17:50 +11:00
Bin [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
Config Set CF=1 for the Ganbare Goemon games 2016-03-13 21:24:24 -07:00
Lang Update French.pj.Lang 2016-02-24 13:25:14 +01:00
Plugin Minor Updates 2015-03-05 02:23:07 -03:00
PropertySheets [Project64] Fix up property sheets and project settings 2016-02-25 06:52:27 +11:00
Source Merge pull request #1024 from JunielKatarn/fix_glitch64_x64 2016-03-14 13:57:55 +11:00
.gitattributes XPM is not a binary-encoded image format; it's text. 2016-01-28 00:53:41 -05:00
.gitignore [core] made GFXPlugin casing consistent. 2015-12-08 12:15:55 -08:00
Project64.sln Remove wxWidgets and SDL references from VCXPROJ files. 2016-03-11 19:00:15 -08:00
Project64.vs2008.sln [3rd Party] Remove WX library 2016-03-09 20:57:14 +11:00
licence.md Create licence.md 2016-02-16 19:37:29 -05:00