Alen-Alic
fcb13d0750
Update and rename Duke Nukem - ZER0 H0UR (F).cht to Duke Nukem - ZERO HOUR (F).cht
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(title spelling fixes)
2021-02-23 10:43:59 -06:00
Alen-Alic
b17506cbd3
Update and rename Duke Nukem - ZER0 H0UR (U).cht to Duke Nukem - ZERO HOUR (U).cht
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(title spelling fixes)
2021-02-23 10:43:36 -06:00
Alen-Alic
ec814be1b6
Update and rename Duke Nukem - ZER0 H0UR (E).cht to Duke Nukem - ZERO HOUR (E).cht
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(title spelling fixes)
2021-02-23 10:43:06 -06:00
Alen-Alic
34cc068a12
Update Bosnian.pj.Lang
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(several grammar fixes)
2021-02-23 10:41:21 -06:00
zilmar
155d331d45
Do not necessary reload enhancement file
2021-02-23 21:39:48 +10:30
zilmar
998ff9ea2a
Enhancements: show notes
2021-02-23 20:16:00 +10:30
zilmar
beb5c3e77d
Enhancement: allow enhancment with no GS entries
2021-02-23 20:15:21 +10:30
zilmar
20564b29bc
cheats: Update the add text on new cheat
2021-02-23 20:14:36 +10:30
zilmar
d2b586f9df
enable apply button when enabling/disabling enhancements
2021-02-23 15:08:01 +10:30
zilmar
0252ede652
Merge branch 'master' of https://github.com/project64/project64
2021-02-20 16:31:44 +10:30
zilmar
6299f1c10b
Include the enhancement directory
2021-02-20 16:30:49 +10:30
zilmar
c1ed471fc1
Merge pull request #1910 from flagrama/fix-manual-start-emulation
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Fix Start Emulation by only skipping StartEmulation when AutoStart is disabled
2021-02-20 15:15:51 +10:30
zilmar
4777191434
Merge pull request #1912 from john-peterson/patch-1
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Update Banjo-Kazooie (U) (V1.1).cht
2021-02-20 15:14:54 +10:30
zilmar
fe8209ca05
Move perm cheats out of rdb in to enhancement files
2021-02-20 15:05:09 +10:30
zilmar
6127878f8f
Add plugin limiting to enhancements
2021-02-17 10:24:17 +10:30
zilmar
3e02ff31d7
Add Plugin list to enhancment
2021-02-11 21:56:09 +10:30
John Sebastian Peterson
e285bc7c8b
Update Banjo-Kazooie (U) (V1.1).cht
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All all these are wrong I'm on the phone now so it's very annoying to fix change
2021-02-08 05:59:36 +01:00
Vincent Cunningham
678c5819e8
Only skip StartEmulation in RunLoadedImage when AutoStart disabled
2021-02-02 10:27:23 -05:00
zilmar
3553c87121
Move enable enhancement to advanced
2021-02-02 17:01:29 +10:30
Vincent Cunningham
3482a1a1cf
Call RunLoadedImage when manually starting emulation
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RunLoadedImage is skipped in the Run*Image methods in CN64System if AutoStart is disabled. If the check for if there is a current g_BaseSystem fails, these changes run RunLoadedImage to create one and StartEmulation.
I'm not sure the extra NULL guard is necessary, but I don't want to skip the first g_BaseSystem check altogether. I added it as a "just in case."
2021-02-01 23:42:54 -05:00
zilmar
89d56ff4fa
Fix modal error in EnhancementUI
2021-02-02 13:55:28 +10:30
zilmar
a4f904e4d7
Merge branch 'master' of https://github.com/project64/project64
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# Conflicts:
# Source/Project64/UserInterface/UIResources.rc
2021-02-02 13:40:12 +10:30
zilmar
782e781bab
Be able to edit/enable/disable enhancements while running
2021-02-02 13:22:47 +10:30
zilmar
c93b1211e2
Merge pull request #1909 from flagrama/fix-mute-audio-speed
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Fix FPS not being limited when Audio muted
2021-02-02 12:12:01 +10:30
Vincent Cunningham
f5af8f5261
Fix games not being FPS limited when Audio is muted
2021-02-01 20:31:45 -05:00
zilmar
f003138037
Merge pull request #1908 from LuigiBlood/diskseektiming
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[Settings] Add Disk Seek Timing choice
2021-01-30 10:27:09 +10:30
LuigiBlood
90d68dae52
Cache Disk Seek Timing Type into a global variable for optimization
2021-01-30 00:29:09 +01:00
LuigiBlood
5bdc3e11b1
[RDB] Force Slower Timing for Paint Studio Prototype
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(Else Gnat Attack will crash.)
2021-01-29 23:43:42 +01:00
LuigiBlood
6f05e7a2f2
[Settings] Add Disk Seek Timing choice
2021-01-29 23:37:27 +01:00
zilmar
b6325104a5
Fix validation when name is empty
2021-01-20 21:27:47 +10:30
zilmar
cd16a8cc48
Clean up some warnings
2021-01-19 16:28:59 +10:30
zilmar
eb986259f2
Enhancements: Load Active
2021-01-18 17:07:06 +10:30
zilmar
fb2025508c
English.pj.Lang: Fix BOM marker
2021-01-18 15:15:59 +10:30
zilmar
d1223d1cf0
Fix build error
2021-01-17 17:29:05 +10:30
zilmar
453efb6d5e
Merge pull request #1897 from Squall-Leonhart/master
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Replace Manufacturer with Media and what each letter corresponds with.
2021-01-17 16:17:01 +10:30
zilmar
ddcd6ef855
Confirm cheat changes on closing window
2021-01-17 16:15:26 +10:30
zilmar
0c177171ea
Change Apply button from bool to Lresult
2021-01-17 14:19:14 +10:30
zilmar
fd1a6112c0
Clean up enhancements code
2021-01-17 13:47:58 +10:30
Squall Leonhart
7cbf80abab
update lang files for media type
2021-01-11 12:59:54 +11:00
Squall Leonhart
1c21979afb
Update RomInformationClass.cpp
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lets just update these id's for now then
2021-01-11 12:27:37 +11:00
Squall Leonhart
636d39b291
Revert "Update RomInformationClass.cpp"
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This reverts commit 6771249eca
.
2021-01-11 12:26:57 +11:00
Squall Leonhart
6771249eca
Update RomInformationClass.cpp
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i don't know if this will even work?
2021-01-11 12:19:40 +11:00
Squall Leonhart
7d882f75b6
Manufacter ID was Media type all along
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change all relevant code accordingly
2021-01-11 11:58:44 +11:00
Squall Leonhart
9d90fbc6b8
Update Project64.rdx
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rdx details for unreleased eurocom game "40 Winks"
2021-01-11 11:50:34 +11:00
zilmar
b63c1cbc3c
Merge pull request #1894 from Squall-Leonhart/master
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Handles cases where the Manufacturer ID is 43 instead of 4E
2021-01-09 10:44:21 +10:30
Squall Leonhart
cbecaf0c05
Handles cases where the Manufacturer ID is 43 instead of 4E
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So these games are no longer listed as Uknown in their manufacturer field.
2021-01-09 11:07:21 +11:00
zilmar
5085b82f2c
Merge pull request #1891 from oddMLan/3rdparty_wtl
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Some code cleanup/fixes
2021-01-02 20:53:43 +10:30
oddMLan
7475c20f19
[RSP] Force to compile in ANSI mode
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Fixes RSP commands window and RSP register window not working
Fix some warnings
2021-01-02 01:43:56 -07:00
oddMLan
914ad3b74a
Remove hardcoded Unicode API calls
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Since #define UNICODE is defined in the project it will call the wrapper function which will return the W version
2021-01-01 20:37:00 -07:00
oddMLan
1ead776429
Upgrade 3rdParty/WTL to WTL 10.0
2021-01-01 20:31:11 -07:00