Commit Graph

341 Commits

Author SHA1 Message Date
Nekokabu 7144828299 [RDB] Optimize cheat 2016-01-12 21:09:56 +09:00
purplemarshmallow 9bf6ce7b45 [RDB] set Rayman 2 CF to 1
this prevents you from getting stuck in the Cave of Bad Dreams see #827
2016-01-07 14:24:37 +01:00
AmbientMalice 858fc5275f Add Perfect Dark XBLA mp3s romhack to RDB. 2015-12-13 20:27:26 +10:00
Nekokabu 9d562abab9 Update Project64.rdb 2015-10-30 22:11:57 +09:00
Nekokabu da49bb5a8c [RDB] Update Jikkyou Powerful Pro Yakyuu 6
Add 32bit=No
2015-10-15 23:35:21 +09:00
zilmar eb3a5c5882 Merge pull request #659 from AmbientMalice/patch-8
(Glide64) Fix Bug's Life\Toy Story 2 depth issues.
2015-10-06 08:52:41 +11:00
zilmar 9704a1119f Merge pull request #657 from Nekokabu/master
Fix character corruption
2015-10-06 08:48:08 +11:00
AmbientMalice 7bc1e3c48c (Glide64) Fix Bug's Life\Toy Story 2 depth issues.
I was reading https://github.com/gonetz/GLideN64/issues/743 and stumbled across the hack needed to fix the issue(s) affecting these two titles. Toy Story 2's laser charge bar not rendering may seem minor, but it was a niggle nonetheless.

Kudos to @oddMLan for pointing out the functionality of the zmode_compare_less hack.
2015-10-05 08:28:34 +08:00
Nekokabu 8d3862725a Update Project64.rdb
change Paper Mario Save type
2015-10-04 14:55:11 +09:00
AmbientMalice f3bff731b1 Update Glide64.rdb 2015-10-03 21:06:30 +08:00
AmbientMalice 0182f092cb Enable software depth buffer for appropriate games. 2015-10-02 16:39:30 +08:00
tony971 51ed6db61a Use 8mb of memory when needed 2015-09-27 16:18:05 -04:00
tony971 dbfc51612b Move Mario Kart multiplayer timing fix to rdb 2015-09-17 02:30:59 -04:00
tony971 f35036e3db Add fix for multiplayer timings in Mario Kart 64 (cheat) 2015-09-16 00:43:30 -04:00
AmbientMalice 62e9622ef9 Add Duke 64 Prototype to RDB.
There's an article about the prototype here. It's supposedly PAL, but the rom seems to have an NTSC header - so I'm confused.
2015-09-10 13:48:32 +10:00
zilmar ba217864cc Merge pull request #579 from Nekokabu/patch-6
Update Project64.rdb
2015-09-07 14:10:16 +10:00
purplemarshmallow 6d4cb1c2e3 rdb: add settings for G.A.S.P
fixes G.A.S.P!! Fighter's NEXTream crash with recompiler #583
2015-09-05 11:02:07 +02:00
Nekokabu f39b6612ae Update Project64.rdb
update Derby Stallion 64
2015-08-30 18:16:29 +09:00
Nekokabu b3b77ed8c5 Update Project64.rdb
add new entry
2015-08-30 14:16:41 +09:00
Nekokabu 44397889b9 Update Fuurai no Shiren 2 RDB
add 32bit=No
2015-08-18 23:26:49 +09:00
Nekokabu 90bda74065 Update Fuurai no Shiren 2 RDB 2015-08-17 23:26:34 +09:00
dsx- 9468e17614 update mario no photopi rdb entry 2015-08-01 16:21:22 +08:00
dsx- 70873db298 update robot ponkottsu rdb entry 2015-08-01 16:09:56 +08:00
dsx- 1db30a6647 update heiwa pachinko rdb entry 2015-08-01 16:09:15 +08:00
dsx- f22c476741 update twisted edge rdb entry 2015-08-01 16:07:11 +08:00
dsx- f60bdc1992 Update Jangou Simulation RDB entry
game no longer crashes
2015-07-29 21:56:43 +08:00
zilmar 764567c8df Merge pull request #543 from dsx-/master
Update Nushi Tsuri 2 rdb entry
2015-07-27 14:03:23 +10:00
luigiblood aa8a611a08 Adding English version of F-Zero XP to RDB 2015-07-26 00:44:59 +02:00
dsx- a77ad1e4c7 Update Nushi Tsuri 2 rdb entry
game is compatible, turns out i didnt have a good rom
2015-07-18 00:22:38 +08:00
AmbientMalice 86ab7d08fa Applied fixes to Animal Forest [T]
Assuming that the base game needs protect memory and flash saves, I'm assuming the fan translation needs them, too.
2015-07-14 20:14:46 +10:00
Nekokabu e8425dc9e7 Update AI Shougi 3 RDB
change Status to Compatible
2015-07-11 15:11:16 +09:00
Nekokabu e955ea4de0 fix Doubutsu no Mori freeze after intro 2015-07-11 12:16:00 +09:00
LuigiBlood 8c6de7c19f Added F-Zero X + Expansion Kit combo RDB config 2015-05-23 14:30:15 +02:00
LuigiBlood df1a647cd5 Updated RDB with new Pro Golf 64 checksum 2015-05-23 01:19:26 +02:00
zilmar f329b2d8f1 Merge branch 'master' of https://github.com/project64/project64 2015-05-22 06:12:08 +10:00
zilmar bc78316504 Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00
Nekokabu 1bb374553a Update Project64.rdb
add "1"
2015-05-18 18:16:15 +09:00
zilmar 13e62d7354 [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
zilmar 8bf7405e3c Merge pull request #462 from Lithium64/cheat_updates-2
Cheats: Updated (JU) / (U) region games
2015-05-15 14:00:26 +10:00
AmbientMalice 98cbe4da99 Disable 32bit for all 64DD cart hacks.
Sim City 64 complains about SP DMA errors if 32 bit mode is enabled. I think for safety, it should be disabled for all these titles.
2015-05-15 12:51:46 +10:00
Lithium64 12d9de5f94 Somes fixes 2015-05-14 16:44:32 -03:00
Lithium64 92810a3b6f Removed repeated game 2015-05-14 16:24:33 -03:00
Lithium64 3a5de14b49 Updated S-Z games from (U) region 2015-05-14 16:19:53 -03:00
Lithium64 c0eefc5cfa Updated O-R games from (U) region 2015-05-14 16:12:32 -03:00
Lithium64 1b15ad86a9 Update F-N games from (U) region 2015-05-14 15:27:01 -03:00
Lithium64 c8a4053a78 Updated 0-E games from (U) region 2015-05-14 15:00:42 -03:00
Lithium64 0fd7f31c12 Updated (JU) region games 2015-05-14 14:51:56 -03:00
luigiblood de2e2e6459 Updated RDB for Mario Artist and for Sim City 64 release 2015-05-14 19:02:34 +02:00
LuigiBlood 61c7f5ed78 Added "AllowROMWrites" RDB setting, DMA READ to ROM and updated RDB file 2015-05-14 14:34:45 +02:00
zilmar f59b1b27df Merge pull request #456 from Lithium64/Cheat_updates
Cheats: Updated (J) region games
2015-05-14 07:59:15 +10:00