aschwant
|
2ed50708c1
|
Fixed incorrect file name causing plugins to fail to load
|
2015-10-29 17:58:26 -06:00 |
Julio C. Rocha
|
74355d34d8
|
Fix string castint making settings menu break
|
2015-10-27 00:55:06 -07:00 |
zilmar
|
0144305c6a
|
[Project64] Clean up path code
|
2015-10-25 22:10:54 +11:00 |
zilmar
|
81fdcb9373
|
[Project64] Get settngs to use std int
|
2015-10-25 21:50:28 +11:00 |
zilmar
|
315027b7fb
|
Merge pull request #622 from lioncash/initialization
Correct order of class initialization lists
|
2015-09-24 10:00:32 +10:00 |
Lioncash
|
adfa096230
|
Correct order of class initialization lists
|
2015-09-23 05:00:51 -04:00 |
Lioncash
|
fb98d402a0
|
Remove unimplemented function declarations
|
2015-09-23 04:13:11 -04:00 |
unknown
|
e6f5e495f2
|
macro'd out all sources of VS Express linker errors
|
2015-09-14 15:55:11 -04:00 |
LegendOfDragoon
|
8968430b04
|
Fix issue with AiUpdate
Some plugins like Jabo's needs this thread to be created each time
initiated.
|
2015-09-01 08:16:42 -07:00 |
LegendOfDragoon
|
03dae91dc8
|
Fix threading problem with AiUpdate
When you reset a game or switch to another game, it keep creating a new
thread even if one already exists. This can cause the emulator to crash.
|
2015-05-25 22:05:09 -07:00 |
zilmar
|
13e62d7354
|
[64bit] Get nrage and rsp compiling as 64bit
|
2015-05-16 10:55:23 +10:00 |
unknown
|
42643352b9
|
s/Initilize/Initialize
|
2015-04-20 16:01:18 -04:00 |
zilmar
|
312516567e
|
Only initialize plugins if has been created
|
2015-03-18 20:49:15 +11:00 |
zilmar
|
d0209b061f
|
Language: have break point take a wchar_t * string and allow \n in language files
|
2015-03-12 06:50:30 +11:00 |
zilmar
|
491377c2a4
|
add rdb option for selecting plugins game hack applies to
|
2015-02-26 21:57:51 +11:00 |
zilmar
|
aae61e8350
|
Clean up some of the games plugin settings
|
2015-02-25 08:44:06 +11:00 |
LegendOfDragoon
|
4d2611fadd
|
Only WriteTrace in RomOpen if RomOpen != NULL
|
2015-02-18 13:24:36 -08:00 |
LegendOfDragoon
|
a070d5f38c
|
Fix RomClosed() issue for RSP #1.1 plugins
RSP #1.1 does not have RomOpened() so m_RomOpen is never true. Since
m_RomOpen is never true, RomClosed() never gets called.
|
2015-02-18 13:12:42 -08:00 |
zilmar
|
93404e32dc
|
CPlugin::GameReset should call RomClose, not RomClosed
|
2015-02-18 17:09:09 +11:00 |
zilmar
|
c973db8e35
|
Try to get dynamic plugin change working
|
2015-02-12 21:58:28 +11:00 |
zilmar
|
200807155d
|
Remove config from RSP
|
2015-02-03 05:26:13 +11:00 |
zilmar
|
9eceed0fef
|
#pull request 42
|
2015-02-01 06:27:27 +11:00 |
Nicholas
|
1c91769c12
|
Create Plugin base to share functionality
|
2015-01-31 08:01:21 +11:00 |
Nicholas
|
862eb7c48b
|
Add support for Visual Studio 2013
|
2015-01-27 16:07:44 +11:00 |
Nicholas
|
8c1852afa0
|
handle pal system frequency better
|
2015-01-26 14:43:37 +11:00 |
zilmar
|
ad85ec3f05
|
Project64: Fix bug - Loading RSP plugin selection per game.
|
2013-04-30 13:43:22 +10:00 |
zilmar
|
1c65f79e90
|
Glide64: Change settings to go through the emu
|
2013-04-24 15:03:21 +10:00 |
zilmar
|
229be28668
|
Plugin: Add rom open and clean up rsp plugin handling
|
2013-02-11 19:27:00 +11:00 |
zilmar
|
8c48ba4f70
|
Mips: Refactor loading of plugins and how game is shut down
|
2013-01-03 19:51:00 +11:00 |
zilmar
|
4f6d6effa3
|
Added GPL header
|
2012-12-19 20:30:18 +11:00 |
zilmar
|
a444ad3e52
|
add __FUNCTION__ to trace messages
|
2012-12-17 11:21:29 +11:00 |
zilmar
|
7f248146b2
|
Global Variable: rename _Rom to g_Rom
|
2012-11-17 13:24:42 +11:00 |
zilmar
|
3a73b759ad
|
Global Variable: Rename _Reg to g_Reg
|
2012-11-17 13:18:14 +11:00 |
zilmar
|
6c954c690c
|
Global Variable: Rename _MMU to g_MMU
|
2012-11-17 12:18:00 +11:00 |
zilmar
|
c3df4cf49d
|
Global Variable: Rename _BaseSystem to g_BaseSystem
|
2012-11-17 12:09:19 +11:00 |
zilmar
|
299df0e293
|
Global Variable: rename _System to g_System
|
2012-11-17 12:07:04 +11:00 |
zilmar
|
d09a8adf10
|
Global Variable: rename _Settings to g_Settings
|
2012-11-17 12:02:04 +11:00 |
zilmar
|
ab57cdbc7e
|
Global Variable: Rename _Notify to g_Notify
|
2012-11-17 11:58:31 +11:00 |
zilmar
|
7ed9b14975
|
Cleaned up plugin class
|
2012-11-03 10:28:09 +11:00 |
zilmar
|
8af55ad6c0
|
cleaned up more warnings
|
2012-11-03 10:26:11 +11:00 |
zilmar
|
d0c9fdf581
|
removed status (fixes bug with fixed audio turned off)
|
2012-11-02 17:10:01 +11:00 |
zilmar
|
493831507d
|
Merge remote-tracking branch 'remotes/origin/master'
|
2012-10-23 21:39:12 +11:00 |
Emmet Young
|
62f7366885
|
Change all plugin files to use the ValidPluginVersion from Plugin List.cpp
|
2012-10-06 23:57:18 +10:00 |
zilmar
|
47f184d201
|
Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
|
2012-10-06 14:10:49 +10:00 |
zilmar
|
9dd62a9998
|
Cleaned up more warnings (on warning level 4)
|
2012-10-06 14:09:17 +10:00 |
Emmet Young
|
25a0bd6f11
|
Add some entries to the RDB for recently leaked games
Remove the break point in COP1_S_CEIL_W since Taz requires this function to work properly in recompiler, the function appears to be working properly.
|
2012-10-06 13:08:23 +10:00 |
zilmar
|
02636ed698
|
clean up some code related to copy of plugins for sync core
|
2012-10-05 19:23:41 +10:00 |
zilmar
|
ad10525303
|
Cleaned up more warnings (on warning level 4)
|
2012-10-05 19:20:53 +10:00 |
Emmet Young
|
0ba2ca0f71
|
Refactor the audio plugin slightly to more match the format of the other plugin files
|
2012-10-04 22:23:07 +10:00 |
zilmar
|
41ba1927f2
|
Clean up copy plugin code
|
2012-10-04 11:47:02 +10:00 |