Commit Graph

319 Commits

Author SHA1 Message Date
zilmar 38101b40e3 F-Zero X: Set to 64bit 2012-11-06 19:58:10 +11:00
zilmar 5b67891d9e Zelda: Set VI Refresh rate to 1900 2012-11-05 21:19:25 +11:00
zilmar ffca7296d2 Star Wars - Shadow of the empire: Turned on TLB 2012-11-05 21:17:04 +11:00
zilmar d05478b502 Star Wars - Shadow of the empire: Set to 8mb 2012-11-05 21:15:45 +11:00
zilmar 06a76638eb Perfect Dark: Needs 64bit 2012-11-05 21:13:16 +11:00
zilmar 4769912cfe Pokemon Stadium: Set Self Mod method to Protected 2012-11-05 21:10:23 +11:00
zilmar 4f54acb749 removed defaults and unnecessary comments 2012-10-21 06:52:10 +11:00
zilmar 385661e36e Remose self mod method from rdb and language strings 2012-10-21 06:28:01 +11:00
Emmet Young 25a0bd6f11 Add some entries to the RDB for recently leaked games
Remove the break point in COP1_S_CEIL_W  since Taz requires this function to work properly in recompiler, the function appears to be working properly.
2012-10-06 13:08:23 +10:00
zilmar 207ae1c7ea Changed settings for body havest 2012-10-06 09:50:42 +10:00
zilmar c6c374033b set super smash brothers to vi 2200 and protected self mod 2012-10-05 19:31:30 +10:00
zilmar ce7eba58c6 changed paper mario to 64bit 2012-10-05 06:04:54 +10:00
zilmar d917cfc553 Updated mario party to have a VI refresh of 2100 (to improve sound) 2012-10-04 22:00:31 +10:00
zilmar b9c7c35002 Changed Diddy Kong to 64bit 2012-10-04 21:28:03 +10:00
zilmar 7ce2aded6d Clean up settings related to blast corps 2012-10-04 11:48:05 +10:00
zilmar 14ee114bf5 changed settings for Donkey Kong 64 2012-10-02 21:12:51 +10:00
zilmar 64369b78a6 Updated Zelda settings to be 64bit and protected memory settings 2012-10-02 21:09:07 +10:00
zilmar ac564c3be9 Conkers set to 64bit 2012-09-29 19:03:52 +10:00
zilmar caedf77806 Add config files to source control 2012-09-25 17:21:31 +10:00