Commit Graph

10 Commits

Author SHA1 Message Date
daf4e9aa6e [Glitch64] removed some leftover remnants of SDL in make script 2016-04-01 01:54:34 -04:00
f22f20e1ee [Glide64] wx stuff is irrelevant to PJGlide64 now. 2016-04-01 01:54:05 -04:00
10e7853c42 [Glitch64] Add Unix shell script for static Glitch64 lib. 2016-04-01 01:50:13 -04:00
eefbbd82c8 [Glide64] Add Unix shell script for linking against Glitch64. 2016-04-01 01:49:42 -04:00
zilmar a43449ea0e Merge pull request #987 from cxd4/settings
[Settings] Get it building on non-Windows platforms.
2016-02-09 10:55:19 +11:00
fd4c2902d2 [Settings] added working Unix build shell script 2016-02-06 17:35:50 -05:00
37f41f2d45 [Common] 64-bit needs -fPIC for sectional linkage. 2016-02-06 05:36:44 -05:00
cxd4 1580876b15 [Common] leftover remnant of Win32 command shell
I found out the hard way while getting `libglitch64.a` to link into PJ64 Glide64 on Linux that I was getting an 8-byte static library file.  This was because the Unix shell variable `$OBJ_LIST` was null, due to using the `set` keyword which was a result of lazy copy pasta while porting my MinGW script to compile the PJ64 Common library on Windows.
2016-02-05 03:32:43 -05:00
no 7980b6c299 [Common] recursored Unix file paths to new file names 2015-12-04 15:42:53 -05:00
no f024901b48 ported MinGW build script for project64::Common to Unix shell 2015-12-01 19:38:12 -05:00