Commit Graph

40 Commits

Author SHA1 Message Date
zilmar cf58754414 Change NULL to nullptr 2021-04-12 21:05:39 +09:30
Derek "Turtle" Roe 911c85b162 Update MainMenu.cpp
Fix title case, add spacing, remove some punctuation, rom > ROM, convert multi line comments into single line comments, add newline
2021-03-17 20:45:25 -05:00
zilmar 1249e1f9f0 Add ability to remove the status bar 2021-03-18 11:02:37 +10:30
Vincent Cunningham 678c5819e8
Only skip StartEmulation in RunLoadedImage when AutoStart disabled 2021-02-02 10:27:23 -05:00
Vincent Cunningham 3482a1a1cf
Call RunLoadedImage when manually starting emulation
RunLoadedImage is skipped in the Run*Image methods in CN64System if AutoStart is disabled. If the check for if there is a current g_BaseSystem fails, these changes run RunLoadedImage to create one and StartEmulation.

I'm not sure the extra NULL guard is necessary, but I don't want to skip the first g_BaseSystem check altogether. I added it as a "just in case."
2021-02-01 23:42:54 -05:00
zilmar 782e781bab Be able to edit/enable/disable enhancements while running 2021-02-02 13:22:47 +10:30
zilmar fd1a6112c0 Clean up enhancements code 2021-01-17 13:47:58 +10:30
oddMLan 914ad3b74a Remove hardcoded Unicode API calls
Since #define UNICODE is defined in the project it will call the wrapper function which will return the W version
2021-01-01 20:37:00 -07:00
zilmar 4354ff8b26 Project64: Redo the about window 2020-11-11 20:59:13 +10:30
zilmar 23563db02f Remove about config files 2020-11-09 19:42:30 +10:30
zilmar 1256d80bad Switch Forum with discord in help menu 2020-11-09 14:19:05 +10:30
zilmar 45da6e6284 Rename Homepage to website 2020-11-09 13:34:06 +10:30
zilmar 890e9b5c2c Project64: Have nag use the registry 2020-10-22 12:41:19 +10:30
zilmar 8dc26cc3eb Fix end emulation when paused 2020-05-25 20:25:15 +09:30
zilmar f4e5ae8efa Allow cheat window to be open while game is running 2020-05-25 20:08:31 +09:30
zilmar 71160d08c0 Make cheat UI to be wtl based 2020-05-19 11:55:57 +09:30
zilmar 0462f637c4 Add UNICODE to Project64 project 2020-05-12 21:49:05 +09:30
zilmar b9363cb0e7
Merge pull request #1665 from Project64Netplay/discord-rpc
Discord RPC
2020-04-29 05:48:10 +09:30
shygoo 9406544aea [Debugger] Misc cleanup and fixes 2019-12-24 18:41:20 -06:00
Cranky Supertoon 9b4ffdfac8
Merge branch 'master' into discord-rpc 2019-12-22 16:27:23 -05:00
shygoo 5c2aa06f7c [Debugger] Rewrite memory viewer
replace the list control with a custom hex editor control
add ability to select/copy/paste/delete multiple bytes
add byte group size option
make window resizable
fix DPI-related issues
speed up auto-refresh
remove option to disable auto-refresh (new control's cpu usage is insignificant)
move the dump and search buttons into the context menu
change colors of breakpoints to match the command window's
highlight CPU read and write targets while stepping
move address info into a status bar
allow window to open before MMU is initialized
add shortcut keys for various actions
add "follow pointer" feature
add "safe mode" feature
add copy gameshark code feature
add copy with row/group addresses feature
add tabs feature
add jump menu for hardware regions
fix cartridge ROM addresses not being viewable
allow writes to cartridge ROM
use thread-safe functions for reading/writing memory
2019-11-30 11:48:46 -06:00
Cranky Supertoon 3d24d7fa2c push rpc 2019-10-23 17:12:12 -04:00
LuigiBlood f43201fdea [App] Add "Open Combo" File Menu for Combo N64 + 64DD Loading.
Also added seperate functions for generic game loading, N64 ROM loading, and 64DD Disk loading.
2019-08-22 13:44:30 +02:00
LuigiBlood cf576246e1 [Core & UI] Handle and Select IPLs depending on Disk Country Code
- Removes 64DD IPL loading when not found, so the user has to either load the IPL ROMs once or set them in the settings
2019-08-12 13:39:56 +02:00
LuigiBlood 075c82a3e3 [Disk] Support D64 Master Disk Format 2019-08-11 18:13:52 +02:00
oddMLan 2555485eb9 [Debugger UI] Center CPU Exception Breakpoints dialog
Also fix capitalization in menu
2019-04-15 08:58:22 -07:00
oddMLan 01d4ed0bc3 Change some error message boxes to warnings 2019-04-15 08:58:22 -07:00
LuigiBlood 0870ecbc0d Handle case where IPL ROM is not found (or not yet set up) to display an error message 2019-01-27 13:17:31 +01:00
LuigiBlood 047f611c81 Replace tabs with spaces 2019-01-25 21:32:26 +01:00
LuigiBlood 95e31542cf Refactor 64DD game loading (supports custom settings and RDB)
(Nothing done for plugins yet)
2019-01-25 20:20:59 +01:00
LuigiBlood cd80e4f0a4 Handle 64DD loading from ROM Browser, Recent Games, RomInfo
Partially handles settings (loads from RDB and CFG, but unused as emulation starts)
2019-01-25 08:11:40 +01:00
shygoo 6b34e8f77c [Debugger] Add CPU exception breakpoint window 2019-01-17 03:34:24 -06:00
oddMLan 46ddb42017 [Debugger] Fix DList/Alist and Recompiler Code Buffer Size status bar clear
Before they wouldn't clear the status bar message properly when toggling them off
2019-01-15 01:58:24 -07:00
shygoo 4d322191c2 [Debugger] Add CPU Log, break and show log/commands window on CPU errors 2019-01-14 03:18:43 -06:00
zilmar ed079e4b16 [Project64] Start to add code for enhancements 2019-01-12 09:50:25 +11:00
zilmar b93736414f [Project64] Normalize paths 2018-11-19 21:16:58 +10:30
zilmar 403f003372 [Project64] Make sure index for settings are uint32_t 2018-03-28 19:28:02 +11:00
zilmar 7e1e7bf39b [Debugger] Change bHaveDebugger to HaveDebugger 2018-01-16 08:23:21 +11:00
zilmar ea1e0efbef [Debugger] Detach Debugger from UI class 2018-01-10 18:05:57 +11:00
zilmar 7a9b1f32d4 [USer Interface] Rename MainMenuClass.cpp to MainMenu.cpp 2018-01-08 17:45:38 +11:00