zilmar
|
c6c374033b
|
set super smash brothers to vi 2200 and protected self mod
|
2012-10-05 19:31:30 +10:00 |
zilmar
|
ce7eba58c6
|
changed paper mario to 64bit
|
2012-10-05 06:04:54 +10:00 |
zilmar
|
d917cfc553
|
Updated mario party to have a VI refresh of 2100 (to improve sound)
|
2012-10-04 22:00:31 +10:00 |
zilmar
|
b9c7c35002
|
Changed Diddy Kong to 64bit
|
2012-10-04 21:28:03 +10:00 |
zilmar
|
7ce2aded6d
|
Clean up settings related to blast corps
|
2012-10-04 11:48:05 +10:00 |
zilmar
|
14ee114bf5
|
changed settings for Donkey Kong 64
|
2012-10-02 21:12:51 +10:00 |
zilmar
|
64369b78a6
|
Updated Zelda settings to be 64bit and protected memory settings
|
2012-10-02 21:09:07 +10:00 |
Emmet Young
|
ee3abe73a8
|
Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development
Conflicts:
Source/Project64/N64 System/Interpreter/Interpreter Ops.cpp
|
2012-10-01 00:52:47 +10:00 |
zilmar
|
ac564c3be9
|
Conkers set to 64bit
|
2012-09-29 19:03:52 +10:00 |
zilmar
|
7f0ada99fd
|
cleaned up more config settings
|
2012-09-27 20:45:20 +10:00 |
zilmar
|
caedf77806
|
Add config files to source control
|
2012-09-25 17:21:31 +10:00 |