zilmar
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edda4f0555
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fix #376 - Games slow if no entry in Project64.cfg
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2015-04-20 08:50:07 +10:00 |
MELERIX
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dfbf29a035
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Cleanup
Removed two duplicated variables in Game Settings.cpp
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2015-03-26 02:28:05 -03:00 |
Nicholas
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8c1852afa0
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handle pal system frequency better
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2015-01-26 14:43:37 +11:00 |
zilmar
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59b2e96062
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Speed Limitor: Clean up code and change interval levels
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2012-12-31 23:46:03 +11:00 |
zilmar
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dd4a3b3391
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Make sure cf is not 0
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2012-12-31 07:22:11 +11:00 |
zilmar
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4f6d6effa3
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Added GPL header
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2012-12-19 20:30:18 +11:00 |
zilmar
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c3b743adf1
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Game settings: Moved from recompiler settings, moved to n64system as base
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2012-11-29 22:23:35 +11:00 |
zilmar
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d09a8adf10
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Global Variable: rename _Settings to g_Settings
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2012-11-17 12:02:04 +11:00 |
zilmar
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d396763b71
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Audio: Add AI Count Per Byte setting
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2012-11-13 16:44:13 +11:00 |
zilmar
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22af031f01
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Add rsp audio setting to Game Settings
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2012-10-25 19:34:25 +11:00 |
zilmar
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ccb1de6682
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Firedemo and n64 stars now runs under ABL
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2012-10-15 18:41:30 +11:00 |
zilmar
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afedaf38d6
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Initial refractoring of ABL
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2012-10-14 12:05:52 +11:00 |
zilmar
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ba27b5e423
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Added delay DP interrupt + refractoring of some of the settings
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2012-10-06 09:53:11 +10:00 |
zilmar
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c6c80c0f04
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Refracted some settings locations, removed some extra code from C Core, added a tlb miss menu option
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2012-09-29 06:07:45 +10:00 |
zilmar
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f2a5df90f9
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Added Game Settings class, with removing the global of tlb use
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2012-09-24 11:14:02 +10:00 |