zilmar
c078e1090a
Merge pull request #597 from cxd4/whitespace
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little whitespace trolololz to new build scripts
2015-09-14 08:43:04 +10:00
zilmar
4efcf0e5e4
Add zip of package
2015-09-14 08:20:08 +10:00
unknown
c8dbcb2c30
little whitespace trolololz to new build scripts
2015-09-13 16:30:53 -04:00
zilmar
a3513059e1
Renme package_zip.bet to package_zip.cmd
2015-09-13 19:54:43 +10:00
zilmar
0bee1ef3c4
Move package_zip.bat
2015-09-13 19:52:45 +10:00
zilmar
897b27fc1d
Add some build scripts
2015-09-13 17:30:59 +10:00
zilmar
b4d58cfb17
Set VERSION_BUILD to 9999
2015-09-13 17:28:02 +10:00
zilmar
d603d7d7dd
Merge pull request #591 from cxd4/VS_Express
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got it compiling on Express
2015-09-13 12:32:34 +10:00
zilmar
801d257416
Merge pull request #592 from cxd4/RSP_signed_offset_hex
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[RSP] bad DMEM offsets when (offset < 0)
2015-09-13 01:52:31 +10:00
zilmar
372271bcf8
Merge pull request #595 from AmbientMalice/patch-6
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Add Duke 64 Prototype to RDB.
2015-09-10 17:35:56 +10:00
AmbientMalice
62e9622ef9
Add Duke 64 Prototype to RDB.
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There's an article about the prototype here. It's supposedly PAL, but the rom seems to have an NTSC header - so I'm confused.
2015-09-10 13:48:32 +10:00
zilmar
32b1802f76
Merge pull request #594 from cxd4/extra_include
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removed redundant include
2015-09-09 07:03:03 +10:00
unknown
7841409ef2
removed redundant include
2015-09-08 10:33:30 -04:00
unknown
d9082a0c51
[RSP] bad DMEM offsets when (offset < 0)
2015-09-07 16:36:08 -04:00
unknown
dd73e6dff7
second pass--compiles on VS2008 Express (doesn't link)
2015-09-07 15:47:58 -04:00
unknown
4b4c37e9bd
first pass--compiles on VS2013 w/o ATL
2015-09-07 15:47:44 -04:00
zilmar
120d4d5590
Merge pull request #580 from cxd4/so_i_herd_u_liek_bswap
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replaced all in-line assembly in Virtual Memory unit
2015-09-07 20:56:26 +10:00
zilmar
ba217864cc
Merge pull request #579 from Nekokabu/patch-6
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Update Project64.rdb
2015-09-07 14:10:16 +10:00
zilmar
a0b157d09f
Merge pull request #588 from purplemarshmallow/01
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rdb: add settings for G.A.S.P
2015-09-05 21:27:36 +10:00
purplemarshmallow
6d4cb1c2e3
rdb: add settings for G.A.S.P
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fixes G.A.S.P!! Fighter's NEXTream crash with recompiler #583
2015-09-05 11:02:07 +02:00
zilmar
60da75d041
Merge pull request #585 from LegendOfDragoon/master
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Improve LoadState
2015-09-04 17:08:07 +10:00
LegendOfDragoon
6adb89e041
Add support for DacrateChanged in LoadState
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Calls DacrateChanged if the value of AI_DACRATE_REG changes after
loading a save state.
2015-09-02 22:47:21 -07:00
LegendOfDragoon
abf71cdd1a
Add support for ViWidthChanged in LoadState
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Calls ViWidthChanged if the value of VI_WIDTH_REG changes after loading
a save state.
2015-09-02 22:44:24 -07:00
LegendOfDragoon
a4a69a8a3a
Add support for ViStatusChanged in LoadState
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Calls ViStatusChanged if the value of VI_STATUS_REG changes after
loading a save state.
2015-09-02 22:41:40 -07:00
zilmar
8d7c7d91a1
Merge pull request #577 from cxd4/moar_Unicode_references
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more Unicode compile ref. errors to _T() fixed
2015-09-02 17:41:11 +10:00
zilmar
94341be840
Merge pull request #581 from LegendOfDragoon/Fixes
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Fix some mistakes
2015-09-02 14:14:30 +10:00
zilmar
6da72554c7
Merge pull request #582 from LegendOfDragoon/Write-to-VI_CURRENT_REG
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Write to VI_V_CURRENT_LINE_REG
2015-09-02 14:13:29 +10:00
LegendOfDragoon
7909b18506
Write to VI_V_CURRENT_LINE_REG
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As of now, it's never being written to, so graphics plugins do not have
any access to that register. z64gl reads this register, so that's why it
has this screen shaking problem in certain games like Star Wars Rogue
Squadron.
2015-09-01 08:50:59 -07:00
LegendOfDragoon
8968430b04
Fix issue with AiUpdate
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Some plugins like Jabo's needs this thread to be created each time
initiated.
2015-09-01 08:16:42 -07:00
LegendOfDragoon
ec6a1e0c23
Fix issue with displaying the value of EIP
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Before, it would only display 1 byte, instead of the full address stored
in EIP.
2015-09-01 08:07:25 -07:00
LegendOfDragoon
e576dbbaa4
Fix a mistake I made in SPECIAL_DSRL32
2015-09-01 07:51:36 -07:00
unknown
834299c041
replaced all in-line assembly in Virtual Memory unit
2015-08-30 22:56:21 -04:00
Nekokabu
f39b6612ae
Update Project64.rdb
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update Derby Stallion 64
2015-08-30 18:16:29 +09:00
Nekokabu
b3b77ed8c5
Update Project64.rdb
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add new entry
2015-08-30 14:16:41 +09:00
zilmar
29f2f51ee5
Merge pull request #578 from cxd4/can_haz_commctrl_h
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Include some system headers explicitly to fix non-ATL builds.
2015-08-30 10:40:56 +10:00
unknown
d00937a997
explicit <windowsx.h> to fix 6 unresolved macros w/o ATL
2015-08-28 18:35:36 -04:00
unknown
7b4b5a6827
explicit <shlobj.h> to fix just a few build errors w/o ATL
2015-08-28 18:35:13 -04:00
unknown
7ce4f3db93
explicit <commdlg.h> to fix anti-ATL build errors
2015-08-28 18:34:34 -04:00
unknown
6b34e8b89a
explicit <commctrl.h> to fix anti-ATL build errors
2015-08-28 18:34:12 -04:00
unknown
074b2cc007
explicitly included <prsht.h>
2015-08-28 18:29:55 -04:00
unknown
152b365fcc
more Unicode compile ref. errors to _T() fixed
2015-08-28 17:23:47 -04:00
zilmar
d1f36d80ad
Merge pull request #576 from cxd4/TLB-pointer-to-int-representation
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better chances at safe TLB paddr allocation to integers
2015-08-28 09:42:54 +10:00
unknown
da232c590a
better chances at safe TLB paddr allocation to integers
2015-08-26 22:30:45 -04:00
zilmar
3b6d55cc5c
Merge pull request #568 from cxd4/leftover_Unicode_crap
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removed some surviving remnants of old Unicode refs
2015-08-20 13:54:41 +10:00
unknown
1a83353918
removed some surviving remnants of old Unicode refs
2015-08-19 23:00:41 -04:00
zilmar
3a950f4cb9
Merge pull request #563 from AmbientMalice/patch-5
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Make Mempak use core instead of plugin by default.
2015-08-20 12:11:42 +10:00
zilmar
18c192b32c
Merge pull request #566 from cxd4/better_VS_Express_fix
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re-did pull request #565 a safer way
2015-08-20 12:08:16 +10:00
unknown
39a1abe44e
re-did my earlier fix in a safer way
2015-08-19 18:37:07 -04:00
zilmar
7a2218dfd6
Merge pull request #565 from cxd4/vs-express-testing
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reduced the compiler errors if building w/ VS2008 Express
2015-08-20 06:43:37 +10:00
unknown
b44324147d
reduced the compiler errors if building without ATL
2015-08-19 13:47:15 -04:00