oddMLan
2555485eb9
[Debugger UI] Center CPU Exception Breakpoints dialog
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Also fix capitalization in menu
2019-04-15 08:58:22 -07:00
oddMLan
01d4ed0bc3
Change some error message boxes to warnings
2019-04-15 08:58:22 -07:00
zilmar
ff81419af6
Separate Project64.cht
2019-04-15 14:14:15 +09:30
zilmar
ff8d6f2462
try to update build.cmd
2019-04-15 08:02:24 +09:30
Fanatic-64
ad54ccca63
Add speed fix for Automobili Lamborhini
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These codes cap the game's framerate at 30 DL/s instead of the default 40 DL/s, thus preventing the game from running too fast. Also disabled TLB since it's not used in this game.
2019-04-12 16:54:59 -05:00
zilmar
bfda4597da
Merge pull request #1603 from shygoo/search-improvements
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[Debugger] Improve the search tool
2019-04-04 09:37:08 +10:30
shygoo
346d21cd56
[Debugger] Improve the search tool
2019-04-03 13:56:45 -05:00
zilmar
b486f8d587
Merge pull request #1602 from shygoo/fix-dmalog
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[Debugger] Make DMA log stable
2019-04-03 06:34:49 +10:30
shygoo
22b4a3e94f
[Debugger] Make DMA log stable
2019-04-02 14:16:39 -05:00
shygoo
27bc76d089
[Debugger] Make DMA log stable
2019-04-02 13:28:46 -05:00
zilmar
693925f340
Merge pull request #1600 from francois-berder/master
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Fix undefined behavior related to sprintf
2019-03-27 21:59:03 +10:30
Francois Berder
da37c46cbc
Project64-core: Fix undefined behavior in CPifRam::LogControllerPakData
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Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-03-27 09:40:37 +00:00
Francois Berder
f2e6199fcb
RSP: Fix undefined behavior in RDP_LogDlist
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When calling sprintf, source and destination must not overlap
otherwise it is undefined behavior as specified by
C99 standard, 7.19.6.6.
Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-03-27 09:38:44 +00:00
zilmar
a298011104
Merge pull request #1587 from LuigiBlood/rdb_update
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[RDB] Update 64DD games
2019-03-15 11:28:35 +10:30
LuigiBlood
307d9a2d8c
[RDB] Sim City 64 forgot to RDRAM Size to 8
2019-03-12 12:43:17 +01:00
zilmar
75786f6b40
Merge pull request #1592 from EmpyreusX/patch-1
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Update Chinese (Simplified).pj.Lang
2019-02-20 19:22:57 +10:30
EmpyreusX
0d1e534853
Update Chinese (Simplified).pj.Lang
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Re-translated and optimized Chinese (Simplified) lang file.
2019-02-20 11:36:45 +08:00
zilmar
eb2b1f0a2c
[Android] Add review menu
2019-02-20 11:48:28 +10:30
zilmar
a4e685d7fc
[Android] Make sure we are asking for permission
2019-02-17 04:30:56 +10:30
zilmar
d650e230e3
[Android] Ask for permission
2019-02-16 20:25:36 +10:30
zilmar
c6dc4d6e88
[Android] Target SdkVersion as 26
2019-02-13 16:31:18 +10:30
zilmar
f6d4290992
[Android] Missed some patreon settings
2019-02-13 15:52:21 +10:30
zilmar
19328cc7ef
[Adnroid] Remove all mentions of patreon
2019-02-13 15:39:47 +10:30
zilmar
9902b542c3
[Android] Turn ABL off by default in android
2019-02-13 15:12:35 +10:30
zilmar
be2ee76e79
Start to add in support menu item
2019-02-13 15:11:35 +10:30
zilmar
92d22a014b
[Android] Change forum menu link to discord
2019-02-13 11:55:58 +10:30
zilmar
f69a70e033
Merge branch 'master' of https://github.com/project64/project64
2019-02-10 09:15:49 +10:30
zilmar
03700db740
[Project64] Add checks around g_Debugger->FrameDrawn
2019-02-10 09:14:51 +10:30
zilmar
2caf30684d
Merge pull request #1589 from Fanatic-64/master
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[RDB] Set 32bit=No and Counter Factor=1 for FIFA 99
2019-02-09 09:57:04 +10:30
Fanatic-64
ddb1793694
[RDB] Set 32bit=No and Counter Factor=1 for FIFA 99
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32-bit engine causes the geometry to be messed up and the game to quickly freeze when starting a match. Setting Counter Factor to 1 also makes the game a lot less choppy.
2019-02-08 16:58:19 -06:00
zilmar
cfc510880c
[Android] Put android settings under settings
2019-02-09 06:31:17 +10:30
zilmar
6175511b55
[Android] Updating SettingsID.java
2019-02-09 06:19:45 +10:30
zilmar
aca70f317c
[Project64] Fix CPath::IsRelative for non WIN32
2019-02-09 05:02:02 +10:30
LuigiBlood
a76a242b12
[RDB] Change F-Zero X (J) to remove FAT
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and change F-Zero X with all caps instead for the expansion
2019-02-03 09:59:42 +01:00
zilmar
23f040c0dd
Merge pull request #1585 from Frank-74/master
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[Project64-Audio] Remove FAT from audio plugin.
2019-02-03 05:51:24 +10:30
zilmar
eaab627f64
[Project64] change memcpy_s to memcpy
2019-01-31 18:41:24 +10:30
LuigiBlood
ccf0a80cda
[RDB] Fix Sim City 64 SP DMA READ error
2019-01-31 00:51:24 +01:00
LuigiBlood
964249c840
[RDB] Accidentally removed RDRAM Size=8
2019-01-31 00:42:38 +01:00
LuigiBlood
0354bbeceb
[RDB] Update 64DD games
2019-01-30 22:46:55 +01:00
zilmar
eef2ed27aa
Merge pull request #1586 from shygoo/debugger-cleanup
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[Debugger] Clean up compiler warnings
2019-01-28 17:53:24 +10:30
zilmar
20c1dca39f
Merge pull request #1582 from LuigiBlood/64dd_exp
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[64DD] Handle disks that don't have Disk ID
2019-01-28 09:19:18 +10:30
shygoo
03ba3640b5
[Debugger] Clean up compiler warnings
2019-01-27 16:40:23 -06:00
LuigiBlood
c931580e3f
[RDB] Add RDRAM Size = 8 on every 64DD game
2019-01-27 23:04:38 +01:00
Frank-74
a5e6f55a47
[Project64-Audio] Remove FAT from audio plugin.
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Fixes main.cpp error.
2019-01-27 21:59:42 +00:00
LuigiBlood
29a97e6c8b
Handle m_RomName for disks that don't have any disk ID (use CRC instead) and also forge disk header differently for plugins.
2019-01-27 22:03:52 +01:00
LuigiBlood
15ceec5d38
[RDB] Super Mario 64 Disk Version added
2019-01-27 21:22:04 +01:00
LuigiBlood
b8c47d0087
Alternate calculation of "CRC" for disks that don't have IDs
2019-01-27 21:21:25 +01:00
zilmar
e286d90dab
Merge pull request #1576 from LuigiBlood/64dd_load
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64DD support overhaul
2019-01-28 06:01:48 +10:30
zilmar
784c1465bf
Merge pull request #1580 from Frank-74/patch-1
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Move Fixed Audio setting back to Project64.rdb
2019-01-28 06:01:22 +10:30
Frank-74
cbb973a824
Move Fixed Audio setting back to Project64.rdb
2019-01-27 19:14:27 +00:00