zilmar
31cb2270d3
Merge pull request #555 from Nekokabu/patch-4
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Fix PI_DMA_READ
2015-08-11 18:25:43 +10:00
Nekokabu
4dac8354cc
Fix error message displayed always
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fix error message displayed always when play 64dd and enable debugger.
2015-08-02 21:31:15 +09:00
Nekokabu
936db1c3f4
Fix PI_DMA_READ
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fix PI_DMA_READ like a PI_DMA_WRITE.
2015-08-01 18:16:11 +09:00
Nekokabu
0772341b6a
Fix DMA Sram access when not word aligned
2015-08-01 17:48:38 +09:00
zilmar
91b643bfe1
Merge pull request #552 from JMarlin/master
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#549 re-fixing the fix
2015-07-31 08:39:01 +10:00
jmarlin
d57d951d39
#549 removed a vestigial bit of expression from a direction I ended up not going in
2015-07-30 18:37:15 -04:00
jmarlin
837f799058
#549 fixed incorrect case conversion math, simplified a couple of expressions
2015-07-30 18:35:33 -04:00
zilmar
a3edf675f8
Merge pull request #550 from JMarlin/master
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#549 changed switch/case table to cascaded range checks
2015-07-30 15:09:06 +10:00
jmarlin
6f98061e57
#549 stupid typos
2015-07-29 18:23:14 -04:00
jmarlin
8e75ec2ce7
#549 changed switch/case table to cascaded range checks
2015-07-28 17:41:53 -04:00
LegendOfDragoon
2f812afca7
Implement edge case in SPECIAL_DSRL32
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When m_Opcode.sa == 0, the results for cpu recompiler do not match cpu
interpreter. For example with dsrl32 t9, t8, 0x0, and t8 =
0xC0C0C0C000000000 the result of t9 for cpu recompiler =
0xFFFFFFFFC0C0C0C0, while cpu interpreter = 0xC0C0C0C0C0C0C0C0.
This commit fixes the Killer Instinct health bar issue.
2015-07-28 13:30:21 -07:00
luigiblood
cf7f74f1b1
Use actual CIC IDs (8303 for 64DD, 5167 for 64DD conversions)
2015-07-27 15:34:36 +02:00
zilmar
1a481c520a
Merge pull request #544 from cxd4/dedotated_wam_4_mah_serv0r
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cleaner RdramChanged algorithm (not biased to only 4 vs. 8 MB)
2015-07-27 14:05:16 +10:00
Nekokabu
81b6e2c68d
Heiwa Pachinko World 64 (J) freeze fix
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Heiwa Pachinko World 64 (J) freeze fix #537
2015-07-25 23:20:36 +09:00
unknown
51975fb00d
unbiased the algorithm from just checking if only 4 or 8 MB
2015-07-18 13:12:40 -04:00
unknown
188091e32a
flipped the if/else blocks for better branch prediction
2015-07-18 12:51:44 -04:00
unknown
62d316f7ae
centralized m_AllocatedRdramSize writeback outside the if/else
2015-07-18 12:50:00 -04:00
unknown
2a45e5f792
Declare a couple constants to help clean the code rewrites.
2015-07-18 12:45:55 -04:00
Julio C. Rocha
02e6cf2697
Added PropertySheets folder to project.
2015-07-15 04:47:41 -07:00
Julio C. Rocha
d617d0352a
Used centralized config for VCXPROJ files.
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TODO: Fix Installer. It's no longer being generated.
2015-07-15 03:37:49 -07:00
LegendOfDragoon
9dda9171d0
Fix LoadState audio issue with Fixed Audio Timing
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When Fixed Audio Timing was enabled and AI count per byte = 0, the
frequency was not being properly set, after loading a save state.
2015-07-06 21:05:12 -07:00
Nekokabu
433668a7e3
Fix Address in error messages.
2015-06-24 01:05:29 +09:00
Nekokabu
4b2ff8318f
Fix Address in error messages.
2015-06-23 23:03:05 +09:00
Nekokabu
9be6b571e0
Fix Address in error messages.
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Fix Address in error messages.
2015-06-23 23:02:20 +09:00
zilmar
2f4b4681d0
Merge pull request #514 from Nekokabu/master
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Support Shiren 64 Save
2015-06-22 15:19:52 +10:00
Nekokabu
f4ab79a007
Fix Jangou Simulation Mahjong Dou 64 freeze
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Fixed a read from over than ROM file.
2015-06-21 23:51:37 +09:00
Nekokabu
f55db5aff4
Ssupport Shiren 64 Save
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Ssupport Shiren 64 Save
2015-06-20 14:14:59 +09:00
MELERIX
48878d7e9c
few more
2015-06-18 00:51:26 -03:00
MELERIX
a4f8f52de9
minor fixes in english language file
2015-06-18 00:19:03 -03:00
Nekokabu
7748b0109c
support 6103, 5, 6
2015-06-16 21:06:14 +09:00
Nekokabu
a55e567b8b
Add ROM Header CRC Recalculation
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Add ROM Header CRC Recalculation
2015-06-15 22:08:07 +09:00
Nekokabu
edb8d5288c
Add ROM Header CRC Recalculation
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Add ROM Header CRC Recalculation
2015-06-15 22:05:04 +09:00
Nekokabu
6b33847f2c
ROM Header CRC Recalculation
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ROM Header CRC Recalculation
2015-06-15 22:03:49 +09:00
Nekokabu
dd0560c438
Add ROM Header CRC Recalculation
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Add ROM Header CRC Recalculation
2015-06-15 22:00:37 +09:00
zilmar
0e6f462f8b
Merge pull request #487 from Nekokabu/patch-6
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Update N64 Types.h
2015-06-09 05:08:34 +10:00
zilmar
d1f1f1d0e3
Merge pull request #488 from Nekokabu/patch-8
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Update N64 Rom Class.cpp
2015-06-09 05:08:12 +10:00
zilmar
6c9ab5438f
Merge pull request #489 from Nekokabu/patch-9
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Update Rom Information Class.cpp
2015-06-09 05:07:02 +10:00
Nekokabu
b17c3b7c89
Update N64 Class.cpp
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Experimental: 64DD IPL support
2015-06-08 22:19:45 +09:00
Nekokabu
fc1ce7f6d3
Update Rom Information Class.cpp
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Experimental: 64DD IPL support
2015-06-08 22:05:56 +09:00
Nekokabu
1ab4e18c68
Update N64 Rom Class.cpp
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Experimental: 64DD IPL support
2015-06-08 22:03:33 +09:00
Nekokabu
e7e6dae283
Update N64 Types.h
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Experimental: 64DD IPL support
2015-06-08 21:54:45 +09:00
zilmar
6d608cd6bc
[Project64] Handle SW const to 0x1fc00000
2015-05-30 13:46:16 +10:00
LegendOfDragoon
03dae91dc8
Fix threading problem with AiUpdate
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When you reset a game or switch to another game, it keep creating a new
thread even if one already exists. This can cause the emulator to crash.
2015-05-25 22:05:09 -07:00
unknown
6ef0a34188
[Project64] fixed warning C4018: '<' : signed/unsigned mismatch
2015-05-24 14:35:47 -04:00
unknown
c30e41b102
[Project64] fixed warning C4018: '>' : signed/unsigned mismatch
2015-05-24 13:45:30 -04:00
unknown
068fbcbd13
[Project64] fixed warning C4018: '>=' : signed/unsigned mismatch
2015-05-24 13:33:56 -04:00
LuigiBlood
ddd5b3e795
Updated 64DD Conversion CIC checksum for bugfix
2015-05-23 00:28:58 +02:00
zilmar
f329b2d8f1
Merge branch 'master' of https://github.com/project64/project64
2015-05-22 06:12:08 +10:00
zilmar
6f56336031
[Project64] handle F3 A4 rep movs byte ptr es:[edi],byte ptr [esi] in exception handler
2015-05-22 06:09:33 +10:00
Emmet Young
007cbc1695
Address should actually of been stored into a DWORD
2015-05-18 14:19:31 +10:00
Emmet Young
a89f1d29f5
Seperate rumblepak out from pif ram.cpp. Makes it easier to make changes to and cleans up Pif Ram.cpp
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Also prepare for implementing the transfer pak.
2015-05-18 12:20:15 +10:00
zilmar
0c8d500328
Merge pull request #464 from AmbientMalice/patch-18
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Change "segement" to "segment".
2015-05-16 11:05:35 +10:00
zilmar
13e62d7354
[64bit] Get nrage and rsp compiling as 64bit
2015-05-16 10:55:23 +10:00
AmbientMalice
d3c04d6a1e
Update Dma.cpp
2015-05-15 23:38:14 +10:00
zilmar
e5c2df4dbc
[Project64] Get the code to compile in 64bit
2015-05-15 08:38:52 +10:00
LuigiBlood
61c7f5ed78
Added "AllowROMWrites" RDB setting, DMA READ to ROM and updated RDB file
2015-05-14 14:34:45 +02:00
LuigiBlood
6f28b3e424
Added 64DD CIC support for Zoinkity's cartridge conversions of 64DD games.
2015-05-08 04:48:46 +02:00
MELERIX
779626d421
zlib cleanup
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- Removed the old zlib files.
- PJ64 now uses the new zlib 1.2.8 files.
2015-05-07 23:25:02 -03:00
LegendOfDragoon
3d57e37a88
Make AudioResetOnLoad work with Fixed Audio Timing
2015-05-06 16:23:52 -07:00
Azimer
f48d645f83
Missed a DoSomething
2015-05-05 17:49:06 -05:00
Azimer
fe855ad5da
Revert DoSomething from bool to BOOL #2
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This fixes the interpreter
2015-05-05 11:46:25 -05:00
zilmar
9aa9061f07
Revert DoSomething from bool to BOOL
2015-05-04 17:23:36 +10:00
Lioncash
21c3c8fd32
Remove unnecessary struct/union typedefs
2015-05-03 20:13:12 -04:00
Emmet Young
6e897778dc
Remove registry from Common. No longer used or needed.
2015-05-03 21:05:53 +10:00
zilmar
c31e3f210c
Merge pull request #425 from death-droid/UpdateZLib
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Update ZLib to 1.2.8
2015-05-03 19:58:12 +10:00
zilmar
c182ec9fd5
[Project64] Rom Browser - show good name in column other than the first
2015-05-03 19:54:06 +10:00
Lioncash
82c2554357
Convert BOOL to bool where possible.
2015-05-02 23:37:08 -04:00
zilmar
9984bed37c
Merge pull request #429 from Azimer/FAT_Improvements
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Fixed Audio Timing Improvements
2015-05-02 22:08:27 +10:00
Azimer
ac8a33a3be
Restructured IF statement
2015-05-02 02:01:10 -05:00
Azimer
c970681595
Fixed Audio Timing Improvements
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* A user-defined FAT value of 0 will cause it to calculate
* The second buffer shouldn't be part of the GetLegth returned value
* Rounded the GetLength values up and aligned to 4 bytes (sample size)
* Implemented ai_busy and changed the behavior of ai_full
* Changed the second buffer behavior
2015-05-02 01:37:23 -05:00
Emmet Young
312de4d2a4
Allow 7z files to actually work through "Open ROM". Removes the codes assumption it is being handed the ROM name its looking for in the file.
2015-05-02 00:53:57 +10:00
Emmet Young
c9805dd5d3
Update ZLib to 1.2.8
2015-05-01 14:06:20 +10:00
zilmar
f75a6e489c
Merge pull request #423 from lioncash/void
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Remove superfluous void parameter usages.
2015-04-30 10:43:32 +10:00
Emmet Young
23eeaeeb2c
When scanning in 7z files make sure we are actually setting the rom file size.
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Fixes issue #255
2015-04-29 23:02:53 +10:00
Lioncash
d85f0c1283
Remove superfluous void usages
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These aren't necessary in C++
2015-04-28 19:34:23 -04:00
theboy181
405f59eafc
Fix Speeeling
2015-04-23 22:43:01 -07:00
Lioncash
6b7ecf0b79
Cheat Class: Replace is_valid_hex_digit
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isxdigit does the same thing.
2015-04-22 14:06:56 -04:00
zilmar
b5cd125809
Merge pull request #409 from cxd4/i_accidentally_your_function_inside_my_function
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some more high-level code reusability via functions
2015-04-21 12:53:06 +10:00
zilmar
2bb9ac0754
Merge pull request #411 from cxd4/nub_lern_2_cheet
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optimized cheat codes parsing a little bit
2015-04-21 08:49:56 +10:00
unknown
8df2172495
probably more readable, portable to just say this
2015-04-20 17:10:15 -04:00
unknown
0e05a71f2a
guessing it's okay to have case-insensitive hex verify here too
2015-04-20 17:07:42 -04:00
unknown
ec458785ea
derp.
2015-04-20 17:05:06 -04:00
unknown
12b71f4c0c
actually may be better as a static (possibly inline) function
2015-04-20 17:02:19 -04:00
unknown
3ef067f6d1
optimized hex digit verification a little
2015-04-20 16:52:48 -04:00
unknown
ec9afe9c33
moved cheat code hex value verification to a central function
2015-04-20 16:31:26 -04:00
unknown
42643352b9
s/Initilize/Initialize
2015-04-20 16:01:18 -04:00
unknown
3b9ec019bc
ya i r need h4lp plz i iz shot
2015-04-20 15:41:25 -04:00
unknown
dbe9da858a
no longer multiple references to recently added `STRING_SIZE` constant
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It seems that zilmar would rather use the sizeof() operator repeatedly than to declare a new constant or use macros to show array sizes. Since I have already centralized the usage of all sizeof() operators to the new high-level function I declared, I think that there is no longer use for the `STRING_SIZE` constant which Lioncash contributed.
2015-04-20 14:57:55 -04:00
unknown
9fcf4def63
reusable functions in high-level code for About dialog messages
2015-04-20 14:55:07 -04:00
zilmar
bb9023292c
fix #408 About Config Files not showing
2015-04-20 18:33:38 +10:00
zilmar
edda4f0555
fix #376 - Games slow if no entry in Project64.cfg
2015-04-20 08:50:07 +10:00
Lioncash
c0742b09b6
Gui Class: Fix potential wchar array overruns
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sizeof(String) will return 400, which is past the bounds of the string array
2015-04-17 03:13:44 -04:00
Lioncash
e9c056e5a4
Notification Class: Correct array sizing in SetWindowCaption
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sizeof(wchar_t) is a size of 2 (or 4 if in a Linux environment). With the previous code, it would be trying to insert the null terminator at index 511 on Windows, which is incorrect.
2015-04-16 15:59:48 -04:00
Lioncash
a7eb2e79e5
Memory Labels Class: Correct bounds clamping in ProcessCODFile
2015-04-16 15:44:06 -04:00
zilmar
45f7edf132
Merge pull request #392 from lioncash/leak
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Language Class: Fix missing fclose in GetLangString
2015-04-17 04:45:00 +10:00
Lioncash
9fd1bdf29c
Language Class: Fix missing fclose in GetLangString
2015-04-16 08:53:40 -04:00
Lioncash
b8beaeffb7
N64 Class: Initialize variable before passing in initializer list
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Silences an uninitialized variable warning.
2015-04-15 22:38:55 -04:00
Julio C. Rocha
33023bc81f
Make PropertySheets imports non-conditional
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Interpolated Platform and Configuration values to avoid case-by-case
condition validation.
(This could allow for future configurations and platforms without
additional modifications to VCXPROJ files).
2015-04-15 16:16:37 -07:00
zilmar
a43b33d985
Merge pull request #370 from LegendOfDragoon/master
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Fix losing audio while loading a save state
2015-04-13 10:00:31 +10:00
LegendOfDragoon
41c5e26e4a
Make an rdb option for the save state audio fix
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Now it is a per game config option.
2015-04-12 16:53:39 -07:00