Derek "Turtle" Roe
0783748884
Switch to markdown for changelog and update readme a bit
2021-03-10 02:59:39 -06:00
Vincent Cunningham
bc130baa3a
N64Rom: Add trace logs to LoadIN64mageIPL
2021-03-04 17:27:48 -05:00
Vincent Cunningham
008567781b
N64Rom: Load first found ROM in 7z file
...
Should now search the entire 7zip file looking for a valid N64 ROM file
and load the first one it finds. Left comments referring to a future
dialog for selecting which file you want to open as it seems like a
good idea, but I don't have the familiarity with WTL yet to try to add
it.
May be necessary to skip files of a certain size while opening this way
as Project64 will try to allocate memory for the "ROM" file before it
is able to check if it really is a ROM file.
2021-03-04 17:22:26 -05:00
zilmar
5c60ea213f
Update copyright date
2021-03-02 12:43:17 +10:30
zilmar
373df2a912
Project64: Provide ability for alternate identifier game settings
2020-10-22 12:37:09 +10:30
zilmar
f5c2c33149
Project64: Add CN64Rom::IsPal
2020-10-12 15:01:28 +10:30
zilmar
0bff53e11c
Project64: Update language enum
2020-10-12 14:11:19 +10:30
zilmar
fdc1a51f28
Project64: Some clean up of the N64RomClass
2020-03-18 13:41:40 +10:30
LuigiBlood
239c8f1128
[Rom] Use Base Game Save File if loaded both a disk and cart
2019-08-13 21:34:55 +02:00
LuigiBlood
c7bbd12b41
[Rom] Do not load ROM settings if a disk is loaded
...
It will prioritize the settings from disk if one is loaded.
2019-08-13 20:26:23 +02:00
LuigiBlood
b2f0623746
[Rom] Use IsLoadedRomDDIPL
2019-08-11 13:35:49 +02:00
LuigiBlood
3bd5595e77
[Rom] Support CRC calculation for 64DD IPLs
2019-08-11 13:30:51 +02:00
LuigiBlood
053ef11c5a
[Disk] Treat 64DD TOOL IPL as seperate
2019-08-11 11:45:52 +02:00
LuigiBlood
0a347f59f1
DD IPL ROM check in CN64Rom instead
2019-01-27 13:06:36 +01:00
LuigiBlood
3e52ff7b48
Manage 64DD IPL loading errors
2019-01-27 12:52:22 +01:00
LuigiBlood
48ce8fbee7
Enable Disk based on what is loaded instead (fix Combo loading)
2019-01-26 09:40:58 +01:00
LuigiBlood
c0b3246a2e
Set up EnableDisk when anything 64DD is being loaded
2019-01-25 23:11:33 +01:00
zilmar
7e1e7bf39b
[Debugger] Change bHaveDebugger to HaveDebugger
2018-01-16 08:23:21 +11:00
zilmar
e1633bbada
[Project64] Use AUTO_PTR instead of std::auto_ptr
2016-10-09 20:44:31 +11:00
zilmar
6cfd981b7d
[Android] Pre-allocate memory
2016-09-26 21:10:11 +10:00
luigiblood
aef22c147b
[64DD] Added TOOL/USA IPL support
2016-08-28 18:36:56 +02:00
zilmar
02d7ac014e
[Project64] Make sure each game has a unique save dir
2016-04-22 06:29:55 +10:00
zilmar
58bd4c2adf
[Project64] Add CN64Rom::CleanRomName
2016-04-16 09:17:37 +10:00
zilmar
4b70b1c941
[Project64] Make GetCicChipID just in one location in the CN64Rom class
2016-04-15 08:38:02 +10:00
zilmar
a985d587bd
[Project64] 7Zip just on windows
2016-02-01 17:04:05 +11:00
luigiblood
39a1c9f407
Added "Play Game with Disk" option
2016-01-25 20:58:57 +01:00
zilmar
9bdea7da40
[Project64] Remove Protect Memory duplicate code
2016-01-18 22:02:50 +11:00
zilmar
46f2afaecc
[Project64] N64RomClass.cpp Unprotect memory on freeing it
2016-01-15 08:11:12 +11:00
zilmar
05b2f1e5cf
[Project64] Remove windows.h from N64RomClass.cpp
2016-01-15 08:06:33 +11:00
zilmar
73549ee72f
{Project64] Convert internal strings to be utf8 instead of utf16
2015-12-24 07:04:36 +11:00
zilmar
a429a7fd08
[Project64] Create Project64-core
2015-12-06 21:05:39 +11:00