Commit Graph

831 Commits

Author SHA1 Message Date
MelchiorGaspar 4783ba7eac Release date update for SW - Shadows of the Empire
http://en.wikipedia.org/wiki/Star_Wars:_Shadows_of_the_Empire_%28video_game%29
I got the correct release dates for (E) and (J).

http://www.gamefaqs.com/n64/198789-star-wars-shadows-of-the-empire/data

12/03/1996  NUS-NSWE-USA      Star Wars: Shadows of the Empire
Date matches v1.0!

01/26/1999  NUS-NSWE-USA-1    Star Wars: Shadows of the Empire (Players Choice)
so is this v1.1 or v1.2,
since this is the only other version for North America... v1.2 as probably

I redid dates as follows
(E) = 1997/03/01
(J) = 1997/06/14
v1.1 = 199x
v1.2 = 01/26/1999  = as dated in rdx 1999/01/26

I found a reference  "NUS-006 (USA) | NUS-NSWE-USA-1" to v1.2
on a site so its definitely v1.2
2015-02-22 08:24:07 -05:00
MelchiorGaspar e09d6d3d1c Aidyn Chronicles - The First Mage (U)
went and finally found a copy of above as v1.1 rom ;D
turns out it needed the audio fix too to not crash-screen
Fixed Audio=1

so I updated the (U)(v1.1) and figured I might as wel do as well(E).
2015-02-22 07:20:16 -05:00
Emmet Young 6b1a88d3a4 Change to how NRage is dynamically linking XInput, rather than loading it every time functions such as GetXInputControllerKeys is called. Do it on initiate of controllers. Still not the best way to handle it.
Need to rethink the way NRage handles the different API's rather than just tacking it on the side
2015-02-22 21:11:20 +11:00
zilmar e51ec31e65 Update versions
Project64: 2.2.0.1
Glide64: 2.0.0.3
RSP: 1.7.0.11
Nrage: 2.4.0.1
RDB: 2.2.2
2015-02-22 19:43:15 +11:00
Lithium64 fb0a78ce90 Added the remaining games on glide64.rdb 2015-02-22 05:12:12 -03:00
zilmar c18eb30986 Merge pull request #113 from dsx-/master
indiana jones: added (E) rom & better SMM options
2015-02-22 17:02:25 +11:00
zilmar 35afda8ce1 update cheat file from 26th March 2006 2015-02-22 16:59:50 +11:00
zilmar b34077e6c2 Add OM utf encoding to Glide64.rdb 2015-02-22 16:52:08 +11:00
zilmar 194761fe66 Dynamic link XInputSetState 2015-02-22 16:50:16 +11:00
zilmar 4f4f4bc491 Merge pull request #114 from death-droid/NrageNoNeedFor1.0
No point in having an older version of the controller specs. for Nrage
2015-02-22 14:11:08 +11:00
zilmar 68c8f393ec Merge pull request #123 from Lithium64/patch-3
Added more missing games on glide64.rdb
2015-02-22 13:59:00 +11:00
Lithium64 a5ea15a993 Added more missing games on glide64.rdb 2015-02-21 23:18:16 -03:00
Emmet Young 1340e6fea5 NRage GBCart, use actual address ranges rather than hacky method. No real benefit to the hacky method as the code isnt that much cleaner and creates edge cases. 2015-02-22 12:07:45 +11:00
zilmar e1ecd4040c Merge pull request #116 from MelchiorGaspar/master
enabled Fixed Audio=1, for Aidyn Chronicles - The First Mage (U)[!](v1.0)
2015-02-22 07:02:58 +11:00
zilmar 554499c20a Merge pull request #117 from death-droid/QuickFix
Slight mistake in Version.h for DLL's, was setting VFT_APP instead of VF...
2015-02-22 06:08:46 +11:00
zilmar fd7ebaaf1c Merge pull request #120 from Lithium64/patch-2
More fixes to Glide64.rdb
2015-02-22 06:07:16 +11:00
Lithium64 c424016a78 Update Glide64.rdb 2015-02-21 15:45:55 -03:00
Lithium64 c244804305 More fixes to Glide64.rdb 2015-02-21 15:43:07 -03:00
Emmet Young 783f2d0668 Slight mistake in Version.h for DLL's, was setting VFT_APP instead of VFT_DLL 2015-02-22 00:45:00 +11:00
zilmar f7b1eb90d2 Merge branch 'master' of https://github.com/project64/project64 2015-02-21 21:22:45 +11:00
zilmar e05a7db66d Move reset out of message handling 2015-02-21 21:21:17 +11:00
MelchiorGaspar 27dcc7b538 Aidyn Chronicles - The First Mage (U)[!](v1.0)
Fixed Audio Timing
Fixed Audio=1

fixes the rom's internal crash screen (black w/ yellow text)
it sounds terrible but runs, the usual menu severe stutter is still there
2015-02-21 04:04:14 -05:00
MelchiorGaspar 1fb5aec818 Merge pull request #2 from project64/master
is this how I get update to my fork from master?
2015-02-21 02:43:40 -05:00
Emmet Young 0f85dc146b No point in having an older version of the controller specs. 2015-02-21 16:33:30 +11:00
dsx- 3f5c233c55 change SMM for Indiana Jones
protect memory disabled, cache enabled; game will not start with cache
disabled
2015-02-21 13:22:41 +08:00
dsx- 921ddd0d64 add ROM Indiana Jones (E) (Unreleased) 2015-02-21 13:17:13 +08:00
zilmar 0d75a57f1f Merge pull request #112 from dsx-/master
disable 32bit engine for Mario Story (J)
2015-02-21 15:06:59 +11:00
MelchiorGaspar 79aefdfa42 Merge pull request #1 from project64/master
is this how I get update to my fork from master?
2015-02-20 22:59:45 -05:00
dsx- 78b74bcebf disable 32bit engine for Mario Story (J) 2015-02-21 11:41:20 +08:00
zilmar bcce3e57d2 Merge pull request #111 from death-droid/NRAGEUSEVERSIONH
Make sure NRage properly uses our Version.h
2015-02-21 14:08:03 +11:00
Emmet Young 3657bfb3ee Make sure NRage properly uses our Version.h 2015-02-21 14:00:59 +11:00
Nicholas 129932d86e Merge branch 'master' of https://github.com/project64/project64 2015-02-21 12:00:50 +11:00
Nicholas c07497e96a Dynamically link XInputGetState 2015-02-21 12:00:01 +11:00
zilmar 45027e8903 Merge pull request #109 from MelchiorGaspar/master
Update NRagePluginV2.rc
2015-02-21 08:49:34 +11:00
MelchiorGaspar a5479b94fb 2015-02-20 16:40:41 -05:00
MelchiorGaspar 34d1725374 Update NRagePluginV2.rc
update version strings from 2.3c to v2.3.0.2 to reflect the plugins full version #.
2015-02-20 16:00:27 -05:00
MelchiorGaspar 71459995ee Update NRagePluginV2.rc
Update Copyright year from 2011 -> 2015
2015-02-20 15:53:29 -05:00
zilmar 499988dbec Merge pull request #107 from dsx-/master
fix accidentally deleted Plugin Notes in rdb
2015-02-21 05:28:41 +11:00
dsx- 1faf61f767 some changes and fixes
Aidyn Chronicles - The First Mage (U)
+ added (V1.0) tag

Chameleon Twist (J)
+ added Plugin Note from E/U

Chameleon Twist (U)
+ added (V1.0) tag

Excitebike 64 (U)
+ added (V1.0) tag

F-1 Pole Position 64 (J) (Human Grand Prix)
+ merged RDB changes from other region(s)

Fighter Destiny 2 (J) (Kakutou Denshou - F-Cup Maniax)
+ merged RDB changes from other region(s)

Madden Football 64 (E)
- removed Plugin Note

NFL Blitz (U)
+ added (V1.0) tag

Scooby-Doo - Classic Creep Capers (U)
+ added (V1.0) tag

Star Fox 64 (U) (V1.0)
+ remove clear frame attribute

Telefoot Soccer 2000
+ updated Plugin Note
+ added AiCountPerBytes=250

Turok - Rage Wars (U)
+ added (V1.0) tag

Vigilante 8 (all regions)
+ added RDRAM Size=8
2015-02-21 01:12:26 +08:00
dsx- 3875f74783 fix accidentally deleted Plugin Notes in rdb
apologies for another large RDB commit, but I restored a bunch of Plugin
Notes that I accidentally deleted before my first large commit
2015-02-21 00:11:27 +08:00
Nicholas 87de53b202 fix glide about box 2015-02-20 21:10:13 +11:00
zilmar 662e3efa27 Update project settings for visual studio 2013 2015-02-20 20:09:05 +11:00
zilmar 436888dd6b Update version numbers and create a package zip 2015-02-19 19:03:33 +11:00
zilmar c8a6bba702 Add missing entries 2015-02-19 18:33:58 +11:00
zilmar 203946d436 Merge pull request #102 from death-droid/CleanoutChmsAndHTMLLIB
Cleanout chms and htmllib
2015-02-19 16:35:37 +11:00
Emmet Young 11a6dea3cc Update language files to reflect changes to numbering 2015-02-19 16:21:53 +11:00
Emmet Young 595cddae99 Strip out the CHMs and remove htmlhelp as it is no longer needed 2015-02-19 16:08:26 +11:00
zilmar 6be9e796ee Merge pull request #100 from LegendOfDragoon/master
Fix mistakes in IsNextInstructionMmx() and UseRspFlags()
2015-02-19 14:24:27 +11:00
LegendOfDragoon 8aa40e4119 Add some missing instructions to UseRspFlags()
This change should get rid of some message box popups when enabling Show
Compiler Errors.
2015-02-18 18:34:32 -08:00
LegendOfDragoon 36e5d8d353 Fix problem with IsNextInstructionMmx()
It's supposed to check the next instruction, which is PC, rather than
the current instruction which is CompilePC. This mistake is what caused
graphical errors in RE2.
2015-02-18 18:18:27 -08:00