Commit Graph

1382 Commits

Author SHA1 Message Date
Lioncash a7eb2e79e5 Memory Labels Class: Correct bounds clamping in ProcessCODFile 2015-04-16 15:44:06 -04:00
zilmar 04421079ea Merge pull request #391 from AmbientMalice/patch-14
Correct Harvest Moon Settings.
2015-04-17 04:45:34 +10:00
zilmar 45f7edf132 Merge pull request #392 from lioncash/leak
Language Class: Fix missing fclose in GetLangString
2015-04-17 04:45:00 +10:00
Lioncash 9fd1bdf29c Language Class: Fix missing fclose in GetLangString 2015-04-16 08:53:40 -04:00
AmbientMalice 3557f13695 Added HM FB settings to Glide64 db. 2015-04-16 21:37:41 +10:00
AmbientMalice ec84a8718e Added FB setting to wrong db file. 2015-04-16 21:35:39 +10:00
zilmar 7b7a8fbe98 Merge pull request #388 from AmbientMalice/patch-13
Harvest Moon 64 Glide64 fix.
2015-04-16 16:52:01 +10:00
zilmar 57e6c37a25 Merge pull request #389 from lioncash/uninit
N64 Class: Initialize variable before passing in initializer list
2015-04-16 13:20:32 +10:00
Lioncash b8beaeffb7 N64 Class: Initialize variable before passing in initializer list
Silences an uninitialized variable warning.
2015-04-15 22:38:55 -04:00
AmbientMalice b5d6f3d657 Harvest Moon 64 Glide64 fix.
Disabled FB to fix half of screen being cut off. Kinda redundant with GLideN64 coming very soon, but I don't like broken things.

(No idea if disabling FB breaks anything, though.)
2015-04-16 11:03:55 +10:00
zilmar 301818511a Merge pull request #387 from JunielKatarn/master
Make PropertySheets imports non-conditional
2015-04-16 10:15:39 +10:00
Julio C. Rocha 33023bc81f Make PropertySheets imports non-conditional
Interpolated Platform and Configuration values to avoid case-by-case
condition validation.
(This could allow for future configurations and platforms without
additional modifications to VCXPROJ files).
2015-04-15 16:16:37 -07:00
zilmar 36726147f4 Merge pull request #385 from Lithium64/Patch-5
Updated Brazilian Language File
2015-04-15 20:39:47 +10:00
zilmar cf45e6e1f3 Merge pull request #384 from LegendOfDragoon/master
Fix Ogre Battle 64
2015-04-15 20:39:20 +10:00
zilmar 7d95852d9d Merge pull request #382 from theboy181/master
Changed Airboarder to Air Boarder and added Bust-A-Move Good set to RDB
2015-04-15 20:38:55 +10:00
AmbientMalice aadd58d56b Evangelion needs AudioResetOnLoad, too. 2015-04-15 16:20:23 +10:00
AmbientMalice 6601a3d0e7 AudioResetOnLoad Iggy+Factor 5 2015-04-15 16:07:31 +10:00
AmbientMalice 7e5e50cea1 Air Combat needs AudioResetOnLoad, too.
Must be a 3DO thing.
2015-04-15 16:03:10 +10:00
AmbientMalice 7be87ea904 Armorines uses Turok engine. As does South Park. 2015-04-15 16:00:40 +10:00
AmbientMalice fa2af91e41 MOAR TUROK 2015-04-15 15:58:41 +10:00
AmbientMalice 9253acd086 Fixed accidentally deleted bracket. 2015-04-15 15:48:13 +10:00
AmbientMalice f5bcf8900a AudioResetOnLoad fix initial pass. 2015-04-15 15:46:26 +10:00
Lithium64 e556d94dd2 Updated Brazilian Language File
Updated Brazilian Language File with latest changes
2015-04-15 02:36:31 -03:00
LegendOfDragoon f68edb9dd2 Disable 32bit for Ogre Battle 64
This should fix certain issues with the game.
2015-04-14 22:11:04 -07:00
LegendOfDragoon eda19cfc5e Fix regression in GetInstructionInfo
I previously made a commit to fix a reordering issue, but did not
realize it needed that COPO_MF_Instruction flag for branching. This
should fix the Ogre Battle issue.
2015-04-14 22:07:45 -07:00
theboy181 44ca9d47bf Changed Airboarder to Air Boarder and added Bust-A-Move Good set to RDB
Clarified from https://docs.google.com/spreadsheets/d/1rlN5kF2ISNw3V34Kbd-nUtatCzXvvuo7uVJVGIF5eXU/edit#gid=0 the correct Name for Air Boarder 64
2015-04-14 20:21:11 -07:00
zilmar b54e03b85d Merge pull request #368 from cxd4/yo_glide_i_herd_u_liek_translated_games
copy Sin and Punishment RDB settings to English trans.
2015-04-15 11:40:25 +10:00
zilmar a3e8e3e34d Merge pull request #381 from theboy181/master
Add Complete Airboarders 64 GOOD NAMES to RDB
2015-04-15 11:39:39 +10:00
theboy181 85e629e097 Add Complete Airboarders GOOD NAMES to RDB
Updated RDB with know good sets
2015-04-14 17:43:48 -07:00
unknown 329fcb0d20 never mind the comments 2015-04-14 20:31:29 -04:00
zilmar 78c00d017d Merge pull request #378 from AmbientMalice/patch-11
Add missing 32bit=No for Doom 64 (1.1)
2015-04-14 18:32:16 +10:00
zilmar 6eb5b0e3c8 Merge pull request #379 from AmbientMalice/master
Fix cheat DB "Compleate" typo.
2015-04-14 16:51:25 +10:00
Ambient_Malice 5f12bc8d9e Fix Typo "Compleate" in Cheat DB. 2015-04-14 15:41:08 +10:00
AmbientMalice 07c777dc46 Merge pull request #1 from project64/master
sync pull
2015-04-14 15:39:32 +10:00
AmbientMalice 6b2913f0f4 Add missing 32bit=No for Doom 64 (1.1) 2015-04-14 15:21:47 +10:00
zilmar d1e4624709 Merge pull request #377 from theboy181/master
Update Ini File Class.cpp
2015-04-14 15:18:07 +10:00
theboy181 49034d2d9d Update Ini File Class.cpp
Fix Project64.cfg from getting corrupted when moving the window around.
https://github.com/project64/project64/issues/225
2015-04-13 22:16:05 -07:00
zilmar c4cb8867f7 Merge pull request #374 from MELERIX/updates
Updates & Fixes
2015-04-14 10:59:52 +10:00
zilmar b7a64f5898 Merge pull request #372 from Frank-74/Remove-'/'-from-Good-Names
Remove '/' from Good Names
2015-04-14 10:56:24 +10:00
MELERIX 03bb65888e typo fixes 2015-04-13 21:00:59 -03:00
MELERIX 2c257d7e21 Updated RDB Info.txt & Spanish.pj.Lang files 2015-04-13 20:50:26 -03:00
Frank-74 b5996f202f Remove '/' from Good Names
Save filename uses the Good Name, so need to remove '/' for save to work.
2015-04-13 04:05:36 +01:00
zilmar a43b33d985 Merge pull request #370 from LegendOfDragoon/master
Fix losing audio while loading a save state
2015-04-13 10:00:31 +10:00
zilmar 67a56d9aa2 Merge pull request #349 from samuelyuan/master
Fixed UTF-8 encoding for window title
2015-04-13 09:59:01 +10:00
LegendOfDragoon 41c5e26e4a Make an rdb option for the save state audio fix
Now it is a per game config option.
2015-04-12 16:53:39 -07:00
LegendOfDragoon 61f80d3b55 Fix losing audio while loading a save state
This fixes the losing audio after loading a save state issue with
certain plugins in certain games. I was hesitant to submit this, since
the fault is the audio plugin itself, but this also fixes bad save
states. This will not fix games like Top Gear Rally.

Any plugin that initially had this problem, can still lose audio at any
given time, due to flaws in the audio plugin itself. It is best to
simply use a plugin that doesn't have this issue to begin with, for such
games.
2015-04-12 13:11:39 -07:00
unknown 9d73034837 copy Sin and Punishment RDB settings to English trans. 2015-04-11 12:09:37 -04:00
Samuel Yuan 31cd0c6d98 Merge remote-tracking branch 'project64/master' 2015-04-11 11:38:22 -04:00
zilmar b6e2cece00 Merge pull request #366 from MELERIX/lang
Sync English.pj.Lang <==> Language Class.cpp, also updated Spanish translation file.
2015-04-11 19:13:31 +10:00
MELERIX 501c157e19 Sync English.pj.Lang <==> Language Class.cpp, also updated Spanish translation file. 2015-04-11 03:50:29 -03:00