Commit Graph

410 Commits

Author SHA1 Message Date
zilmar 7d69148e48 Merge pull request #904 from AmbientMalice/patch-23
Fix Waialae Country Club
2016-01-19 16:32:51 +11:00
AmbientMalice e580469ee1 Fix War Gods pink outlines.
I don't like forcing point-sample filtering, but it seems necessary here.
2016-01-19 15:09:21 +10:00
AmbientMalice 65b4a0c287 Fix Waialae Country Club
Not sure why framebuffer was disabled. Hope it wasn't for a reason. Game works better now.
2016-01-19 14:08:11 +10:00
AmbientMalice 0742e158e4 Get Tamiya Racing 64 booting
Game needs microcode check to render. Graphics bugged, but it renders. Will also update RDB to remove forced LLE.
2016-01-19 13:34:40 +10:00
LegendOfDragoon fdebac0068 Enable Protect Memory for Indiana Jones
This game apparently needs it, otherwise you get a sync error early on.
2016-01-18 12:19:41 -08:00
LegendOfDragoon 14469402ed Disable Advanced Block Linking for Nuclear Strike 64 2016-01-18 12:17:25 -08:00
zilmar 168f064d18 Merge pull request #898 from AmbientMalice/patch-20
Half fix PGA European Tour graphics.
2016-01-19 04:12:58 +11:00
AmbientMalice ee55f1f2b6 "Fix" Pro Mahjong Tsuwamono 64 - Jansou Battle ni Chousen
I hate disabling FB, but it's the only thing that seems to fix games like this.
2016-01-18 23:03:28 +10:00
AmbientMalice eb543a2b82 Enable per-frame FB.
This is expensive currently, but pretty much needed for this game.
2016-01-18 21:57:14 +10:00
AmbientMalice e6172849ab Half fix PGA European Tour graphics.
Game still doesn't work right, but at least you can see what you're doing now.
2016-01-18 21:11:36 +10:00
zilmar 11abb23fd5 Merge pull request #892 from AmbientMalice/patch-14
Change Mario 64 filtering to automatic.
2016-01-18 03:46:08 +11:00
zilmar 308d375305 Merge pull request #890 from AmbientMalice/patch-12
Fix Castlevania: LoD missing dissolves.
2016-01-18 03:45:21 +11:00
AmbientMalice 6dc9907cb6 Change Mario 64 filtering to automatic. 2016-01-17 22:42:31 +10:00
AmbientMalice 9aa32f9ba7 Japanese Castlevanias were missing dither hack. 2016-01-17 22:18:27 +10:00
AmbientMalice 87a3d4584b Fix Castlevania: LoD missing dissolves. 2016-01-17 22:14:15 +10:00
AmbientMalice e0ac91ca5b Fix Nintama Rantarou 64 missing graphics.
Game doesn't like framebuffer enabled for whatever reason. Similar problem to Harvest Moon?
2016-01-17 19:04:20 +10:00
AmbientMalice b8fe43ac1e Added missing AudioResetOnLoad to WDC. 2016-01-15 12:49:36 +10:00
AmbientMalice 4d8def2d16 Disable FAT for WDC and Stunt Racer 2016-01-15 12:47:17 +10:00
AmbientMalice f61741b14c Update RDB to reflect global FAT. 2016-01-15 12:44:01 +10:00
Nekokabu 7144828299 [RDB] Optimize cheat 2016-01-12 21:09:56 +09:00
purplemarshmallow 9bf6ce7b45 [RDB] set Rayman 2 CF to 1
this prevents you from getting stuck in the Cave of Bad Dreams see #827
2016-01-07 14:24:37 +01:00
AmbientMalice 858fc5275f Add Perfect Dark XBLA mp3s romhack to RDB. 2015-12-13 20:27:26 +10:00
Nekokabu 9d562abab9 Update Project64.rdb 2015-10-30 22:11:57 +09:00
Nekokabu da49bb5a8c [RDB] Update Jikkyou Powerful Pro Yakyuu 6
Add 32bit=No
2015-10-15 23:35:21 +09:00
zilmar eb3a5c5882 Merge pull request #659 from AmbientMalice/patch-8
(Glide64) Fix Bug's Life\Toy Story 2 depth issues.
2015-10-06 08:52:41 +11:00
zilmar 9704a1119f Merge pull request #657 from Nekokabu/master
Fix character corruption
2015-10-06 08:48:08 +11:00
AmbientMalice 7bc1e3c48c (Glide64) Fix Bug's Life\Toy Story 2 depth issues.
I was reading https://github.com/gonetz/GLideN64/issues/743 and stumbled across the hack needed to fix the issue(s) affecting these two titles. Toy Story 2's laser charge bar not rendering may seem minor, but it was a niggle nonetheless.

Kudos to @oddMLan for pointing out the functionality of the zmode_compare_less hack.
2015-10-05 08:28:34 +08:00
Nekokabu 8d3862725a Update Project64.rdb
change Paper Mario Save type
2015-10-04 14:55:11 +09:00
AmbientMalice f3bff731b1 Update Glide64.rdb 2015-10-03 21:06:30 +08:00
AmbientMalice 0182f092cb Enable software depth buffer for appropriate games. 2015-10-02 16:39:30 +08:00
tony971 51ed6db61a Use 8mb of memory when needed 2015-09-27 16:18:05 -04:00
tony971 dbfc51612b Move Mario Kart multiplayer timing fix to rdb 2015-09-17 02:30:59 -04:00
tony971 f35036e3db Add fix for multiplayer timings in Mario Kart 64 (cheat) 2015-09-16 00:43:30 -04:00
AmbientMalice 62e9622ef9 Add Duke 64 Prototype to RDB.
There's an article about the prototype here. It's supposedly PAL, but the rom seems to have an NTSC header - so I'm confused.
2015-09-10 13:48:32 +10:00
zilmar ba217864cc Merge pull request #579 from Nekokabu/patch-6
Update Project64.rdb
2015-09-07 14:10:16 +10:00
purplemarshmallow 6d4cb1c2e3 rdb: add settings for G.A.S.P
fixes G.A.S.P!! Fighter's NEXTream crash with recompiler #583
2015-09-05 11:02:07 +02:00
Nekokabu f39b6612ae Update Project64.rdb
update Derby Stallion 64
2015-08-30 18:16:29 +09:00
Nekokabu b3b77ed8c5 Update Project64.rdb
add new entry
2015-08-30 14:16:41 +09:00
Nekokabu 44397889b9 Update Fuurai no Shiren 2 RDB
add 32bit=No
2015-08-18 23:26:49 +09:00
Nekokabu 90bda74065 Update Fuurai no Shiren 2 RDB 2015-08-17 23:26:34 +09:00
dsx- 9468e17614 update mario no photopi rdb entry 2015-08-01 16:21:22 +08:00
dsx- 70873db298 update robot ponkottsu rdb entry 2015-08-01 16:09:56 +08:00
dsx- 1db30a6647 update heiwa pachinko rdb entry 2015-08-01 16:09:15 +08:00
dsx- f22c476741 update twisted edge rdb entry 2015-08-01 16:07:11 +08:00
dsx- f60bdc1992 Update Jangou Simulation RDB entry
game no longer crashes
2015-07-29 21:56:43 +08:00
zilmar 764567c8df Merge pull request #543 from dsx-/master
Update Nushi Tsuri 2 rdb entry
2015-07-27 14:03:23 +10:00
luigiblood aa8a611a08 Adding English version of F-Zero XP to RDB 2015-07-26 00:44:59 +02:00
dsx- a77ad1e4c7 Update Nushi Tsuri 2 rdb entry
game is compatible, turns out i didnt have a good rom
2015-07-18 00:22:38 +08:00
AmbientMalice 86ab7d08fa Applied fixes to Animal Forest [T]
Assuming that the base game needs protect memory and flash saves, I'm assuming the fan translation needs them, too.
2015-07-14 20:14:46 +10:00
Nekokabu e8425dc9e7 Update AI Shougi 3 RDB
change Status to Compatible
2015-07-11 15:11:16 +09:00
Nekokabu e955ea4de0 fix Doubutsu no Mori freeze after intro 2015-07-11 12:16:00 +09:00
LuigiBlood 8c6de7c19f Added F-Zero X + Expansion Kit combo RDB config 2015-05-23 14:30:15 +02:00
LuigiBlood df1a647cd5 Updated RDB with new Pro Golf 64 checksum 2015-05-23 01:19:26 +02:00
zilmar f329b2d8f1 Merge branch 'master' of https://github.com/project64/project64 2015-05-22 06:12:08 +10:00
zilmar bc78316504 Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00
Nekokabu 1bb374553a Update Project64.rdb
add "1"
2015-05-18 18:16:15 +09:00
zilmar 13e62d7354 [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
zilmar 8bf7405e3c Merge pull request #462 from Lithium64/cheat_updates-2
Cheats: Updated (JU) / (U) region games
2015-05-15 14:00:26 +10:00
AmbientMalice 98cbe4da99 Disable 32bit for all 64DD cart hacks.
Sim City 64 complains about SP DMA errors if 32 bit mode is enabled. I think for safety, it should be disabled for all these titles.
2015-05-15 12:51:46 +10:00
Lithium64 12d9de5f94 Somes fixes 2015-05-14 16:44:32 -03:00
Lithium64 92810a3b6f Removed repeated game 2015-05-14 16:24:33 -03:00
Lithium64 3a5de14b49 Updated S-Z games from (U) region 2015-05-14 16:19:53 -03:00
Lithium64 c0eefc5cfa Updated O-R games from (U) region 2015-05-14 16:12:32 -03:00
Lithium64 1b15ad86a9 Update F-N games from (U) region 2015-05-14 15:27:01 -03:00
Lithium64 c8a4053a78 Updated 0-E games from (U) region 2015-05-14 15:00:42 -03:00
Lithium64 0fd7f31c12 Updated (JU) region games 2015-05-14 14:51:56 -03:00
luigiblood de2e2e6459 Updated RDB for Mario Artist and for Sim City 64 release 2015-05-14 19:02:34 +02:00
LuigiBlood 61c7f5ed78 Added "AllowROMWrites" RDB setting, DMA READ to ROM and updated RDB file 2015-05-14 14:34:45 +02:00
zilmar f59b1b27df Merge pull request #456 from Lithium64/Cheat_updates
Cheats: Updated (J) region games
2015-05-14 07:59:15 +10:00
Lithium64 05dbc6653f Updated (J) region games 2015-05-13 17:33:51 -03:00
dsx- 2448118dbb hydro thunder enable rsp audio signal
why has no one done this yet
2015-05-13 20:43:36 +08:00
Lithium64 0e9f6f7044 Removed Surplus Blank Lines 2015-05-12 17:49:45 -03:00
Nekokabu 1f0f56ee0a Update Project64.rdb
Fix Good Names
2015-05-12 20:39:15 +09:00
Jason c30f308f79 Added 64DD Cartridge Hacks to RDB 2015-05-09 17:26:40 -07:00
exhalatio f5ae263824 NFL Quarterback Club 98 (E) (U) rdb update 2015-04-27 13:52:01 +09:00
exhalatio 78bdd67641 Toukon Road rdb update 2015-04-27 13:49:19 +09:00
LegendOfDragoon 3941c695dc Add Vivid Dolls (J) [ALECK64] to the RDB 2015-04-20 20:18:50 -07:00
LegendOfDragoon 7f528b8014 Add Tower & Shaft (J) [ALECK64] to the RDB 2015-04-20 20:17:50 -07:00
LegendOfDragoon 503fa8be5e Add Donchan Puzzle Hanabi de Doon to the RDB 2015-04-20 20:13:24 -07:00
LegendOfDragoon ae63a77fb3 Add Guru - Kuru Kuru Fever (J) [ALECK64] to the RDB 2015-04-20 20:12:07 -07:00
LegendOfDragoon 39dc599aaa Add Magical Tetris Challenge [ALECK64] to the RDB 2015-04-20 20:10:24 -07:00
LegendOfDragoon 6f6e169f55 Add Star Soldier [ALECK64] to the RDB 2015-04-20 20:08:33 -07:00
LegendOfDragoon ea50574661 Add Eleven Beat [ALECK64] to the RDB 2015-04-20 20:07:24 -07:00
AmbientMalice 1e27e3982e Changed Duck Dodgers Audio Sync.
When using PJ64's audio sync, the game feels "off". Daffy's movement is jerky. So I've disabled it and enabled Jabo audio sync. Azimer's seems to work fine with these settings.
2015-04-20 10:56:55 +10:00
zilmar 2e6d855ff7 Merge pull request #348 from AmbientMalice/patch-8
JFG CF=1+Consistent regions.
2015-04-17 13:13:54 +10:00
zilmar 184ac16df1 Merge pull request #386 from AmbientMalice/patch-12
AudioResetOnLoad fix initial pass.
2015-04-17 13:13:25 +10:00
zilmar 09f7a5bc12 Merge pull request #396 from MELERIX/rdb
Removed fb_smart=0 entries from Project64.rdb
2015-04-17 13:07:58 +10:00
AmbientMalice aff759c8e9 Disable ABL for Star Fox 64.
Fixes https://github.com/project64/project64/issues/393
2015-04-17 12:47:25 +10:00
MELERIX 456de29906 Removed fb_smart=0 from Project64.rdb 2015-04-16 21:19:25 -03:00
AmbientMalice cc8e779acf Added missing HM FB entry. 2015-04-17 08:25:03 +10:00
AmbientMalice 3557f13695 Added HM FB settings to Glide64 db. 2015-04-16 21:37:41 +10:00
AmbientMalice ec84a8718e Added FB setting to wrong db file. 2015-04-16 21:35:39 +10:00
AmbientMalice b5d6f3d657 Harvest Moon 64 Glide64 fix.
Disabled FB to fix half of screen being cut off. Kinda redundant with GLideN64 coming very soon, but I don't like broken things.

(No idea if disabling FB breaks anything, though.)
2015-04-16 11:03:55 +10:00
zilmar cf45e6e1f3 Merge pull request #384 from LegendOfDragoon/master
Fix Ogre Battle 64
2015-04-15 20:39:20 +10:00
zilmar 7d95852d9d Merge pull request #382 from theboy181/master
Changed Airboarder to Air Boarder and added Bust-A-Move Good set to RDB
2015-04-15 20:38:55 +10:00
AmbientMalice aadd58d56b Evangelion needs AudioResetOnLoad, too. 2015-04-15 16:20:23 +10:00
AmbientMalice 6601a3d0e7 AudioResetOnLoad Iggy+Factor 5 2015-04-15 16:07:31 +10:00
AmbientMalice 7e5e50cea1 Air Combat needs AudioResetOnLoad, too.
Must be a 3DO thing.
2015-04-15 16:03:10 +10:00
AmbientMalice 7be87ea904 Armorines uses Turok engine. As does South Park. 2015-04-15 16:00:40 +10:00
AmbientMalice fa2af91e41 MOAR TUROK 2015-04-15 15:58:41 +10:00