Lioncash
a7eb2e79e5
Memory Labels Class: Correct bounds clamping in ProcessCODFile
2015-04-16 15:44:06 -04:00
zilmar
04421079ea
Merge pull request #391 from AmbientMalice/patch-14
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Correct Harvest Moon Settings.
2015-04-17 04:45:34 +10:00
zilmar
45f7edf132
Merge pull request #392 from lioncash/leak
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Language Class: Fix missing fclose in GetLangString
2015-04-17 04:45:00 +10:00
Lioncash
9fd1bdf29c
Language Class: Fix missing fclose in GetLangString
2015-04-16 08:53:40 -04:00
AmbientMalice
3557f13695
Added HM FB settings to Glide64 db.
2015-04-16 21:37:41 +10:00
AmbientMalice
ec84a8718e
Added FB setting to wrong db file.
2015-04-16 21:35:39 +10:00
zilmar
7b7a8fbe98
Merge pull request #388 from AmbientMalice/patch-13
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Harvest Moon 64 Glide64 fix.
2015-04-16 16:52:01 +10:00
zilmar
57e6c37a25
Merge pull request #389 from lioncash/uninit
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N64 Class: Initialize variable before passing in initializer list
2015-04-16 13:20:32 +10:00
Lioncash
b8beaeffb7
N64 Class: Initialize variable before passing in initializer list
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Silences an uninitialized variable warning.
2015-04-15 22:38:55 -04:00
AmbientMalice
b5d6f3d657
Harvest Moon 64 Glide64 fix.
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Disabled FB to fix half of screen being cut off. Kinda redundant with GLideN64 coming very soon, but I don't like broken things.
(No idea if disabling FB breaks anything, though.)
2015-04-16 11:03:55 +10:00
zilmar
301818511a
Merge pull request #387 from JunielKatarn/master
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Make PropertySheets imports non-conditional
2015-04-16 10:15:39 +10:00
Julio C. Rocha
33023bc81f
Make PropertySheets imports non-conditional
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Interpolated Platform and Configuration values to avoid case-by-case
condition validation.
(This could allow for future configurations and platforms without
additional modifications to VCXPROJ files).
2015-04-15 16:16:37 -07:00
zilmar
36726147f4
Merge pull request #385 from Lithium64/Patch-5
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Updated Brazilian Language File
2015-04-15 20:39:47 +10:00
zilmar
cf45e6e1f3
Merge pull request #384 from LegendOfDragoon/master
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Fix Ogre Battle 64
2015-04-15 20:39:20 +10:00
zilmar
7d95852d9d
Merge pull request #382 from theboy181/master
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Changed Airboarder to Air Boarder and added Bust-A-Move Good set to RDB
2015-04-15 20:38:55 +10:00
AmbientMalice
aadd58d56b
Evangelion needs AudioResetOnLoad, too.
2015-04-15 16:20:23 +10:00
AmbientMalice
6601a3d0e7
AudioResetOnLoad Iggy+Factor 5
2015-04-15 16:07:31 +10:00
AmbientMalice
7e5e50cea1
Air Combat needs AudioResetOnLoad, too.
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Must be a 3DO thing.
2015-04-15 16:03:10 +10:00
AmbientMalice
7be87ea904
Armorines uses Turok engine. As does South Park.
2015-04-15 16:00:40 +10:00
AmbientMalice
fa2af91e41
MOAR TUROK
2015-04-15 15:58:41 +10:00
AmbientMalice
9253acd086
Fixed accidentally deleted bracket.
2015-04-15 15:48:13 +10:00
AmbientMalice
f5bcf8900a
AudioResetOnLoad fix initial pass.
2015-04-15 15:46:26 +10:00
Lithium64
e556d94dd2
Updated Brazilian Language File
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Updated Brazilian Language File with latest changes
2015-04-15 02:36:31 -03:00
LegendOfDragoon
f68edb9dd2
Disable 32bit for Ogre Battle 64
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This should fix certain issues with the game.
2015-04-14 22:11:04 -07:00
LegendOfDragoon
eda19cfc5e
Fix regression in GetInstructionInfo
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I previously made a commit to fix a reordering issue, but did not
realize it needed that COPO_MF_Instruction flag for branching. This
should fix the Ogre Battle issue.
2015-04-14 22:07:45 -07:00
theboy181
44ca9d47bf
Changed Airboarder to Air Boarder and added Bust-A-Move Good set to RDB
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Clarified from https://docs.google.com/spreadsheets/d/1rlN5kF2ISNw3V34Kbd-nUtatCzXvvuo7uVJVGIF5eXU/edit#gid=0 the correct Name for Air Boarder 64
2015-04-14 20:21:11 -07:00
zilmar
b54e03b85d
Merge pull request #368 from cxd4/yo_glide_i_herd_u_liek_translated_games
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copy Sin and Punishment RDB settings to English trans.
2015-04-15 11:40:25 +10:00
zilmar
a3e8e3e34d
Merge pull request #381 from theboy181/master
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Add Complete Airboarders 64 GOOD NAMES to RDB
2015-04-15 11:39:39 +10:00
theboy181
85e629e097
Add Complete Airboarders GOOD NAMES to RDB
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Updated RDB with know good sets
2015-04-14 17:43:48 -07:00
unknown
329fcb0d20
never mind the comments
2015-04-14 20:31:29 -04:00
zilmar
78c00d017d
Merge pull request #378 from AmbientMalice/patch-11
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Add missing 32bit=No for Doom 64 (1.1)
2015-04-14 18:32:16 +10:00
zilmar
6eb5b0e3c8
Merge pull request #379 from AmbientMalice/master
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Fix cheat DB "Compleate" typo.
2015-04-14 16:51:25 +10:00
Ambient_Malice
5f12bc8d9e
Fix Typo "Compleate" in Cheat DB.
2015-04-14 15:41:08 +10:00
AmbientMalice
07c777dc46
Merge pull request #1 from project64/master
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sync pull
2015-04-14 15:39:32 +10:00
AmbientMalice
6b2913f0f4
Add missing 32bit=No for Doom 64 (1.1)
2015-04-14 15:21:47 +10:00
zilmar
d1e4624709
Merge pull request #377 from theboy181/master
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Update Ini File Class.cpp
2015-04-14 15:18:07 +10:00
theboy181
49034d2d9d
Update Ini File Class.cpp
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Fix Project64.cfg from getting corrupted when moving the window around.
https://github.com/project64/project64/issues/225
2015-04-13 22:16:05 -07:00
zilmar
c4cb8867f7
Merge pull request #374 from MELERIX/updates
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Updates & Fixes
2015-04-14 10:59:52 +10:00
zilmar
b7a64f5898
Merge pull request #372 from Frank-74/Remove-'/'-from-Good-Names
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Remove '/' from Good Names
2015-04-14 10:56:24 +10:00
MELERIX
03bb65888e
typo fixes
2015-04-13 21:00:59 -03:00
MELERIX
2c257d7e21
Updated RDB Info.txt & Spanish.pj.Lang files
2015-04-13 20:50:26 -03:00
Frank-74
b5996f202f
Remove '/' from Good Names
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Save filename uses the Good Name, so need to remove '/' for save to work.
2015-04-13 04:05:36 +01:00
zilmar
a43b33d985
Merge pull request #370 from LegendOfDragoon/master
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Fix losing audio while loading a save state
2015-04-13 10:00:31 +10:00
zilmar
67a56d9aa2
Merge pull request #349 from samuelyuan/master
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Fixed UTF-8 encoding for window title
2015-04-13 09:59:01 +10:00
LegendOfDragoon
41c5e26e4a
Make an rdb option for the save state audio fix
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Now it is a per game config option.
2015-04-12 16:53:39 -07:00
LegendOfDragoon
61f80d3b55
Fix losing audio while loading a save state
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This fixes the losing audio after loading a save state issue with
certain plugins in certain games. I was hesitant to submit this, since
the fault is the audio plugin itself, but this also fixes bad save
states. This will not fix games like Top Gear Rally.
Any plugin that initially had this problem, can still lose audio at any
given time, due to flaws in the audio plugin itself. It is best to
simply use a plugin that doesn't have this issue to begin with, for such
games.
2015-04-12 13:11:39 -07:00
unknown
9d73034837
copy Sin and Punishment RDB settings to English trans.
2015-04-11 12:09:37 -04:00
Samuel Yuan
31cd0c6d98
Merge remote-tracking branch 'project64/master'
2015-04-11 11:38:22 -04:00
zilmar
b6e2cece00
Merge pull request #366 from MELERIX/lang
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Sync English.pj.Lang <==> Language Class.cpp, also updated Spanish translation file.
2015-04-11 19:13:31 +10:00
MELERIX
501c157e19
Sync English.pj.Lang <==> Language Class.cpp, also updated Spanish translation file.
2015-04-11 03:50:29 -03:00