zilmar
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e48c54518e
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[Project64] Some Code clean up
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2017-05-06 19:27:06 +10:00 |
zilmar
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a6d420feee
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[Android] Remove ReducedSyncMem and PreAllocSyncMem
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2017-05-04 18:19:05 +10:00 |
zilmar
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a7fb56a3a6
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[Project64] Fix short cuts for full screen
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2017-05-01 17:23:07 +10:00 |
zilmar
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a308ce23ca
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[Video] Update saving settings
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2017-05-01 05:18:09 +10:00 |
zilmar
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5b8b51ad0d
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[Android] Fix load game at start
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2017-04-30 19:24:38 +10:00 |
zilmar
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26ab7f6b70
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[Project64] Change order of MMV initialization
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2017-04-30 14:35:47 +10:00 |
zilmar
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d408190f87
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[Android] Fix screen res check
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2017-04-29 20:06:54 +10:00 |
zilmar
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b4505f2215
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[Android] Add aspect ratio
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2017-04-29 19:02:25 +10:00 |
zilmar
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05cd6eac3c
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[Android] Add video logging
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2017-04-29 18:31:41 +10:00 |
zilmar
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ef154078df
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[Android] Update analytic id
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2017-04-29 18:27:10 +10:00 |
zilmar
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0ed144f39d
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[Project64] Try to fix key assignments
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2017-04-29 15:55:30 +10:00 |
zilmar
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40e6919c61
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[Android] Fix multiple pause/resume issue
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2017-04-29 15:42:02 +10:00 |
zilmar
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03f7e4ac94
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[Android] Call emulation started
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2017-04-28 08:36:10 +10:00 |
zilmar
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67f2a445ae
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[Project64] Add logging for system event
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2017-04-28 08:23:15 +10:00 |
zilmar
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54f1f385e7
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[Project64] Get Recompiler to use a local reference to MMU
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2017-04-28 08:14:55 +10:00 |
zilmar
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f1530f6a05
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[Project64] Get System timing to use a local reference to registers
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2017-04-28 08:09:04 +10:00 |
zilmar
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7a193e5e56
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[Android] Update video make file
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2017-04-27 21:02:40 +10:00 |
zilmar
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14f4eac6c2
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[Video] Make screen res dynamic on android
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2017-04-27 20:24:10 +10:00 |
zilmar
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bf5dc3517d
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[Video] Track changes to aspect mode
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2017-04-27 20:10:12 +10:00 |
zilmar
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ca7f578e2f
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[Video] remove scale_1024 from rdp structure
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2017-04-27 19:50:02 +10:00 |
zilmar
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115f9f48b6
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[Video] Move res_x, res_y out of settings class
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2017-04-27 19:06:14 +10:00 |
zilmar
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a8484268e1
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[Video] Update some trace messages
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2017-04-27 17:31:49 +10:00 |
zilmar
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12cd303862
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[Android] Fix video changes to fix compile issue
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2017-04-27 17:23:00 +10:00 |
zilmar
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688416bc59
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[Video] Fix up installer
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2017-04-26 22:57:15 +10:00 |
zilmar
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344253af5b
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[Video] Revert some of the changes to TextureEnhancer code
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2017-04-26 21:37:05 +10:00 |
zilmar
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b50c8b1fdd
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[Video] Update headers
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2017-04-26 20:23:36 +10:00 |
zilmar
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894706a379
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[Video] Make all video plugin in to one project
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2017-04-26 19:40:23 +10:00 |
zilmar
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ea009c1ca1
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[Video] Rename glide64 to Project64-video
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2017-04-26 19:05:05 +10:00 |
zilmar
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9efae26d0c
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[Android] Remove Plugin_ForceGfxReset
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2017-04-26 18:13:55 +10:00 |
zilmar
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c7f895737a
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[Project64] Fix CRegisters::FixFpuLocations
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2017-04-25 18:04:00 +10:00 |
zilmar
|
1b5e07c460
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[Project64] fix CRegisters::FixFpuLocations
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2017-04-24 07:53:34 +10:00 |
zilmar
|
0e691d2e53
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[Project64] Fix CRegisters::FixFpuLocations
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2017-04-24 07:41:25 +10:00 |
zilmar
|
c3d89e8fc1
|
[Project64] Fix Round 0.5 in interpter
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2017-04-24 07:36:40 +10:00 |
zilmar
|
42084371b7
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[Project64] Get COP1_D_ROUND_L to use _FPR_D
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2017-04-24 07:33:35 +10:00 |
zilmar
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b4fa83e0ad
|
[Project64] Clean up eol blank space InterpreterOps.cpp
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2017-04-24 07:30:49 +10:00 |
zilmar
|
e400d42ff6
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[VIdeo] Add trace settings
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2017-04-18 22:03:49 +10:00 |
zilmar
|
0c1c5e39af
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[Plugins] Give access to notify class
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2017-04-18 21:32:43 +10:00 |
zilmar
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59a51e2c71
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Merge pull request #1303 from project64/AndroidUpdate
Android update
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2017-04-12 22:20:03 +10:00 |
zilmar
|
c9ddf1e415
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[Android] Add patreon support message
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2017-04-12 20:30:07 +10:00 |
zilmar
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a9b399a1e9
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[Android] Add build.xml for google-play-services_lib
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2017-04-08 19:49:13 +10:00 |
zilmar
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a65968171e
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Update to latest build scripts
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2017-04-08 09:36:32 +10:00 |
zilmar
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45b41850aa
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[zlib] Fix compile issue on android
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2017-04-08 09:22:48 +10:00 |
zilmar
|
2fa7af2505
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[Android] Add patreon settings
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2017-04-08 09:06:48 +10:00 |
zilmar
|
59000ff8be
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[Android] Add analytics.xml
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2017-04-02 15:23:15 +10:00 |
zilmar
|
8b663feb50
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[Android] Add analytics
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2017-04-02 15:21:38 +10:00 |
zilmar
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4216f233dc
|
Merge pull request #1301 from Frank-74/patch-2
Fix Namco Museum Galaga freeze.
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2017-03-29 08:49:02 +11:00 |
Frank-74
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df9a7c49b8
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Remove useless Culling from Namco Museum
Culling is option used by Jabo to cut draw distance.
Not needed for this. GFX and ALIST are always 0.00%. Everything done by CPU.
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2017-03-28 19:26:40 +01:00 |
Frank-74
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ec4eea94fb
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Fix Namco Museum Galaga freeze.
Reported in http://forum.pj64-emu.com/showthread.php?t=7594.
Disabling 32-bit engine fixes the freezing in Galaga.
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2017-03-28 19:17:14 +01:00 |
zilmar
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77c056a8cd
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Merge pull request #1299 from JunielKatarn/vs2017
Ignore VS2017 metadata folder.
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2017-03-28 13:56:00 +11:00 |
Julio C. Rocha
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c72d90567b
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Forget .editorconfig for now.
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2017-03-27 19:36:39 -07:00 |