Commit Graph

68 Commits

Author SHA1 Message Date
Jeremy517 5b0ea4354b Allow for pushing two C Buttons at once when using an analog stick
This value specifies how far an analog stick has to be pressed to count as a C Button pres when c Buttons are mapped to an analog stick.  The old value did not allow for pressing two c buttons at once, because diagonals did not meet the value.  This value specifies that an analog stick must be pressed roughly halfway to count as a C Button press, which allows you to push two C Buttons at once.
2016-01-07 23:49:48 -08:00
Jeremy517 a1788fa779 Allow for pushing two C Buttons at once when using an analog stick
This value specifies how far an analog stick has to be pressed to count as a C Button press when C Buttons are mapped to an analog stick.  The old value did not allow for pressing two c buttons at once, because diagonals did not meet the value.  This value specifies that an analog stick must be pressed halfway to count as a C Button press, which allows you to push two C Buttons at once.
2016-01-07 23:48:20 -08:00
Julio C. Rocha 7b2421884e Adjusted minimum toolset versions to VS2010 for VCXPROJ and PROPS files. 2015-12-07 21:15:53 -08:00
Julio C. Rocha 6102eb8354 [nrage,sdl] Fixed AdditionalLibraryDirectories (removed spaces) 2015-12-04 20:05:23 -08:00
zilmar e3b32c572d [Project64] Remove spaces from filename 2015-12-04 17:49:31 +11:00
luigiblood 00aec62e95 [NRage] GameBoy Camera support 2015-11-28 16:26:37 +01:00
zilmar 6559d36f41 Merge pull request #759 from cxd4/fix-nrage
Get N-Rage linking with MinGW 64-bit.
2015-11-17 13:20:12 +11:00
unknown 1f233320ba [N-Rage] Include windows.h, not wtypes.h, for Windows API types.
<wtypes.h> may include all the BOOL/DWORD/etc. stuff as a low-level MSVC header, but it is not obligated to do so per the low-level header specifications for other compilers, such as (evidently) MinGW.
2015-11-16 19:12:57 -05:00
unknown 5af1cfd3c2 [N-Rage] only need WBEM dependency in 1 .cpp, not a .h 2015-11-16 18:47:26 -05:00
unknown 0e67591be6 [N-Rage] fixed ARRAYSIZE() #define when missing headers
The old code only cared about if the macro was already defined (then #undef and re-define it).  If it was NOT already defined, it just ignored the problem and causes unresolved compile-time symbols.
2015-11-16 18:30:11 -05:00
unknown 3172a3d1d4 [N-Rage] fixed non-compliance to official 1.1 specs 2015-11-09 22:33:10 -05:00
zilmar 43f175ce70 [nrage] some code clean up 2015-11-06 22:55:44 +11:00
zilmar 50addc7c7d Merge pull request #698 from cxd4/fix-NRage-for-gcc
[N-Rage] Disabled broken pre-processor code.
2015-10-28 11:14:06 +11:00
zilmar 8f3ce0692d Merge pull request #699 from cxd4/NRage-signed-overflow-undefined
[N-Rage] Fix signed overflow warnings in C++ standard.
2015-10-28 11:12:17 +11:00
zilmar 13946543c8 Merge pull request #700 from cxd4/mini-max-olololol
[N-Rage] undeclared functions min() and max()
2015-10-28 11:11:22 +11:00
zilmar 1b2568e0f2 Merge pull request #701 from cxd4/address-truncation
[N-Rage] fixed broken FormatMemPak in 64-bit
2015-10-28 11:10:41 +11:00
unknown fa8f78028c Use the standard library method sscanf(), not sscanf_s(). 2015-10-27 17:03:19 -04:00
unknown 7f5f64e00f Use the standard library method wscanf(), not wscanf_s(). 2015-10-27 16:51:50 -04:00
unknown eb388b90f7 [N-Rage] fixed broken FormatMemPak in 64-bit 2015-10-27 15:18:58 -04:00
unknown d3edbf65fc [N-Rage] undeclared functions min() and max() 2015-10-27 14:01:09 -04:00
unknown ab92640cf8 [N-Rage] Fix signed overflow warnings in C++ standard. 2015-10-27 13:09:02 -04:00
unknown 3e9fac7402 Disabled broken pre-processor code.
I have no idea what this was for....
2015-10-26 23:14:43 -04:00
Julio C. Rocha e178ec96fc Merge ..\zilmar into PropertySheetsTemp 2015-09-23 20:06:48 -07:00
zilmar b4d58cfb17 Set VERSION_BUILD to 9999 2015-09-13 17:28:02 +10:00
AmbientMalice a09640f430 Make Mempak use core instead of plugin by default.
This is kinda crude, but this should fix PJ64 complaining about missing mem pak files in certain situations\configurations.
2015-08-18 17:48:56 +10:00
Julio C. Rocha d617d0352a Used centralized config for VCXPROJ files.
TODO: Fix Installer. It's no longer being generated.
2015-07-15 03:37:49 -07:00
zilmar bc78316504 Clean up some of the 64bit projects 2015-05-22 06:07:24 +10:00
zilmar 13e62d7354 [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
LuigiBlood d6c2116a71 Fixed N64 Mouse detection 2015-05-14 03:05:34 +02:00
LuigiBlood 4d8a419efa Fixed resource files 2015-05-12 00:11:43 +02:00
LuigiBlood c967d4f46e Added N64 Mouse support in NRage 2015-05-11 22:39:29 +02:00
Julio C. Rocha 33023bc81f Make PropertySheets imports non-conditional
Interpolated Platform and Configuration values to avoid case-by-case
condition validation.
(This could allow for future configurations and platforms without
additional modifications to VCXPROJ files).
2015-04-15 16:16:37 -07:00
zilmar 9380221dc2 [PJ64 NRage] 2.4.0.4 2015-03-29 18:52:19 +11:00
zilmar 061fbefa62 [PJ64 NRage] ignore raw when mempak is enabled 2015-03-26 07:54:48 +11:00
zilmar b3aaef221c [PJ64 NRage] Change default for mempack in the default config file 2015-03-26 07:46:44 +11:00
zilmar 870c26d7b1 Merge pull request #287 from cxd4/so_i_herd_u_liek_Allman
converted most components to Project64 for Allman-style braces
2015-03-19 07:52:35 +11:00
zilmar 9cec56fc89 Nrage: default to mem pak 2015-03-18 20:48:45 +11:00
unknown a247ffe6b1 [PJ64 NRage] some scope and spacing formatting clean-ups 2015-03-17 18:47:32 -04:00
unknown 5158883a86 [PJ64 NRage] minor consistency change in the headers
I'm not really a fan of using the Allman method of braces for typedef's, struct's or other data, but in this case N-Rage seems to have made up his mind throughout 99% the rest of the source to use Allman through it, except only for this particular file.  So I guess better to be consistent with the rest.
2015-03-17 17:26:25 -04:00
zilmar 080f7dfc17 Update version Number:
Glide64: 2.0.0.4
Project64: 2.2.0.2
RSP: 1.7.0.12
Nrage: 1.7.0.12
2015-03-10 18:36:58 +11:00
zilmar 4fed3ea0ec Fixed PJ_Glide New MemPak/Browse button crash by Frank-74 2015-03-03 06:51:38 +11:00
Emmet Young 2cd859640f We need to set the id for XInput controllers separate from the controller number where handed.
This is to stop XInput controller one from having to be used in first player.

Also remove the need for the bconnected variable, allows controllers that are connected at game start to be disconnected and reconnected for XInput.
2015-02-25 15:48:38 +11:00
Emmet Young 7b52fe10b9 Change XInput to be loaded into memory at startup rather than every time InitiateXInputControllers is called. 2015-02-24 22:52:32 +11:00
zilmar 67deab4699 Merge pull request #122 from death-droid/NrageChanges
NRage GBCart, use actual address ranges rather than hacky method. No rea...
2015-02-24 05:26:27 +11:00
zilmar 43cdb3da5a nrage: 2.4.0.2 2015-02-23 04:06:53 +11:00
zilmar d35846041f Nrage: fix bug with removal of SPECS_VERSION where it would not update the controller spec info 2015-02-23 04:05:41 +11:00
zilmar 0519ad93c1 Nrage: fix a compiling warning 2015-02-23 04:04:47 +11:00
Emmet Young 6b1a88d3a4 Change to how NRage is dynamically linking XInput, rather than loading it every time functions such as GetXInputControllerKeys is called. Do it on initiate of controllers. Still not the best way to handle it.
Need to rethink the way NRage handles the different API's rather than just tacking it on the side
2015-02-22 21:11:20 +11:00
zilmar e51ec31e65 Update versions
Project64: 2.2.0.1
Glide64: 2.0.0.3
RSP: 1.7.0.11
Nrage: 2.4.0.1
RDB: 2.2.2
2015-02-22 19:43:15 +11:00
zilmar 194761fe66 Dynamic link XInputSetState 2015-02-22 16:50:16 +11:00