Commit Graph

74 Commits

Author SHA1 Message Date
zilmar 3b8e03b570 [Project64] Clean up plugin classes 2015-11-08 17:08:15 +11:00
aschwant 2ed50708c1 Fixed incorrect file name causing plugins to fail to load 2015-10-29 17:58:26 -06:00
Julio C. Rocha 74355d34d8 Fix string castint making settings menu break 2015-10-27 00:55:06 -07:00
zilmar 0144305c6a [Project64] Clean up path code 2015-10-25 22:10:54 +11:00
zilmar 81fdcb9373 [Project64] Get settngs to use std int 2015-10-25 21:50:28 +11:00
zilmar 315027b7fb Merge pull request #622 from lioncash/initialization
Correct order of class initialization lists
2015-09-24 10:00:32 +10:00
Lioncash adfa096230 Correct order of class initialization lists 2015-09-23 05:00:51 -04:00
Lioncash fb98d402a0 Remove unimplemented function declarations 2015-09-23 04:13:11 -04:00
unknown e6f5e495f2 macro'd out all sources of VS Express linker errors 2015-09-14 15:55:11 -04:00
LegendOfDragoon 8968430b04 Fix issue with AiUpdate
Some plugins like Jabo's needs this thread to be created each time
initiated.
2015-09-01 08:16:42 -07:00
LegendOfDragoon 03dae91dc8 Fix threading problem with AiUpdate
When you reset a game or switch to another game, it keep creating a new
thread even if one already exists. This can cause the emulator to crash.
2015-05-25 22:05:09 -07:00
zilmar 13e62d7354 [64bit] Get nrage and rsp compiling as 64bit 2015-05-16 10:55:23 +10:00
unknown 42643352b9 s/Initilize/Initialize 2015-04-20 16:01:18 -04:00
zilmar 312516567e Only initialize plugins if has been created 2015-03-18 20:49:15 +11:00
zilmar d0209b061f Language: have break point take a wchar_t * string and allow \n in language files 2015-03-12 06:50:30 +11:00
zilmar 491377c2a4 add rdb option for selecting plugins game hack applies to 2015-02-26 21:57:51 +11:00
zilmar aae61e8350 Clean up some of the games plugin settings 2015-02-25 08:44:06 +11:00
LegendOfDragoon 4d2611fadd Only WriteTrace in RomOpen if RomOpen != NULL 2015-02-18 13:24:36 -08:00
LegendOfDragoon a070d5f38c Fix RomClosed() issue for RSP #1.1 plugins
RSP #1.1 does not have RomOpened() so m_RomOpen is never true. Since
m_RomOpen is never true, RomClosed() never gets called.
2015-02-18 13:12:42 -08:00
zilmar 93404e32dc CPlugin::GameReset should call RomClose, not RomClosed 2015-02-18 17:09:09 +11:00
zilmar c973db8e35 Try to get dynamic plugin change working 2015-02-12 21:58:28 +11:00
zilmar 200807155d Remove config from RSP 2015-02-03 05:26:13 +11:00
zilmar 9eceed0fef #pull request 42 2015-02-01 06:27:27 +11:00
Nicholas 1c91769c12 Create Plugin base to share functionality 2015-01-31 08:01:21 +11:00
Nicholas 862eb7c48b Add support for Visual Studio 2013 2015-01-27 16:07:44 +11:00
Nicholas 8c1852afa0 handle pal system frequency better 2015-01-26 14:43:37 +11:00
zilmar ad85ec3f05 Project64: Fix bug - Loading RSP plugin selection per game. 2013-04-30 13:43:22 +10:00
zilmar 1c65f79e90 Glide64: Change settings to go through the emu 2013-04-24 15:03:21 +10:00
zilmar 229be28668 Plugin: Add rom open and clean up rsp plugin handling 2013-02-11 19:27:00 +11:00
zilmar 8c48ba4f70 Mips: Refactor loading of plugins and how game is shut down 2013-01-03 19:51:00 +11:00
zilmar 4f6d6effa3 Added GPL header 2012-12-19 20:30:18 +11:00
zilmar a444ad3e52 add __FUNCTION__ to trace messages 2012-12-17 11:21:29 +11:00
zilmar 7f248146b2 Global Variable: rename _Rom to g_Rom 2012-11-17 13:24:42 +11:00
zilmar 3a73b759ad Global Variable: Rename _Reg to g_Reg 2012-11-17 13:18:14 +11:00
zilmar 6c954c690c Global Variable: Rename _MMU to g_MMU 2012-11-17 12:18:00 +11:00
zilmar c3df4cf49d Global Variable: Rename _BaseSystem to g_BaseSystem 2012-11-17 12:09:19 +11:00
zilmar 299df0e293 Global Variable: rename _System to g_System 2012-11-17 12:07:04 +11:00
zilmar d09a8adf10 Global Variable: rename _Settings to g_Settings 2012-11-17 12:02:04 +11:00
zilmar ab57cdbc7e Global Variable: Rename _Notify to g_Notify 2012-11-17 11:58:31 +11:00
zilmar 7ed9b14975 Cleaned up plugin class 2012-11-03 10:28:09 +11:00
zilmar 8af55ad6c0 cleaned up more warnings 2012-11-03 10:26:11 +11:00
zilmar d0c9fdf581 removed status (fixes bug with fixed audio turned off) 2012-11-02 17:10:01 +11:00
zilmar 493831507d Merge remote-tracking branch 'remotes/origin/master' 2012-10-23 21:39:12 +11:00
Emmet Young 62f7366885 Change all plugin files to use the ValidPluginVersion from Plugin List.cpp 2012-10-06 23:57:18 +10:00
zilmar 47f184d201 Merge branch 'master' of http://www.pj64-emu.com:8090/project64.development 2012-10-06 14:10:49 +10:00
zilmar 9dd62a9998 Cleaned up more warnings (on warning level 4) 2012-10-06 14:09:17 +10:00
Emmet Young 25a0bd6f11 Add some entries to the RDB for recently leaked games
Remove the break point in COP1_S_CEIL_W  since Taz requires this function to work properly in recompiler, the function appears to be working properly.
2012-10-06 13:08:23 +10:00
zilmar 02636ed698 clean up some code related to copy of plugins for sync core 2012-10-05 19:23:41 +10:00
zilmar ad10525303 Cleaned up more warnings (on warning level 4) 2012-10-05 19:20:53 +10:00
Emmet Young 0ba2ca0f71 Refactor the audio plugin slightly to more match the format of the other plugin files 2012-10-04 22:23:07 +10:00