Commit Graph

5329 Commits

Author SHA1 Message Date
junior012 356bab5053 [lang] spanish for android version 2019-08-26 12:18:25 -04:00
zilmar 546ae42bbc
Merge pull request #1646 from LuigiBlood/ddcomboload
Add Combo Loading in Command Line & Main Menu
2019-08-22 22:23:20 +09:30
LuigiBlood ad2bcddfb2 [Lang] Update English/French with Open Combo 2019-08-22 14:15:01 +02:00
LuigiBlood f43201fdea [App] Add "Open Combo" File Menu for Combo N64 + 64DD Loading.
Also added seperate functions for generic game loading, N64 ROM loading, and 64DD Disk loading.
2019-08-22 13:44:30 +02:00
LuigiBlood 3cca0e5549 [App] Add Command Line Combo N64 + 64DD Image Loading
With --combo <Disk Image> <ROM Image>
2019-08-22 13:16:58 +02:00
zilmar c78260ce54 Fix some warnings/errors in android build 2019-08-21 18:57:50 +09:30
zilmar 23770d82e6
Merge pull request #1645 from LuigiBlood/ddrevamp_fix
[Disk] Undo changes to compile 64DD Settings Page
2019-08-21 17:32:45 +09:30
LuigiBlood 01ae9450fc [Disk] Undo changes to compile 64DD Settings Page 2019-08-21 09:25:16 +02:00
zilmar 3079edfd95
Merge pull request #1644 from LuigiBlood/ddrevamp
[Disk] Add Disk Drive Settings file
2019-08-21 16:46:24 +09:30
LuigiBlood 5eb8c8715f [Disk] Add Disk Drive Settings file 2019-08-21 08:50:47 +02:00
zilmar 95a0659e8d
Merge pull request #1643 from shygoo/exc-bp-intr-float
[Debugger] Add breakpoints for specific interrupts and FP exceptions
2019-08-21 09:28:48 +09:30
zilmar 081541cf64 Fix compile error 2019-08-21 09:28:19 +09:30
shygoo 2137b365bb [Debugger] Add breakpoints for specific interrupts and FP exceptions 2019-08-20 17:20:49 -05:00
zilmar b57250427b
Merge pull request #1641 from LuigiBlood/ddrevamp
[64DD] Updated 64DD emulation
2019-08-21 07:08:37 +09:30
zilmar 37362c7ade
Merge pull request #1642 from JunielKatarn/vc-14.2
Make code base compatible with Visual Studio 2019.
2019-08-17 19:55:40 +09:30
Julio C. Rocha 05c2b59c3a Use _Pairib in VC versions below 14.2. 2019-08-17 00:59:45 -07:00
Julio C. Rocha 1ad1f71d2f Make code base compatible with Visual Studio 2019.
- Allow building with the MSVC 14.2 toolset.
- Removed explicit reference to deprecated typedef std::map::_Pairib.
2019-08-16 20:46:11 -07:00
LuigiBlood ddaff077b2 [Disk] Add more failsafe in case of invalid offsets 2019-08-14 16:32:13 +02:00
LuigiBlood 3951fbe828 [Disk] Perform Filesize check for D64 files, remove useless check 2019-08-14 16:18:31 +02:00
LuigiBlood 0587f06317 [Disk] Handle D64 RAM Save (expand RAM Area internally) 2019-08-14 00:04:20 +02:00
LuigiBlood cbab0bcf45 [RDB] Add Dezaemon 3D Dev Expansion Disk 2019-08-13 22:47:30 +02:00
LuigiBlood 97be800889 [RomList] Properly Byteswap a Development Disk 2019-08-13 22:08:38 +02:00
LuigiBlood 239c8f1128 [Rom] Use Base Game Save File if loaded both a disk and cart 2019-08-13 21:34:55 +02:00
LuigiBlood 9cc6da17ff [RDB] Remove Mandatory 8MB RAM from ROMs with disk support 2019-08-13 20:49:23 +02:00
LuigiBlood dec700cc67 [RDB] F-Zero X Expansion Kit use same settings as F-Zero X 2019-08-13 20:30:40 +02:00
LuigiBlood c7bbd12b41 [Rom] Do not load ROM settings if a disk is loaded
It will prioritize the settings from disk if one is loaded.
2019-08-13 20:26:23 +02:00
LuigiBlood 16e474df42 [RDB] Dezaemon 3D use 8MB for Development Expansion Disk 2019-08-13 17:04:11 +02:00
LuigiBlood 63d0410d79 [Disk] Make sure to avoid Saving RAM file if there's no RAM Area available + fix D64 Save Area 2019-08-12 23:50:02 +02:00
LuigiBlood 04c0ff270f [Lang] Add Disk Save Type Translations 2019-08-12 23:08:05 +02:00
LuigiBlood affc694149 [Core & UI] Add RAM Area Only (*.ram) Disk Save Type
- It's a bit hacky but it works for *.ndd files.
- For *.d64 files, it might be more problematic for now
2019-08-12 23:07:33 +02:00
LuigiBlood 77b5ca237c [RDB] Add Randnet Disk Rev. 01 2019-08-12 21:40:50 +02:00
LuigiBlood 932866783e [Lang] Update English and French Languages 2019-08-12 19:55:31 +02:00
LuigiBlood bfd793c184 [UI] Add 64DD Tab in Options 2019-08-12 19:55:10 +02:00
LuigiBlood bbabf5d98d [RomBrowserClass] Fix "Play Game with Disk" to stop appearing for Disk games. 2019-08-12 18:13:34 +02:00
LuigiBlood be6e00d4fa [RDB] Change Idents for all Disk games 2019-08-12 17:50:35 +02:00
LuigiBlood 0c6936d67e [Core] Perform more thorough disk validity checks & change DiskIdent for Config/RDB
- It didn't detect NUD-4567-JPN dump.
2019-08-12 17:50:04 +02:00
LuigiBlood 0cee922767 [Disk & N64Class] Handle Combo Loading with development disks without TOOL IPL
- You don't actually need the Development IPL for that purpose as games will never actually check.
2019-08-12 14:16:16 +02:00
LuigiBlood cf576246e1 [Core & UI] Handle and Select IPLs depending on Disk Country Code
- Removes 64DD IPL loading when not found, so the user has to either load the IPL ROMs once or set them in the settings
2019-08-12 13:39:56 +02:00
LuigiBlood 53da2eca49 [Disk] Fix Loading Disks without Disk ID 2019-08-12 13:35:30 +02:00
LuigiBlood c8947e93ea [Disk] Perform heuristics to find System Data and Disk ID for *.ndd 2019-08-12 11:40:44 +02:00
LuigiBlood 075c82a3e3 [Disk] Support D64 Master Disk Format 2019-08-11 18:13:52 +02:00
LuigiBlood ce868c57f8 [Rom] Enable 64DD hardware when using 64DD IPL standalone 2019-08-11 18:12:41 +02:00
LuigiBlood b2f0623746 [Rom] Use IsLoadedRomDDIPL 2019-08-11 13:35:49 +02:00
LuigiBlood 037a7e2346 [RDB] Change 64DD IPL Idents and add TOOL IPL 2019-08-11 13:31:42 +02:00
LuigiBlood 3bd5595e77 [Rom] Support CRC calculation for 64DD IPLs 2019-08-11 13:30:51 +02:00
LuigiBlood 053ef11c5a [Disk] Treat 64DD TOOL IPL as seperate 2019-08-11 11:45:52 +02:00
LuigiBlood db35bd6518 [Disk] Handle Sector & Sector Size in AddressBlock function (for future D64 support) 2019-08-11 11:45:05 +02:00
LuigiBlood 444a8a6d1a [Disk] Fix Disk Header Allocation 2019-08-11 11:31:39 +02:00
LuigiBlood 90d4bf0df8 [Disk] Remove MAME Format Conversion Code, support SDK format on its own
Use LBAToByte & LBAToPhys for SDK addressing
2019-08-10 21:18:17 +02:00
zilmar 5b4f2250e2
Merge pull request #1640 from LuigiBlood/rdb_update
[RDB] Zelda OoT & Japan Pro Golf Tour Fix
2019-08-08 14:08:59 +09:30