purplemarshmallow
c01d002850
[RDB] remove interpreter only entries
2016-03-20 20:26:48 +01:00
purplemarshmallow
d46a9bc55a
correct SemaphoreExit
2016-03-20 20:06:39 +01:00
purplemarshmallow
e09569e9da
[RDB] add settings
2016-03-20 17:31:31 +01:00
purplemarshmallow
ca3eacab27
add new per-game settings to the PJ64 RSP
...
mfc0 exit count and semaphore exit
2016-03-20 17:12:13 +01:00
oddMLan
fa4aa038a1
Enable culling on the Japanese ROM of Goemon 2, too
2016-03-13 21:48:43 -07:00
oddMLan
5275a607a2
Missed one entry for culling
...
Goemon's Great Adventure (U) = Mystical Ninja 2 Starring Goemon (E)
2016-03-13 21:42:06 -07:00
oddMLan
730e3bcfbe
Set CF=1 for the Ganbare Goemon games
...
Fixes the out-of-sync intro
Compared against a real N64
Also made Culling=1 consistent across all the games that support it for small speedup using Jabo's D3D8
2016-03-13 21:24:24 -07:00
zilmar
fbcf54f306
Merge pull request #1024 from JunielKatarn/fix_glitch64_x64
...
Exclude OGLESwrappers.cpp also from x64 build.
2016-03-14 13:57:55 +11:00
Julio C. Rocha
f8d9275dba
Exclude OGLESwrappers.cpp also from x64 build.
2016-03-13 18:00:36 -07:00
zilmar
782e65cfae
Merge pull request #1023 from JunielKatarn/cleanup_vcxproj_wxandsdl
...
Remove wxWidgets and SDL references from VCXPROJ files.
2016-03-12 16:59:45 +11:00
Julio C. Rocha
3045fea07e
Remove wxWidgets and SDL references from VCXPROJ files.
2016-03-11 19:00:15 -08:00
zilmar
52aea8738f
[Glide64] Fix up to work on android
2016-03-11 05:29:41 +11:00
zilmar
a7a0974b88
[Glide64] Move CHECK_FRAMEBUFFER_STATUS out of header
2016-03-11 05:06:18 +11:00
zilmar
00150137b3
[Glide64] Rename globals width and height to g_width and g_height
2016-03-11 04:21:56 +11:00
zilmar
d0f8bfe763
[3rd Party] Remoe SDL
2016-03-10 22:21:26 +11:00
zilmar
959a77dcde
[Project64] Use setting to get log dir
2016-03-10 22:15:40 +11:00
zilmar
043f0465cb
[Glide64] Make Hi Res logs use char instead of wchar_t
2016-03-10 22:14:33 +11:00
zilmar
68a8ed0369
[3rd Party] Remove WX library
2016-03-09 20:57:14 +11:00
zilmar
6b1a02ee20
[Glide64] Missed added the resource items
2016-03-09 17:49:38 +11:00
zilmar
b6f09f2df5
[Project64] Use WTL for config window
2016-03-09 17:44:01 +11:00
zilmar
c9057b55f2
[Glide64] Add wtl about window
2016-03-09 09:22:28 +11:00
zilmar
9c8678482f
[Glide64] fix up settings defaults
2016-03-09 08:55:19 +11:00
zilmar
19913f206b
[Glide64] Make Set_Resolution, Set_wrpResolution windows only
2016-03-08 17:45:38 +11:00
zilmar
b300eb6f6b
[Glide64] Cleanup Config.h
2016-03-08 17:43:37 +11:00
zilmar
8ccee4b77a
[Glide64] #include <memory> to Main.cpp
2016-03-08 17:36:18 +11:00
zilmar
e29eb15cf4
[Glide64] Rename global romopen to g_romopen
2016-03-08 17:31:08 +11:00
zilmar
cec6237773
Merge pull request #1020 from SigmaVirus/patch-1
...
SigmaVirus Linking=off fix to PAL Shadows of the Empire
2016-03-04 23:20:03 +11:00
zilmar
0fcb844ad7
[Glide64] Update usage of grQueryResolutionsExt
2016-03-04 08:01:02 +11:00
zilmar
4ac4885bda
Merge branch 'master' of https://github.com/project64/project64
2016-03-04 06:19:29 +11:00
zilmar
0e0702fd42
[Glitch64] change grQueryResolutionsExt(FxI32*) to grQueryResolutionsExt(int32_t*)
2016-03-03 21:10:30 +11:00
zilmar
0a4e436c07
[Settings] Add RegisterSetting2
2016-03-03 21:07:16 +11:00
zilmar
2c648bd750
[Project64] Remove RomInformationClass.h from proect
2016-03-03 21:06:08 +11:00
zilmar
732ebbbcbf
{Projet64] Remove MemoryClass.h from project
2016-03-03 21:04:33 +11:00
SigmaVirus
864d90ca9e
SigmaVirus Linking=off fix to PAL Shadows of the Empire
...
This should fix #1014 - Level select is freezing on Star Wars - Shadows of the Empire at least for the PAL/Europe version.
2016-03-02 20:02:08 +01:00
zilmar
49696ff7d2
Merge pull request #1019 from cxd4/PAL-SSB-SigmaVirus-fix
...
SigmaVirus CF=1 fix to PAL Super Smash Bros.
2016-03-02 22:11:55 +11:00
zilmar
3621bab40b
Merge pull request #1018 from purplemarshmallow/LLE1
...
[Glide64] fix up LLE
2016-03-01 12:11:40 +11:00
purplemarshmallow
271d4699b7
replace tabs with spaces
2016-02-29 23:06:42 +01:00
fb988f9e24
SigmaVirus CF=1 fix to PAL Super Smash Bros.
2016-02-29 13:24:15 -05:00
purplemarshmallow
e85a14904b
[Glide64] fix up LLE
...
Based on GLideN64
World Driver Championship now works with Glide64. A bit buggy still...
2016-02-29 18:27:04 +01:00
zilmar
18d950a7f4
Merge branch 'master' of https://github.com/project64/project64
2016-02-25 06:53:08 +11:00
zilmar
c12cd90928
[Project64] Fix up property sheets and project settings
2016-02-25 06:52:27 +11:00
zilmar
08396499ff
Merge pull request #1012 from BenjaminSiskoo/patch-6
...
Update French.pj.Lang
2016-02-25 06:06:44 +11:00
BenjaminSiskoo
7706edec7e
Update French.pj.Lang
2016-02-24 13:25:14 +01:00
zilmar
d05f1fe43c
[Glide64] Change the screen capture code to not use wx
2016-02-24 21:55:42 +11:00
zilmar
fc304ec1dd
[Project64] Eeprom should not try to write if read only
2016-02-24 18:10:27 +11:00
zilmar
b59abd05fb
[Glide64] replace wxDateTime with CDateTime
2016-02-24 18:07:50 +11:00
zilmar
8d6e71fa0a
[Common] Add Date Time Class
2016-02-24 17:59:29 +11:00
zilmar
2f7894c6e2
[Project64] Add glide dependency to project64
2016-02-24 17:51:32 +11:00
Nicholas
1ed5b044b3
[Project64] fix issue in 2012
2016-02-24 10:06:52 +11:00
Nicholas
83490b75b6
[RSP] Fix linkage issue
2016-02-24 10:06:11 +11:00