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b759a60417
|
Include string.h where needed.
|
2016-01-28 15:00:13 -05:00 |
zilmar
|
09da116723
|
[Glide64] Rename max and min to be maxval and minval
|
2016-01-25 20:58:29 +11:00 |
zilmar
|
0b41fa2e17
|
[Glide64] Revert some of the indentation in Glide64/Combine.cpp
|
2016-01-21 05:32:32 +11:00 |
zilmar
|
2b9cdb12c3
|
[Glide64] rename fullscreen to GfxInitDone
|
2016-01-21 04:12:15 +11:00 |
zilmar
|
8b220f06bc
|
[Project64] Code cleanup of Glide64/Combine.cpp
|
2016-01-20 20:14:28 +11:00 |
zilmar
|
d1bcbde69a
|
[Project64] Rename wxUint8 to uint8_t
|
2016-01-20 17:17:45 +11:00 |
zilmar
|
dae0c8827c
|
[Project64] Convert wxUint32 to uint32_t
|
2016-01-20 17:14:48 +11:00 |
zilmar
|
d7a19c265f
|
[Glide64] fixed compiler warnings
794226a274
|
2015-10-13 08:12:16 +11:00 |
zilmar
|
7561a65624
|
[Glide64] Remove space from filename to avoid confusion of build tools
a1b0c70492
|
2015-10-09 14:36:48 +11:00 |
AmbientMalice
|
c73a5fef2d
|
Copy V8 combiner from GLideN64 to Glide64.
This isn't hugely useful, since Vigilante 8 is a complete mess on Glide64, but this fixes one graphics issue.
|
2015-07-15 09:32:05 +10:00 |
unknown
|
c09e04e7fa
|
(Glide64) ammend previous fixes to treat undefined cases as errors
|
2015-02-04 15:44:56 -05:00 |
unknown
|
b6d7e6fdae
|
(Glide64) now debugging possibly uninitialized combiner mode
|
2015-02-01 11:22:02 -05:00 |
unknown
|
a6effdee02
|
(Glide64) Debug invalid switch cases to fix initialization warnings.
|
2015-02-01 11:09:05 -05:00 |
unknown
|
ce939718d8
|
(Glide64) mudlord forgot to remove the now unused GL proc name strings.
|
2015-02-01 10:47:29 -05:00 |
zilmar
|
6ca28ebe82
|
Glide64: Be able to get texture directory form emulator
|
2013-04-28 15:49:14 +10:00 |
mudlord
|
ba4610be61
|
fixed unitialized glide functions.
- rigged up color combiners
- rigged up texture buffer (hwfbe)
- rigged up wrapper settings
|
2013-04-27 19:17:15 +10:00 |
zilmar
|
5d4340d2e5
|
Add Glide64 plugin
|
2013-04-05 08:22:19 +11:00 |