Commit Graph

4883 Commits

Author SHA1 Message Date
oddMLan b1e950be20 Move CListViewCtrlVarDPI class code into ATL 2019-04-19 16:48:53 -07:00
oddMLan de29d0c157 [Icon] Add 256x256 size
It should be XP-compatible. XP is just going to take the 48x48 and ignore this one.
2019-04-19 14:41:13 -07:00
oddMLan 05f98f8c09 Make Status Bar, About Dialog and Language Selector DPI Aware 2019-04-19 13:51:42 -07:00
oddMLan 2f9529a2cf [Cheats] Improved UI layout 2019-04-18 22:41:49 -07:00
oddMLan b9025667f8 [Debugger UI] Save window size only when the window is resizable.
Prevents some dialogs from becoming clipped at high DPI
2019-04-18 18:18:55 -07:00
oddMLan df9967b782 [Debugger] Change Commands and Registers font to Lucida Console 2019-04-18 16:29:07 -07:00
oddMLan d21e7c8684 Fix warning 2019-04-18 15:35:54 -07:00
oddMLan d83c8597b6 [Debugger] Make Debugger DPI-Aware
Thanks @Shygoo for the class code
2019-04-18 14:10:04 -07:00
zilmar 57a0ddcef4 Add project to join multiple cheats together 2019-04-18 16:57:20 +09:30
zilmar f0e1b13776 Fix some ordering of cheat items 2019-04-17 22:15:03 +09:30
zilmar a04c7fc55a Add "WCW - nWo REVENGE.cht" 2019-04-17 17:46:31 +09:30
zilmar ca4db81206 Add some missing cheats 2019-04-17 17:34:43 +09:30
oddMLan b42e61f505 Remove black border around Cheat separator button 2019-04-15 20:55:49 -07:00
oddMLan a27b3440e0 Get rid of ugly WS_EX_CLIENTEDGE 2019-04-15 20:48:33 -07:00
zilmar 2702e96102 Missing some duplicate games in cheat files 2019-04-16 10:57:17 +09:30
oddMLan b377f48440 Use Per monitor scaling where supported
Fixes blurriness in higher DPI systems
2019-04-15 10:33:54 -07:00
oddMLan 564ac883a4 Revert "Delete Project64.exe.manifest"
This reverts commit 3a7de99930.
2019-04-15 09:35:46 -07:00
oddMLan 2555485eb9 [Debugger UI] Center CPU Exception Breakpoints dialog
Also fix capitalization in menu
2019-04-15 08:58:22 -07:00
oddMLan 01d4ed0bc3 Change some error message boxes to warnings 2019-04-15 08:58:22 -07:00
zilmar ff81419af6 Separate Project64.cht 2019-04-15 14:14:15 +09:30
zilmar ff8d6f2462 try to update build.cmd 2019-04-15 08:02:24 +09:30
Fanatic-64 ad54ccca63
Add speed fix for Automobili Lamborhini
These codes cap the game's framerate at 30 DL/s instead of the default 40 DL/s, thus preventing the game from running too fast. Also disabled TLB since it's not used in this game.
2019-04-12 16:54:59 -05:00
zilmar bfda4597da
Merge pull request #1603 from shygoo/search-improvements
[Debugger] Improve the search tool
2019-04-04 09:37:08 +10:30
shygoo 346d21cd56 [Debugger] Improve the search tool 2019-04-03 13:56:45 -05:00
zilmar b486f8d587
Merge pull request #1602 from shygoo/fix-dmalog
[Debugger] Make DMA log stable
2019-04-03 06:34:49 +10:30
shygoo 22b4a3e94f [Debugger] Make DMA log stable 2019-04-02 14:16:39 -05:00
shygoo 27bc76d089 [Debugger] Make DMA log stable 2019-04-02 13:28:46 -05:00
zilmar 693925f340
Merge pull request #1600 from francois-berder/master
Fix undefined behavior related to sprintf
2019-03-27 21:59:03 +10:30
Francois Berder da37c46cbc Project64-core: Fix undefined behavior in CPifRam::LogControllerPakData
Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-03-27 09:40:37 +00:00
Francois Berder f2e6199fcb RSP: Fix undefined behavior in RDP_LogDlist
When calling sprintf, source and destination must not overlap
otherwise it is undefined behavior as specified by
C99 standard, 7.19.6.6.

Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-03-27 09:38:44 +00:00
zilmar a298011104
Merge pull request #1587 from LuigiBlood/rdb_update
[RDB] Update 64DD games
2019-03-15 11:28:35 +10:30
LuigiBlood 307d9a2d8c [RDB] Sim City 64 forgot to RDRAM Size to 8 2019-03-12 12:43:17 +01:00
zilmar 75786f6b40
Merge pull request #1592 from EmpyreusX/patch-1
Update Chinese (Simplified).pj.Lang
2019-02-20 19:22:57 +10:30
EmpyreusX 0d1e534853
Update Chinese (Simplified).pj.Lang
Re-translated and optimized Chinese (Simplified) lang file.
2019-02-20 11:36:45 +08:00
zilmar eb2b1f0a2c [Android] Add review menu 2019-02-20 11:48:28 +10:30
zilmar a4e685d7fc [Android] Make sure we are asking for permission 2019-02-17 04:30:56 +10:30
zilmar d650e230e3 [Android] Ask for permission 2019-02-16 20:25:36 +10:30
zilmar c6dc4d6e88 [Android] Target SdkVersion as 26 2019-02-13 16:31:18 +10:30
zilmar f6d4290992 [Android] Missed some patreon settings 2019-02-13 15:52:21 +10:30
zilmar 19328cc7ef [Adnroid] Remove all mentions of patreon 2019-02-13 15:39:47 +10:30
zilmar 9902b542c3 [Android] Turn ABL off by default in android 2019-02-13 15:12:35 +10:30
zilmar be2ee76e79 Start to add in support menu item 2019-02-13 15:11:35 +10:30
zilmar 92d22a014b [Android] Change forum menu link to discord 2019-02-13 11:55:58 +10:30
zilmar f69a70e033 Merge branch 'master' of https://github.com/project64/project64 2019-02-10 09:15:49 +10:30
zilmar 03700db740 [Project64] Add checks around g_Debugger->FrameDrawn 2019-02-10 09:14:51 +10:30
zilmar 2caf30684d
Merge pull request #1589 from Fanatic-64/master
[RDB] Set 32bit=No and Counter Factor=1 for FIFA 99
2019-02-09 09:57:04 +10:30
Fanatic-64 ddb1793694
[RDB] Set 32bit=No and Counter Factor=1 for FIFA 99
32-bit engine causes the geometry to be messed up and the game to quickly freeze when starting a match. Setting Counter Factor to 1 also makes the game a lot less choppy.
2019-02-08 16:58:19 -06:00
zilmar cfc510880c [Android] Put android settings under settings 2019-02-09 06:31:17 +10:30
zilmar 6175511b55 [Android] Updating SettingsID.java 2019-02-09 06:19:45 +10:30
zilmar aca70f317c [Project64] Fix CPath::IsRelative for non WIN32 2019-02-09 05:02:02 +10:30