oddMLan
b1e950be20
Move CListViewCtrlVarDPI class code into ATL
2019-04-19 16:48:53 -07:00
oddMLan
de29d0c157
[Icon] Add 256x256 size
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It should be XP-compatible. XP is just going to take the 48x48 and ignore this one.
2019-04-19 14:41:13 -07:00
oddMLan
05f98f8c09
Make Status Bar, About Dialog and Language Selector DPI Aware
2019-04-19 13:51:42 -07:00
oddMLan
2f9529a2cf
[Cheats] Improved UI layout
2019-04-18 22:41:49 -07:00
oddMLan
b9025667f8
[Debugger UI] Save window size only when the window is resizable.
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Prevents some dialogs from becoming clipped at high DPI
2019-04-18 18:18:55 -07:00
oddMLan
df9967b782
[Debugger] Change Commands and Registers font to Lucida Console
2019-04-18 16:29:07 -07:00
oddMLan
d21e7c8684
Fix warning
2019-04-18 15:35:54 -07:00
oddMLan
d83c8597b6
[Debugger] Make Debugger DPI-Aware
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Thanks @Shygoo for the class code
2019-04-18 14:10:04 -07:00
zilmar
57a0ddcef4
Add project to join multiple cheats together
2019-04-18 16:57:20 +09:30
zilmar
f0e1b13776
Fix some ordering of cheat items
2019-04-17 22:15:03 +09:30
zilmar
a04c7fc55a
Add "WCW - nWo REVENGE.cht"
2019-04-17 17:46:31 +09:30
zilmar
ca4db81206
Add some missing cheats
2019-04-17 17:34:43 +09:30
oddMLan
b42e61f505
Remove black border around Cheat separator button
2019-04-15 20:55:49 -07:00
oddMLan
a27b3440e0
Get rid of ugly WS_EX_CLIENTEDGE
2019-04-15 20:48:33 -07:00
zilmar
2702e96102
Missing some duplicate games in cheat files
2019-04-16 10:57:17 +09:30
oddMLan
b377f48440
Use Per monitor scaling where supported
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Fixes blurriness in higher DPI systems
2019-04-15 10:33:54 -07:00
oddMLan
564ac883a4
Revert "Delete Project64.exe.manifest"
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This reverts commit 3a7de99930
.
2019-04-15 09:35:46 -07:00
oddMLan
2555485eb9
[Debugger UI] Center CPU Exception Breakpoints dialog
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Also fix capitalization in menu
2019-04-15 08:58:22 -07:00
oddMLan
01d4ed0bc3
Change some error message boxes to warnings
2019-04-15 08:58:22 -07:00
zilmar
ff81419af6
Separate Project64.cht
2019-04-15 14:14:15 +09:30
zilmar
ff8d6f2462
try to update build.cmd
2019-04-15 08:02:24 +09:30
Fanatic-64
ad54ccca63
Add speed fix for Automobili Lamborhini
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These codes cap the game's framerate at 30 DL/s instead of the default 40 DL/s, thus preventing the game from running too fast. Also disabled TLB since it's not used in this game.
2019-04-12 16:54:59 -05:00
zilmar
bfda4597da
Merge pull request #1603 from shygoo/search-improvements
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[Debugger] Improve the search tool
2019-04-04 09:37:08 +10:30
shygoo
346d21cd56
[Debugger] Improve the search tool
2019-04-03 13:56:45 -05:00
zilmar
b486f8d587
Merge pull request #1602 from shygoo/fix-dmalog
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[Debugger] Make DMA log stable
2019-04-03 06:34:49 +10:30
shygoo
22b4a3e94f
[Debugger] Make DMA log stable
2019-04-02 14:16:39 -05:00
shygoo
27bc76d089
[Debugger] Make DMA log stable
2019-04-02 13:28:46 -05:00
zilmar
693925f340
Merge pull request #1600 from francois-berder/master
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Fix undefined behavior related to sprintf
2019-03-27 21:59:03 +10:30
Francois Berder
da37c46cbc
Project64-core: Fix undefined behavior in CPifRam::LogControllerPakData
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Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-03-27 09:40:37 +00:00
Francois Berder
f2e6199fcb
RSP: Fix undefined behavior in RDP_LogDlist
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When calling sprintf, source and destination must not overlap
otherwise it is undefined behavior as specified by
C99 standard, 7.19.6.6.
Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-03-27 09:38:44 +00:00
zilmar
a298011104
Merge pull request #1587 from LuigiBlood/rdb_update
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[RDB] Update 64DD games
2019-03-15 11:28:35 +10:30
LuigiBlood
307d9a2d8c
[RDB] Sim City 64 forgot to RDRAM Size to 8
2019-03-12 12:43:17 +01:00
zilmar
75786f6b40
Merge pull request #1592 from EmpyreusX/patch-1
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Update Chinese (Simplified).pj.Lang
2019-02-20 19:22:57 +10:30
EmpyreusX
0d1e534853
Update Chinese (Simplified).pj.Lang
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Re-translated and optimized Chinese (Simplified) lang file.
2019-02-20 11:36:45 +08:00
zilmar
eb2b1f0a2c
[Android] Add review menu
2019-02-20 11:48:28 +10:30
zilmar
a4e685d7fc
[Android] Make sure we are asking for permission
2019-02-17 04:30:56 +10:30
zilmar
d650e230e3
[Android] Ask for permission
2019-02-16 20:25:36 +10:30
zilmar
c6dc4d6e88
[Android] Target SdkVersion as 26
2019-02-13 16:31:18 +10:30
zilmar
f6d4290992
[Android] Missed some patreon settings
2019-02-13 15:52:21 +10:30
zilmar
19328cc7ef
[Adnroid] Remove all mentions of patreon
2019-02-13 15:39:47 +10:30
zilmar
9902b542c3
[Android] Turn ABL off by default in android
2019-02-13 15:12:35 +10:30
zilmar
be2ee76e79
Start to add in support menu item
2019-02-13 15:11:35 +10:30
zilmar
92d22a014b
[Android] Change forum menu link to discord
2019-02-13 11:55:58 +10:30
zilmar
f69a70e033
Merge branch 'master' of https://github.com/project64/project64
2019-02-10 09:15:49 +10:30
zilmar
03700db740
[Project64] Add checks around g_Debugger->FrameDrawn
2019-02-10 09:14:51 +10:30
zilmar
2caf30684d
Merge pull request #1589 from Fanatic-64/master
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[RDB] Set 32bit=No and Counter Factor=1 for FIFA 99
2019-02-09 09:57:04 +10:30
Fanatic-64
ddb1793694
[RDB] Set 32bit=No and Counter Factor=1 for FIFA 99
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32-bit engine causes the geometry to be messed up and the game to quickly freeze when starting a match. Setting Counter Factor to 1 also makes the game a lot less choppy.
2019-02-08 16:58:19 -06:00
zilmar
cfc510880c
[Android] Put android settings under settings
2019-02-09 06:31:17 +10:30
zilmar
6175511b55
[Android] Updating SettingsID.java
2019-02-09 06:19:45 +10:30
zilmar
aca70f317c
[Project64] Fix CPath::IsRelative for non WIN32
2019-02-09 05:02:02 +10:30