Use Per monitor scaling where supported
Fixes blurriness in higher DPI systems
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parent
564ac883a4
commit
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@ -1,28 +1,23 @@
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<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
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<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
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<trustInfo xmlns='urn:schemas-microsoft-com:asm.v3'>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
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<dependency>
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<dependentAssembly>
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<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"></assemblyIdentity>
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</dependentAssembly>
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</dependency>
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<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
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<security>
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<requestedPrivileges>
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<requestedExecutionLevel level='asInvoker' uiAccess='false' />
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<requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel>
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</requestedPrivileges>
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</security>
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</trustInfo>
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<assemblyIdentity
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version='2.1.0.1'
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processorArchitecture='x86'
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name='Project64'
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type='win32'
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/>
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<dependency>
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<dependentAssembly>
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<assemblyIdentity
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type='win32'
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name='Microsoft.Windows.Common-Controls'
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version='6.0.0.0'
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processorArchitecture='X86'
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publicKeyToken='6595b64144ccf1df'
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language='*'
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/>
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</dependentAssembly>
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</dependency>
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</assembly>
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<asmv3:application>
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<asmv3:windowsSettings>
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<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
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<!-- Fallback for Windows XP, Vista, 7 and 8 -->
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<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">permonitorv2,permonitor</dpiAwareness>
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<!-- Win10 Only: Falls back to per-monitor if per-monitor v2 is not supported -->
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</asmv3:windowsSettings>
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</asmv3:application>
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</assembly>
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