Francois Berder
da37c46cbc
Project64-core: Fix undefined behavior in CPifRam::LogControllerPakData
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Signed-off-by: Francois Berder <fberder@outlook.fr>
2019-03-27 09:40:37 +00:00
zilmar
03700db740
[Project64] Add checks around g_Debugger->FrameDrawn
2019-02-10 09:14:51 +10:30
zilmar
eaab627f64
[Project64] change memcpy_s to memcpy
2019-01-31 18:41:24 +10:30
LuigiBlood
29a97e6c8b
Handle m_RomName for disks that don't have any disk ID (use CRC instead) and also forge disk header differently for plugins.
2019-01-27 22:03:52 +01:00
LuigiBlood
b8c47d0087
Alternate calculation of "CRC" for disks that don't have IDs
2019-01-27 21:21:25 +01:00
LuigiBlood
0a347f59f1
DD IPL ROM check in CN64Rom instead
2019-01-27 13:06:36 +01:00
LuigiBlood
3e52ff7b48
Manage 64DD IPL loading errors
2019-01-27 12:52:22 +01:00
LuigiBlood
0233d848c2
Forge 64DD Disk Header for plugins
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(For some reason, no idea how common that gets, but CMainGui::ProcessAllMessages can crash the entire emulator with some kind of access violation error...)
2019-01-26 16:58:41 +01:00
LuigiBlood
f312476b8b
Handle Disk "Header" for Plugins (not forged, may be unreliable)
2019-01-26 14:31:24 +01:00
LuigiBlood
48ce8fbee7
Enable Disk based on what is loaded instead (fix Combo loading)
2019-01-26 09:40:58 +01:00
LuigiBlood
b1a2fcfddd
Fix Memory leak when switching back and forth from 64DD to N64
2019-01-25 23:12:01 +01:00
LuigiBlood
c0b3246a2e
Set up EnableDisk when anything 64DD is being loaded
2019-01-25 23:11:33 +01:00
LuigiBlood
f300fd9cb5
Uninitialize g_Disk and g_DDRom to prevent exception when ending emulation of a regular ROM after playing 64DD content previously.
2019-01-25 22:53:50 +01:00
LuigiBlood
40841f0d71
Handle Loading in Progress properly (fix Main Menu refresh)
2019-01-25 22:39:05 +01:00
LuigiBlood
047f611c81
Replace tabs with spaces
2019-01-25 21:32:26 +01:00
LuigiBlood
95e31542cf
Refactor 64DD game loading (supports custom settings and RDB)
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(Nothing done for plugins yet)
2019-01-25 20:20:59 +01:00
LuigiBlood
cd80e4f0a4
Handle 64DD loading from ROM Browser, Recent Games, RomInfo
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Partially handles settings (loads from RDB and CFG, but unused as emulation starts)
2019-01-25 08:11:40 +01:00
zilmar
e974576c00
Merge branch 'master' of https://github.com/project64/project64
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# Conflicts:
# Source/Project64/UserInterface/UIResources.rc
# Source/Project64/UserInterface/resource.h
2019-01-20 09:02:18 +10:30
zilmar
ce03386007
[Project64] Add gamesharks to enhancements
2019-01-20 08:51:38 +10:30
shygoo
6b34e8f77c
[Debugger] Add CPU exception breakpoint window
2019-01-17 03:34:24 -06:00
zilmar
52c62e5707
Merge pull request #1554 from oddMLan/misc-bugfixes
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Misc bugfixes
2019-01-16 16:59:13 +10:30
oddMLan
2f868d5e4c
Fix #1524 : Broken speed display
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Before updating the status bar ensure that the user enabled speed display in the UI
2019-01-15 22:31:44 -07:00
Frank-74
fe7dd71d53
Fix x64 compile error
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I don't know why this is needed, as x86 build works fine without it. x64 build fails with Project64-core/N64System/Recompiler/CodeSection.h(19): error C2504: 'CDebugSettings': base class undefined
2019-01-15 19:45:54 +00:00
shygoo
4d322191c2
[Debugger] Add CPU Log, break and show log/commands window on CPU errors
2019-01-14 03:18:43 -06:00
oddMLan
dfc6d46e4a
Add Unaligned DMA options to Defaults and Game Settings
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This allows some romhacks to run
2018-12-29 00:42:44 -07:00
zilmar
9ab7a83c26
[Project64] Remove FR_None option
2018-12-20 16:08:26 +10:30
shygoo
d7ad7be6cb
[Debugger] Improve address checks ( fix #1515 )
2018-12-08 22:26:11 -06:00
zilmar
6a8405f7ed
[Project64]Add option to not show VI/s and make it default
2018-12-02 16:00:56 +10:30
zilmar
6a65305e74
[Project64] More fixing for android
2018-11-20 14:11:32 +10:30
zilmar
b93736414f
[Project64] Normalize paths
2018-11-19 21:16:58 +10:30
zilmar
e7f93f2def
[Project64] Remove #include <objbase.h> from Common/Trace.h
2018-11-18 11:12:49 +10:30
zilmar
c1200514c6
Make sure PC is updated on BP
2018-07-31 07:02:02 +10:00
zilmar
ba0124efa8
[Project64] Handle break point in delay slot
2018-07-30 06:07:45 +10:00
zilmar
83b280f761
[Project64] when changing BP's, on the pause make sure the emulator is paused
2018-04-15 05:31:19 +10:00
zilmar
d2e67dc1d9
[Projecy64] Pause emulation during changing breakpoints
2018-04-14 22:23:28 +10:00
zilmar
fafb7c207a
[Project64] Make sure memory_breakpoint_found is cleared in CX86RecompilerOps::FoundMemoryBreakpoint
2018-04-14 20:11:02 +10:00
zilmar
1a6c579d3e
Merge pull request #1438 from pj64d-merge/memlocks
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[Debugger] Add memory locks feature (interpreter)
2018-04-04 06:16:12 +10:00
zilmar
fb8f5557a9
[Project64] Fix android build issue
2018-03-26 21:53:00 +11:00
shygoo
77daf1bad4
[Debugger] Add memory locks feature (interpreter)
2018-03-17 20:14:52 -05:00
zilmar
6bc5ce0439
[Debugger] Handle breakpoint in delay slot of recompiler
2018-03-02 19:02:23 +11:00
zilmar
e1c464e309
[Debugger] If stepping ops already, ignore finding a memory BreakPoint
2018-03-02 18:23:47 +11:00
zilmar
5434f57f3f
[Project64] Be able to handle memory breakpoints that are detected at compile time
2018-03-02 17:48:15 +11:00
zilmar
f0c9ea887e
[Project64] Make sure PI_DMA_WRITE are 16 byte aligned
2018-02-27 17:27:17 +11:00
zilmar
29dcf75b49
[Debugger] Flush recompiler code on memory viewer changes
2018-02-19 18:17:35 +11:00
zilmar
3388a053f3
[Debugger] Make eeprom alerts to be able to turn on or off
2018-02-16 16:38:00 +11:00
zilmar
3fb6710bb3
[Debugger] Add read memory breakpoints to recompiler
2018-02-15 18:28:08 +11:00
zilmar
36c070f746
[Debuggger] Rename x86WriteBreakpoint to x86MemoryBreakpoint
2018-02-15 18:21:03 +11:00
zilmar
879783692b
[Debugfer] Rename memory_write_address to memory_access_address
2018-02-15 18:09:14 +11:00
zilmar
9729fad9da
[Debugger] Add store breakpoints to recompiler
2018-02-13 18:16:53 +11:00
zilmar
22ea56721e
[Project64] Fix recompiler log output
2018-02-13 17:38:33 +11:00