zilmar
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0e6f462f8b
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Merge pull request #487 from Nekokabu/patch-6
Update N64 Types.h
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2015-06-09 05:08:34 +10:00 |
zilmar
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d1f1f1d0e3
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Merge pull request #488 from Nekokabu/patch-8
Update N64 Rom Class.cpp
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2015-06-09 05:08:12 +10:00 |
zilmar
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6c9ab5438f
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Merge pull request #489 from Nekokabu/patch-9
Update Rom Information Class.cpp
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2015-06-09 05:07:02 +10:00 |
zilmar
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604574172c
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Merge pull request #490 from Nekokabu/patch-10
Update N64 Class.cpp
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2015-06-09 05:06:13 +10:00 |
Nekokabu
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b17c3b7c89
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Update N64 Class.cpp
Experimental: 64DD IPL support
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2015-06-08 22:19:45 +09:00 |
Nekokabu
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fc1ce7f6d3
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Update Rom Information Class.cpp
Experimental: 64DD IPL support
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2015-06-08 22:05:56 +09:00 |
Nekokabu
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1ab4e18c68
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Update N64 Rom Class.cpp
Experimental: 64DD IPL support
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2015-06-08 22:03:33 +09:00 |
Nekokabu
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e7e6dae283
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Update N64 Types.h
Experimental: 64DD IPL support
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2015-06-08 21:54:45 +09:00 |
zilmar
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5ff00eeaa8
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[artwork] add psd for logo and icons
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2015-06-05 07:06:11 +10:00 |
zilmar
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6d608cd6bc
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[Project64] Handle SW const to 0x1fc00000
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2015-05-30 13:46:16 +10:00 |
zilmar
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cd7668c97c
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Merge pull request #483 from MELERIX/lang
Minor fix for Spanish translation
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2015-05-30 08:45:13 +10:00 |
MELERIX
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ac46761909
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Minor fix for Spanish translation
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2015-05-29 15:15:31 -03:00 |
zilmar
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f713c2081b
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Merge pull request #482 from LegendOfDragoon/master
Fix threading problem with AiUpdate
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2015-05-26 15:09:43 +10:00 |
LegendOfDragoon
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03dae91dc8
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Fix threading problem with AiUpdate
When you reset a game or switch to another game, it keep creating a new
thread even if one already exists. This can cause the emulator to crash.
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2015-05-25 22:05:09 -07:00 |
zilmar
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f5c7fa3bf8
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Merge pull request #480 from cxd4/so_i_herd_u_liek_warnings
warning fixes
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2015-05-25 10:43:24 +10:00 |
unknown
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8f2e0e066d
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[zlib] fixed warning C4244: conversion, possible loss of data
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2015-05-24 14:54:56 -04:00 |
unknown
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63d5805aa2
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[Project64] fixed warning C4100: unreferenced formal parameter
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2015-05-24 14:40:41 -04:00 |
unknown
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6ef0a34188
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[Project64] fixed warning C4018: '<' : signed/unsigned mismatch
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2015-05-24 14:35:47 -04:00 |
unknown
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c30e41b102
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[Project64] fixed warning C4018: '>' : signed/unsigned mismatch
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2015-05-24 13:45:30 -04:00 |
unknown
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068fbcbd13
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[Project64] fixed warning C4018: '>=' : signed/unsigned mismatch
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2015-05-24 13:33:56 -04:00 |
zilmar
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a86d3c2002
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Merge pull request #479 from LuigiBlood/64dd
Added F-Zero X + Expansion Kit combo RDB config
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2015-05-24 06:08:45 +10:00 |
LuigiBlood
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8c6de7c19f
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Added F-Zero X + Expansion Kit combo RDB config
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2015-05-23 14:30:15 +02:00 |
zilmar
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c487f68cda
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Merge pull request #477 from LuigiBlood/64dd
Updated RDB with new Pro Golf 64 checksum
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2015-05-23 09:46:08 +10:00 |
LuigiBlood
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df1a647cd5
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Updated RDB with new Pro Golf 64 checksum
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2015-05-23 01:19:26 +02:00 |
zilmar
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7c052edb2d
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Merge pull request #475 from LuigiBlood/64dd
Updated 64DD Conversion CIC checksum for bugfix
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2015-05-23 08:46:45 +10:00 |
LuigiBlood
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ddd5b3e795
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Updated 64DD Conversion CIC checksum for bugfix
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2015-05-23 00:28:58 +02:00 |
zilmar
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f329b2d8f1
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Merge branch 'master' of https://github.com/project64/project64
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2015-05-22 06:12:08 +10:00 |
zilmar
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6f56336031
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[Project64] handle F3 A4 rep movs byte ptr es:[edi],byte ptr [esi] in exception handler
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2015-05-22 06:09:33 +10:00 |
zilmar
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bc78316504
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Clean up some of the 64bit projects
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2015-05-22 06:07:24 +10:00 |
zilmar
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871f250c5e
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Merge pull request #469 from Nekokabu/patch-5
Update Project64.rdb
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2015-05-18 20:56:07 +10:00 |
Nekokabu
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1bb374553a
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Update Project64.rdb
add "1"
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2015-05-18 18:16:15 +09:00 |
zilmar
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832330b3af
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Merge pull request #467 from death-droid/SeperateRumble
Seperate rumblepak out from pif ram.cpp. Makes it easier to make chan…
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2015-05-18 15:11:48 +10:00 |
Emmet Young
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007cbc1695
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Address should actually of been stored into a DWORD
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2015-05-18 14:19:31 +10:00 |
Emmet Young
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a89f1d29f5
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Seperate rumblepak out from pif ram.cpp. Makes it easier to make changes to and cleans up Pif Ram.cpp
Also prepare for implementing the transfer pak.
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2015-05-18 12:20:15 +10:00 |
zilmar
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60317dab5f
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Merge pull request #465 from BenjaminSiskoo/patch-2
Update French.pj.Lang
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2015-05-18 04:31:07 +10:00 |
BenjaminSiskoo
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9b5a995084
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Update French.pj.Lang
The past transaltion was too old and incomplete
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2015-05-17 12:49:16 +02:00 |
zilmar
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0c8d500328
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Merge pull request #464 from AmbientMalice/patch-18
Change "segement" to "segment".
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2015-05-16 11:05:35 +10:00 |
zilmar
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13e62d7354
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[64bit] Get nrage and rsp compiling as 64bit
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2015-05-16 10:55:23 +10:00 |
AmbientMalice
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d3c04d6a1e
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Update Dma.cpp
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2015-05-15 23:38:14 +10:00 |
AmbientMalice
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baf8d3907e
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Corrected "segment" typo.
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2015-05-15 23:36:42 +10:00 |
zilmar
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8bf7405e3c
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Merge pull request #462 from Lithium64/cheat_updates-2
Cheats: Updated (JU) / (U) region games
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2015-05-15 14:00:26 +10:00 |
zilmar
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46ea186d57
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Merge pull request #463 from AmbientMalice/patch-17
Disable 32bit for all 64DD cart hacks.
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2015-05-15 13:15:55 +10:00 |
AmbientMalice
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98cbe4da99
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Disable 32bit for all 64DD cart hacks.
Sim City 64 complains about SP DMA errors if 32 bit mode is enabled. I think for safety, it should be disabled for all these titles.
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2015-05-15 12:51:46 +10:00 |
zilmar
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e5c2df4dbc
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[Project64] Get the code to compile in 64bit
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2015-05-15 08:38:52 +10:00 |
zilmar
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fa2d34e751
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Merge pull request #460 from LuigiBlood/64dd
Added "AllowROMWrites" RDB setting, DMA READ to ROM and updated RDB file
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2015-05-15 07:52:01 +10:00 |
Lithium64
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12d9de5f94
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Somes fixes
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2015-05-14 16:44:32 -03:00 |
Lithium64
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92810a3b6f
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Removed repeated game
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2015-05-14 16:24:33 -03:00 |
Lithium64
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3a5de14b49
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Updated S-Z games from (U) region
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2015-05-14 16:19:53 -03:00 |
Lithium64
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c0eefc5cfa
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Updated O-R games from (U) region
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2015-05-14 16:12:32 -03:00 |
Lithium64
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1b15ad86a9
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Update F-N games from (U) region
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2015-05-14 15:27:01 -03:00 |